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Malignus

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  1. By my opinion he can. You can even meet Iridonian bounty hunter on Manaan in Knights of the Old Republic. Zabraks are proud warrior race and feel superior to another races and Iridonian Zabraks are considered more war-like and bloodthirsty than other Zabraks. If you play as BH, you have options to choose answers like "I like bloodshed..." quite regularily. They invented dual-blade and most of zabraks keep tradition in practicing with it. So yes, they definetly would.
  2. I don't now when I start playing, but I started during last days of 3.0. I leveled my Jedi Knight (doing all missions) and after Ilum hit 4.0 version. After that I stopped playing for some time because I didn't have time IRL. :-((
  3. I read in somewhere (I think it was The Old Republic Encyclopedia), that red-skinned zabraks and twi'leks are considered offspring of ancient Sith. While zabraks have no problems, red-skinned twi'leks are hated and often sold to slavery by twi'lek society. So, I think they can interbred with no problems. :-)
  4. Sadly, there are no signs of Zenith during Agent storyline.
  5. Actually, Republic and Imperial planetary storylines can co-exist -
  6. 1. For me the unique abilites of Jedi Sentinel are Force Leap, Dual Saber Throw, Zen and Force Camouflage. Force Camouflage should be basic ability, not a decision. 2. I played Combat Sentinel A and B and found B variant better. It was fun and ejoyable but I was missing Awe and Transcendence. The only stun is Force Sweep but it was not easy to implement it in rotation. The best for it was after Force Leap but it takes too much focus and do not do damage. The other Cyclone slash has nice animation but do same little damage even with Trailblaizer utility. That is sad. I think it will be better implement these two abilities into one or in Force Leap. I like Sentinels ability do quick single target damage, high mobility and speed. I begin fight with Force Leap + Force Sweep + Precision... And at the end use Force Camoflage cleansing me from debuffs and give me higher speed for rushing into the next battle. I like using Dual Saber Throw while moving during fight, but focus is sometimes trouble and it would be better to generate it faster. I had to use basic Slash (delays better abilities) which will be better if it's effect would be implemented into Dual Saber Throw.
  7. I have it exactly the same. And with Bounty Hunter I like finale on Belsavis when with Skadge finaly get my target in the tomb. :-)
  8. Actually, I remember that too, but I don't play Agent againt. I remember that if you rescue Shange (Cathar prince on Belsavis) as Bounty Hunter, he says that "is irony that he is saved by mandalorian". But when I play for another BH sub-class I can't get this statement again. Now I play as JC and Trooper and I feel too that some parts of dialogues are missing (i.e. with Rajavari).
  9. I'm casual player - playing manily for story and sometimes I do group content with friends. So I'm not expert on game mechanics, but I have fun - now. And I have ver bad feeling about this changes. I tested mainly Vigilance B. From offensive point of view - it is similar to live server, but defense is terrible. I'm missing some favorite and crucial abilities for me like Saber Throw, Force Kick, Resolute, Focused Defense and Awe. If I feel like Jedi Guardian for a few minutes, after first fights I felt like Vigilance Guardian after lobotomy. I wasn't able to defend my companion nor myself. C2 with influence 1 is useless. Enemies always ignore me and attack him so sometimes I don't even notice that he is dead. I tried to protect him by using Guard and Taunt. It helped few times, but only against groups of standard and weak enemies. If there was silver or gold enemy it was without chance. Most of time I taunt all nearby enemies which wasn't be seen in the jungle. Yes, Vigilance B is good against group of standard and weak enemies but against stronger opponents he dies quickly because absence of defensive abilities. Few times I died because I waited for cooldowns to finish one last stupid imperial because - yes - that abilities was missing! In jungle I met some imperials and problems show themselves. Absence of Force Kick was stupid. Yes, I was able disrupt casting by Force Stun (I like this ability), but it has long cooldown (to be without Force Kick) and when I need disrupt another enemy I had to use Force Push which have it's own problems - the pushed enemy is out of range and I must get to him again. In the jungle was hard to guess where all enemies are. So half times I pushed half-dead last casting imperial to the middle of group of another imperials who immediatly attacked me and take me down. Even if he wasn't pushed to another group I had problem get to him, because I have not any cleansing ability so I was immobilized or moving very very slow. Blade Blitz wasn't helping because enemy must be precisely in 20 meter distance - so I always rushed forward and stop behind enemy out of range again. I use Saber Throw for these situations (where I need lure or finish mobs without being attack by another group) and it was terribly missing. I don't use Enure because on live servers I tried it few times and always died after a fight because Enure happens. In the end I wasn't enjoying JG because even if I was able to win the fight in 95% I had to find my droid and revive him or resummon him. In my few chains of victories it become boring and frustrating after some time. These combat mechanics changes scare me and I regret that I didn't finished all Class stories before this changes will come. I don't like how crippled was combat mechanics in Dragon Age: Inquisition and I definetly hate these changes and I'm sure that these changes will be very last before shutdown. From my POV combat mechanics are good and there is no need to change them and definitly not that drasticaly. Focus rather on story and visual improvements.
  10. I am playing on Darth Malgus server - same issue. :-(
  11. Sorry for late answer. I think that best for solo seeing the whole picture is rotating. Actually, some Side missions / Heroics have sense for just one class. But if I consider only Class Stories, then all Classes arriving at the same time on DK and go to their bases. The order changes on each planet and I plan do some order like this, because I want to try rotation myself. :-)
  12. I have the same issue - Quick Play Mode 0%. I can't play any character who is not on starter planet or capital word. Perform a bitraider repair: Open your SW:TOR game folder. 32-bit Windows – C:\Program Files\Electronic Arts\BioWare\Star Wars – The Old Republic\ 64-bit Windows – C:\Program Files (x86)\Electronic Arts\BioWare\Star Wars – The Old Republic\ Click on the bitraider folder and press Delete. Start the launcher again and log in. Wait for the launcher to repair itself and update your game. Change the compatibility mode: Desktop Icon > Properties > Compatibility > Run in Compatibility mode: Change from Windows 10 to XP SP 3 It do not helped.
  13. I never read that because I decided not go beyond Survivor's Quest, but I read many posts from people who like NJO era. Well, we must take new villains somewhere. It is not actually bad idea (by my opinion), but must be in hands of very good writer. Another headscratch... :-D This is weaker part, but not that bad as other things. This is comedic fan story never considered canon. In EU it was sabotaged by R2. :-D Yes, the Jedi Prince series suck. I am lucky that I didn´t read it (only plot on wookiepedia). :-D Yes, this should be forgotten. :-D That 1st part sounds interesting, but Force using droid?! ***?! I never said that EU doesn't have some bull***** and terrible stories, but deacanonizing EU is not solution and never will be. Disney just decided to hide hole in a wall behind bad painting.
  14. Some cultures about Medditerraean sea... For thousands of years there were private tutors. That's that quote! :-D Exactly! When you do that quest there is nothing romantic or sexual. That's why I was interrested in this dialog and thought about it. :-D Maybe I see sexual ehm... innuendo (what is it?), but I can assure you, that I don't see it everywhere. Maybe I am folled up by TV, net, magazines... because this age is oversexualized and sex is everywhere and therefore I see that sexual whotever where it's not. (I blame all human society. :-D :-D) But I find that idea funny - masters warns padawans to not have relationships, flings, etc. and Kholovish is "sabotaging" their efforts and gather informations from (chosen) padawans and nobody knows truth behind this ritual. :-D :-D Yes, I am very strange human with very strange sense of humor. :-D :-D
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