Yes, I understand what was being "abused", I suppose, in group play. I play solo and really did not know that was an issue. They have the ability to remove the Combat Revive from all non-healer classes, and they did. So why not remove all revive abilities from non-healer classes so that system is less "abused"? DPS shouldn't be reviving anyone anyway, imo. Maybe make one revive ability for the healer classes, ones that can vanish, that requires a vanish to use while in combat. Penalizing a non-healer stealth class is somewhat of a broad stroke with this large of an update.