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MarcusElliott

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  1. BioWare where is the logic of having 6 vs 8 etc. at start up? Being down 1 person is huge. You need to even that **** out, or it shouldn't even start. Period.
  2. Game lost its appeal within a month of play. Who would have thunk it? Lol.
  3. Lol @ op thinking jugs/guardians do damage. When other classes hit half a million dmg on charts, then you tell me why you're speccing for dps on a class not meant for it. Every class will out dps a dps guardian. Hands down. Operatives can knock you down, and destroy you before you even get up. Go pvp more.
  4. Why play a guardian/jug as dps when other classes can double the dmg? I've never seen a guardian do 500k in a match, yet alone average over 300k consistently.
  5. Right, but you can do the samething with a trooper/bounty hunter, and guess what... they can do dmg along with it. We can't.
  6. MarcusElliott

    Guardian/Jug

    I'm at the point where I'm starting to wonder *** is this class good for? We have a cc tree, which most classes resist, then they sit on a long cooldown. We have a weak aoe dmg tree, with even weaker single target dps. Every class can out dps it if built for it. We have no healing besides consumes. Troopers/Bounty Hunters Shadows/Assassins top the protection charts. So, *** is a tank class supposed to do with no main purpose?
  7. Games are too lazy to come up with their own crap. Plain and simple. They care more about profit than long term stay. Go look at older games that are still alive and kicking. It's the mechanics. I mean hell The Realm an mmo that came out in 96' is still charging money to play. I'm still waiting for a polished graphic uo usque game, sandbox, fear of dying, no carebear mechanics. You could have over 200 players on a screen pvping without lag. WoW, Rift, Warhammer, LoTR, SWToR, etc. type of games either bore you fast, or appeal to addicts who invest too much time to quit.
  8. Simple solution. Find someone who can force push, duel, jump up and down, when you're mid air get pushed. It launches you up on the harvester. Get the 2 datacrons. Problem solved.
  9. OP is correct. Pretty obvious they built this game around the sorc. Thumbs up for favoring classes dev team.
  10. The joke is you're the joke. What now?
  11. 4 seriously. I've played single target dps, aoe dps, defensive, and I get pizzoned by every f'n class 1 on 1, and everything a tank class should do can be done by other classes. Unless battlemaster gear makes me own people with equivalent gear do what title says. kthnxbai
  12. Force push, leap, grapple your way up. I had to do it because this game won't fix bugs.
  13. MarcusElliott

    Nerf

    Marauder/sentinel paladin bubble needs a swift kick in the balls, or prevention of heals. Assassin/Shadow golden bandaid that cures every std on hide mode needs to die. That is all.
  14. If BioWare banned all the people who exploited the valor system, then all servers would be evened out imo.
  15. 1. Bored after a month, and so is my entire guild. 2. Pvp sucks for a game that took this long to make. You'd think they would have thought it out a bit more. Currently our server gets base camped at Ilum, and/or stomped by better geared empire. When gear is the only thing that makes you good at end game, then you know you made a bad game. I can only blame BioWare for thinking the first come first serve launch giving the most anticipated, populated faction a head start on levels and gear was a good idea, which essentially curved the server control in pvp. Everyone should have rolled a vanguard, because grappling empire into our base turret is all our Ilum pvp consists of, unless you like suiciding to a geared out zerg. Thanks BW.
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