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MaximusRex

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  1. Lana is the only female because Lana is the only player sexual female available to everyone regardless of origin story or faction. Senya, Shae, and Tora are not romanceable, and Tora isn't even a companion.
  2. They won't cancel the Night Life event even if the Spring event winds up being a little late for its first year.
  3. @JackieKo I hope you can share this with the team. Galactic Strongholds can be a lot of fun to decorate and create a cool setting that is personal to us in the game, but the way decoration hooks and decos operate can be very frustrating at times. The right hook isn't in the right spot, the deco would fit in the space but the needed hook isn't there, the offset isn't enough to reach where you want an item to be placed, or the granularity of the offset means that no matter what an item is too far to one side or the other. The biggest ask for improvement would be to remove the size restrictions on hooks. Let the player decide if a furniture item fits in a specific place, just simply give us the chance to place it. This would also fix the issues that many furniture items are assigned to hook limits that don't make sense. There are many very large items that will fit on hooks smaller than they are, and many smaller items that will only work on hooks much larger then they are. It is frustrating to grab a Nul obelisk that takes a lare hook and it is barely larger than a small hook, and not even very tall. My second improvement request is to allow us to place any item on Floor, Wall, or Ceiling hooks. It could be interesting to hang a carpet like a tapestry, or place a Holocron of Dread on the ceiling like devs have in other places in the world. And my last improvement request is to reduce the distance that items move by half when adjusting placement, while increasing the total distance they can move significantly, maybe up to 1000 from the current 20. The current offsets available make it very difficult to line things up, especially if other nearby hooks are not perfectly centered, and at least to me if feels like if the offset distance was about half of what it currently is. And currently the larger the item is the less impactful those 20 units of offset become. I hope that the changes could also be mutually beneficial because devs creating decos and hook layouts for some spaces could also benefit from the freedom of trying to decide what types of hoods to place where, and what hook type/size a deco should be made for. I suggest these changes because I feel they are probably feasible within the confines of the current system and am therefore hopeful that they can be given serious consideration. Of course a full 3d placement system would have been awesome, but I understand that trying to implement that would likely be akin to building the entire system from the ground up.
  4. Thank you for looking into these. I do hope the dev team will look at increasing the drop rates on a lot of the rarer items. The drop rates are too low to make them farmable, and farming for rare items can be a fun activity for some guilds/friend groups. As they are it is maybe a chance to "win the lottery" if you get lucky, but the drops themselves don't make the content worth running.
  5. It feels like this expansion is really bad about putting more and more stuff in our bags we can't do anything with right away. Decos with rep requirements, random items needed for quests/achievements (shouldn't these go into the empty quest item bag?), cosmetic gear we can't easily get rid of, toys and emote items we should be able to learn. If you have multiple sets for multiple roles, forget about it. And add hidden spaces for gear swaps for Loadouts. So aggravating that I can't swap loadouts because my bag if filled with stuff I have to carry everywhere. And some way to mark and/or lock gear would be awesome as well. I really don't want bigger bags, I want less stuff that I am stuck carrying around and some place to put all the new stuff I have to carry around.
  6. All of them. I added an example from ESO, the numbers in the upper right show how many I have in the bank and in my bag. I would be happy with just a total count.
  7. Miserably low drop rates aren't much fun, please consider increasing them to something reasonable.
  8. Many other MMOs have tool tips that show how many of an item you already own in the tooltip when you are hovering over an item. This would make it a lot easier to track materials we are farming for to see if we have enough or the right balance.
  9. While I am sympathetic that you didn't get a location you wanted, a lot of people, including me, had asked for a Mek-Sha apartment, so it is disingenuous to say no one asked for or wanted it.
  10. I also think this is the only fair thing to do. Or just make a new Fresh Start Server and allow SV players a free transfer to it. The APAC server shouldn't be some special situation with a bunch of different rules preventing long time players from playing their long timer accounts in their local region with better ping.
  11. Sadly, with LOTS they started to turn this game into a mob grinder. Too many packs of mobs you have to grind through with high health damage sponge mobs with annoying abilities, circular maps so that quest tracking points you in every direction all the time, quests that have multiple steps that wind up having you keep grinding through these mob packs in the same places over and over again. And most of the places are narrow making it hard to impossible to avoid mob groups at all. This is the expansion I have left the most alts behind on, and even the ones I have leveled I only played the new content long enough to get to 80 and then gave up on it. The MAlgus encounter on Nul being broken for months didn't help that either.
  12. Glad I'm not APAC. Imagine being a faithful customer for years and they finally reopen a server in your region and you can't even move your decade+ old characters, legacy, and stuff to it to protect a fake economy a little longer while the rest of the servers are left with their broken economies.
  13. I will try to remember when we run Friday night. Satele Shan at 6PM PST if someone on the Dev team wants to check it out, it 100% happens in our group. I am happy to setup a stream if needed. I can say that it is usually the same 2-3 people that it happens to. Sin DPS, Merc Healer, and the third person actually switches characters between fights (Powertech, Jugg) but it often shows him as dead as well. We can often prevent the healers from seeing others as dead by having the healer res from a wipe last. Sometimes when it is really bad one of the healers Alt-F4s out to fix it on her screen.
  14. I'd like to see all combo dyes offer the opposite as well, the game is very inconsistent with this. I would also like to see a Metallic Gold/Metallic Gold, because my Inquisitor needs robes of PURE GOLD!
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