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Zarorock

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  1. Nothing says it can't bind to legacy on equip like high level crafted items. My point is that these are hare to acquire items and they are stuck to ONE character. Having them bind to Legacy allows you to share them across your account and guaranties you won't lose the item if you need to delete a character.
  2. Title says it all, if your going to be spending hundreds of millions of credits to unlock these why bind them to one character, just seems overly frustrating for no reason.
  3. That... Is a very good point.... You could have a sword MADE of lighting or force energy sort of, appear for the attack then dissapear, this would also work in cutscenes.
  4. The odd thing is when I first made my character there was no glitch, but I screwed up a part of the story and had to redo my character, I wrote down all the the numbers and everything, only too see this glitch in the cutscenes. And I just checked, same glitch on the Chiss. Must be the body type.
  5. Body type 1 is the only one without the problem, but its far too skinny for me.
  6. Why is no one more annoyed by this? This bugs me so much I can't play my imperial agent.
  7. The only thing dragging that gear down is the lightsaber, and while it is a lower item rating, it has better stats than the conquest gear lightsaber, for some reason. Everything else is 320.
  8. Most of my characters are not level 80, most are 75 but a few are are at 72, only one is level 80 and he has good gear at around 316 item rating.
  9. I was doing some Heroics as I am doing my best to get the supply crates, and my characters are actually at around 250 to 270 item rating, and I do have stealth on pretty much all of them, but still. They NEED to add a none level sync instance or something, add extra rewards for the level sync instance and you can have people like me that enjoy god mode and get a few crate and those that like a challenge get extra rewards. The way it is now it just feels like they are punishing players that are just trying to get the supply crates. Or why not this, if your a legendary player you unlock a none level sync instance that you can just let lose and have fun in, how about that.
  10. And me being around the 313 to 315 with lower level companions.... Yeah, now I get it.
  11. Seeing as my old post devolved into an argument, I want to try to better explain myself Level sync has made doing Heroics a long and at times, frustrating slog with long slug fests that just drain all the fun away. With Heroics needed to get locked supply crates, it has become increasingly frustrating to play them when it takes so long to get through one because all the enemies are just bullet sponges. There is NO skill involved in these fights, just survival, and with some enemies having knock back attacks that can send you flying into yet another group of enemies it is just rubbing salt in the wound. Edit: Most of my characters are not level 80 and still have the gear from the master's datacron, some have upgraded mods armor and such, none of it is augmented.
  12. It's not about insta clear, its about being stuck fighting the same guy for over TWO minutes, and their not a boss but just normal goons
  13. Level sync might not be harming me, but it turns heroics and flashpoints into slow boring slugfests that force you to have your companion to do heals or you will die, but even then that's not a guarantee. As for conquests, there could be a none level sync instance that would not contribute to conquests.
  14. So, this went from asking for a PvE toggle for level sync to level sync is broken. Honestly, I was talking to my bother like a week ago and HE said that being forced to level sync when your just in PvE was dumb, mind you he plays mostly RPGs and was actually put off by this and choose NOT to play because of it. Level sync doesn't stop me from playing, but playing heroics and flashpoints solo in a PvE instance and NOT being allowed to just go god mode and just have a blast. It just turns it into a miserable grind.
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