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Sambril

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  1. I completed the Hyde mission for 340 artifact gear but Zeek only offers 340 artifact enhancements (purple) for sale, no armorings, mods, hilts or barrels. I previously completed the 336 prototype mission on the same character and those are listed. I selected to show all in the dropdowns.
  2. You should be using Loadouts to change your style, only visiting the Combat Styles pages when you want to set up a new style or discipline, or perhaps change some of the choices. 1. Set up combat style #1, with toolbars and appearance. 2. Go to Loadouts and create a new loadout, you will have 1 by default and it will have all the setting from step 1. Initially the new loadout wil be just a copy, with whatever new name you gave it. 3. Set up combat style #2, and all changes made will go to the new Loadout and not affect the original. 4. Switch loadouts whenever you like and it will set up everything automatically. (It does help to buy the Legacy perk to respec anywhere)
  3. Indeed - I know this is a necro, but these weapons are broken even worse since 7.0.1, disappearing in regular play not involving cutscenes. These are expensive CM items, and a large part of what makes them unique is the holster. Sure it is not a show-stopping bug but when you are charging a lot for these and they don't work correctly they should be fixed.
  4. That would allow you to get Legend rank, however the achievement specifically calls out reaching Legend during the event.
  5. I have a gunslinger with 2 Anarchy pistols equipped in outfitter and Vette with 2 Rascal's Way pistols equipped. Previously when using holstered weapons in main and off hand the holster would fail to show on one of them after a cut scene, on the character and companion. The fix for the character was to unequip/equip them and for companions it was to re-summon or mount/unmount. Now they seem to break whenever I switch maps. I can switch outfits to fix them on my character and if I mount/unmount they briefly appear on my companion until she performs an action which makes her draw the weapons when the holsters disappear again.
  6. Yes - this should be dealt with next week. Sticky at the top of this forum: https://www.swtor.com/community/showthread.php?t=1004625
  7. Thank you for the update, and the reassurance that nothing will be lost.
  8. Seriously? This is unstickied without a further response on this issue?
  9. Well the sorcerer combat style can only do heal or dps. When set to a dps discipline you would have some heal ability, but not as much as if you set the heal discipline. If you wanted the ability to sometimes tank then you would need a second style (assassin or juggernaut or even shadow or guardian if you lean to the light side), and to set the tank discipline on that style. But to choose a second style you must first finish your origin story, then as a subscriber you would have the option to choose one. You would set up each combat style with a discipline and save each in its own layout, then you would switch layouts to change and not the combat style page unless you wanted to alter something in your ability choices.
  10. Incorrect, since 7.0.1 some are being autogranted - only not the subscriber part.
  11. Any more info on this or a ETA for a fix? I am actively avoiding activities which would tick over into the next rank on the reward track, which is pretty much anything in the game. So I am playing a lot less. Normally by this time in the week I would have most, if not all, of the GS weeklies done and probably a few characters reaching their 100k on conquest while doing GS. Not this week since I want to be assured that I will get all the correct rewards for GS. But unless I avoid playing completely, then sooner or later I will hit the next rank, which happens to be 53 - which should reward 200cc in the subscriber track.
  12. The main problem with shared tagging in this game now is that the game was not designed with it in place, so many missions have been created with mechanics that assume that it is single tagging (very likely done in diferent ways over the years). Simply turning it on a global level is not enough, the mechanics of all these various missions would also need to be updated. This is just another aspect of 7.0, when you change so many systems at once, a lot of which have been there since pre-launch, then you have to expect problems, and I am not sure that the team in its current configuration has the bandwidth to fix them all.
  13. There is a bug with the Balmorra bonus series and that NPC, and one of my toons is in the same position. There is a workaround, but only when the bonus series is a Conquest objective (not this week). When that is available you can grant mission from the entry in the Conquest object list and it will give you a mission to talk to that NPC and from there it works normally, However this feeds directly to the OP's complaint about not being able to run things in order as you come to them, and not behind some arbitrary content selection abiut what is available in a given week.
  14. Eternal Championship in a group has been bugged for a while now. Perhaps this thread will help, as one of the posts describes a workaround.
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