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gotxrayvision

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  1. I'm not gonna say that all Heroic 2's are now impossible (I've finished most of them solo in just about the same amount of time as before), however, I will say that the dev's need to do some fine tuning to this nerf. While I'm not dying to mobs all that often at all unless it's my own fault, I am finding it impossible to stay alive during certain parts of Heroic 2's. A good example is the gas trap that is sprung at the end of "For the Record" on Makeb. I cannot disarm all four of them before my companion and I both die. That is with me using every DCD I have and self healing. That should not happen and it is very annoying to go through that just to have to start over because my companion can no longer keep up with the damage. This example and others that other players may have shows that some extra tuning needs to be done to the companions to at least make them able to heal through unavoidable damage that is part of the mission itself. It also shows the need for a PTR server to test these changes out ahead of release in order to see what changes may do to gameplay as well as to receive feedback from the player base having to deal with the changes. This will allow any changes to be as close to balanced as possible from the start.
  2. While not the worst mmo launch I've ever seen, I have to agree that, PR-wise, they could have handled it better by just giving people an estimate on when they'd receive their EGA. Technically, I just hope the servers don't blow up over the weekend. That would certainly be a PR nightmare.
  3. Just speculation on my part, but by the way it sounds, they're wanting to finish up and have all preorders playing by the weekend. Like I said, just speculation, but it makes sense.
  4. I didn't preorder until a couple weeks ago, and registered my code when I received it. I'll just be happy to get in anytime before the 20th XD. To anyone and everyone that's already in, I hope you're all enjoying it and having a blast
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