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Otowi

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  1. So let me get this straight. They have an anti-farming protection in place to prevent farming. But to get this NPC to spawn you have to kill the assistant many times, and thus the anti-farming protection kicks in preventing the item from dropping from the boss. Seems they didn't think that one through at all. Not surprised that the anti-farming protection needs a bit more work... As waiting for a server restart is not exactly an optimal solution...
  2. There is a bug currently with the Westar 19-B/Payday blasters in cutscenes. What happens is that in cutscenes, the top part of the blaster is gone, so you can see straight through the weapon and see the environment behind it. It also looks really weird when the character brandishes the gun with parts missing. Looks like they only half way assembled the blasters. The same bug is also present with the Payday blaster. Very sad that I got the blasters mentioned above. Good money down the drain. It's very distracting, and should get a fix as it's immersion breaking. I still wonder how bugs like this is seemingly never caught by the BS testers. Don't you guys test how it looks in cutscenes?
  3. This has sadly been the case for many years now. Why they think going radio silent is beyond me. There has been some improvement, but even that is not very helpfull. The radio silence thing started under BioWare some years back and only the Force knows why they did that in the first place. Transparency and good communication is vital for game to thrive, but such is not the case around here for the most part.
  4. They gave us a small sneak peak at 7.5. They said more info is coming in another live stream closer to release. I would say to be patient until we know more, A crafting update would be nice, and is sorely needed, but I would think something like that would come in 8.0. They usually do not make big updates in 7.x, but rather the big ones.
  5. If we could get Filoni and/or Favreau involved, I think things could improve a lot. They are very good directors and that can be seen in anything they are involved with, from TCW to The Mandalorian. And they care about the IP. An entire expansion made by Filoni/Favreau would be really good I think. Well, we can dream.
  6. The price has not changed for me here in Norway, it's been roughly the same for many years now. Some minor changes, but it's hardly noticeable. Might want to contact support or try to get the attention of a dev. Maybe look into this @JackieKo @CommunityTeam @EricMusco ??
  7. Had a gander at the new dye and... wow, it's pretty bad. Tested it on the Supression armor in preview, and the pink barely showed. It was a very light pink, and against the red, it just looked washed out. Might look different onother armors, but I doubt it. A stronger shade of pink may work, but the combo of a deep pearlecent and a light pink was poorly thought out, as the pink barely shows.
  8. It's true enough that the Mando story is really starting to drag now, and even more so when it comes to Malgus and his big plan. The best thing the devs could do now is an expansion pack that can finish both stories in a good way, and then onto new things. The entire 2 story updates a year is getting very long in the tooth by now. Was the pruning needed? Well, some abilities were and still is if you read the class guides, very situational. Before the pruning there were more of those abilities, and some I would wager were almost never used, as they had very little use, if any at all. Some I never had any use for as a PvE player, and did wonder why they were even there in the first place. Combining some abilities and passives made sense to me, but I'm still stumped as to why they made leveling so boring with long time between new abilities for some most classes. A roadmap would be very appreciated, but I don't expect to get any, and if we by a miracle get some sort of roadmap, it will be very vague, and leave things open to speculation. We all know the dev team is small, and we also know that the budget is not that high, which makes us sad, as SWTOR has so much potential...
  9. Just had a strange one happen. Was playing agent, and had every intention to flirt with Raina. I never flirted with Kaliyo, and still got the convo from Raina that I had to choose between her and Kaliyo. I never chose a flirt option with Kaliyo. The only thing I can possibly think of is that I went out to party with her once, but that was not a flirt option. It seems to me that some options in the game was meant to be a flirt option at some time before release, but was later removed, but the game still treats it as a flirt. When the above happened I was wondering if the game was trolling me. Something is not right with certain choices in the game being treated as Flirt options, even when they are not stated as such...
  10. This is most likely a setting in game. I have the RX 5500 XT, and have none of these problems. I would try like @TrixxieTriss suggest and turn bloom off, as that causes things to look weird. Could also be something simple, like turning shadows off. Other than that, the best thing is try to turn off one thing first and see what happens. Then try the next one and so on. Might take some time, but sometimes it's the only way to get things to look right. Oh, it might be the resolution, as the game does look odd at certain levels of resolution. Hope this helps.
  11. That part of the story never made much sense to me. You do your best, but are given a choice to save the coolant or the prisoners. Saving the prisoners is clearly the right choice here, as it can't be that hard to get more coolant made. Heck, afaik, the reactor coolant we use in atom rectors today is not that hard to make, so it can't possibly be that hard in the SW universe, unless offcourse, it's some kind of special coolant that takes time to make for story reasons, but that is never mentioned. And you did the emergency release thing, and things seems stable enough, so getting more coolant made and transported to Kessan's Landing is not that critical. Sure, HC getting the coolant may be bad, but we don't know what they intend to use it for yet.
  12. I hope not. That would be really cringe. I have hopes for something a bit more tangible, and a superweapon would fit well. Or they may do both, but so far my bet is on a superweapon, as what you suggest does no seem to be something that fits Heta's MO as we know it from the current story. Mandalorians don't seem to be into that kinda stuff, but a superweapon seems to fit the bill nicely, as mandalorians loves their weapons...
  13. Try contacting support either in-game or try to email support@swtor.com When contacting support, please provide them your player name and server, and most important thing is to be polite, and explain your problem in a clear way. Hope that will help.
  14. Not sure to be honset, but just to be sure, you were not in any sort of instance when you reset the mission? Meanig a place like fleet, or just in the open world. If you did that, and it still won't work, you may want to contact support, either in game or via mail to support@swtor.com, and explain the problem. They may be able to mark it as completed, or manage to reset it for you. Hope this helps.
  15. Malgus did it. It's part of his secret plans...
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