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teekayfourtwo

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  1. Sergeant Zaya on Rishi is missing her head, The body is there so you can pick up the quest but her head is invisible. Ive tried switching instances and relogging but her head is always missing. Ironically enough her horns are still visible but not her head. If she was hearing a helmet maybe that would be a quick solution to the problem.
  2. Any word on this? Its still occurring in November of 2021. Id like to see this fixed as the immersiveness is ruined by having the crew there but then meeting for the first time 30 minutes later. Thanks for all the work you do on SWTOR!
  3. ^^^ Both of these replies come from the 1% of the community the other 99% has been fighting against for years I agree NIM may be slightly and I mean SLIGHTLY under-tuned in terms of DPS checks and mechanics but this is a SLIGHT under-tuning. OPS should be relevant but not something only 1% of raiders should be able to do. Maybe 10% of groups is a good target to shoot for. If you disagree ask yourself why you want to be the only one able to do it? Why dont you want the community to grow and have a game where people have a sense of accomplishment? FINE- You can be the only ones able to do NIM gods or NIM duxn- but dont lorde EC and TFB over people who started playing LONG after those raids even came out. In the story Lord Praven says "The Jedi's obsession with my peoples extermination must end." And so too must end the elitists obsession with lording years old achievements over those who want to enter the NIM community only to be greeted with toxicity and closed mindedness. The structure of the NIM community and elitism is a topic for a separate post but sufficed to say wanting to shut other players out of NIM can only be driven by self interest. Sure add 15 stacks or make them removable but dont shut out entire groups of players be it individuals, teams, guilds or whatever scale it is from a good portion of your game that they have been loving experiencing. NIM raiders must be a .1% of the population and the eletist NIM raiders this will restrict full NIM clears to is a 1% of THAT .1% For too long has this tiny group held far too much power over the game, the last 2 years have gone to great lengths to weaken that hold and open more parts of SWTOR to the masses and I urge Bioware to continue this trend. Even if NIMs needed to be buffed THIS IN NOT THE RIGHT SOLUTION TO REMOVE ALL THE STACKS.
  4. KIlling the NIM community! This is an awful change! Bioware needs to return the stacks, even 15 would be okay- I know a lot of elitist NIM raiders will say oh its such a great challenge. But this change takes NIM back to a place where only a very very small percentage of the games population can do it and that just Isn't fair! Content should be accessible to those who are trying to impove and progress. YES NIM should be hard but my guilds raid teams went from progging last bosses to not being able to kill 2/5 TFB overnight- it just isnt fair to community and it saddens me to see bioware taking a step in the wrong direction on the Nightmare difficulty. I went from a SM scrub to a scrappy HM raider then into NIM prog, back to HM cause I wasnt ready then back to NIM, in 5.0 I got SNV timer, EC timer 4/5 TFB+Survivals and Monolith HM, the tuning of NIM was great in 5.0 even with 248 or 242 gear though a bit harder than Id have liked would have been okay this is just INSANITY mode. I hope they add back the stacks or at least some of them, hell make a way for groups to remove the stacks if they want a challenge, perhaps remove them in Gods as that is the most recent content so hardcore raiders can get the challenge they want, (NIM duxn should serve as this as well when it drops) But please bioware this change will shut many NIM guild out of the community and will kill raiding making it something only the top 1% can accomplish and I very much dont wish to see that return. BRING BACK THE STACK!
  5. This is a GREAT idea i wasn't around for them and would have liked to get to do them.
  6. Im actually happy cause i wont have time until the holidays TBH...
  7. No screw that, PVE'ers are stuck gearing you should be too, and for years gearing PVP was super easy (IE the 4.0 days) its about time you had to grind like the rest of us.
  8. Just add an alt code dude, its what everyone else did.
  9. Okay yeah that i can totally see, its almost absolutely not the same physical server but i can see them using that as the framework for the new server on the software side of the equation!
  10. No- at least not from what they claimed, the hardware is new, and the character transfers were more of a character copy like when someone gets on the PTS, so i doubt it. And TBH i dont think the 2-3 year old hardware of POT5 or any other server could support all the players on the star forge, thus why they had many servers (200) when the game dropped, hardware just couldn't support the initial rush of thousands and thousands of players. What's more likely is that the software and programming of POT5 was moved to the new star forge server as a placeholder and that last conquest is a remnant of the bleed through from using that old server data as the new framework. You certainly could be right but that's just my educated guess.
  11. Tonight starting @ 11PM EST were having a huge open world PVP war on Oricon in the barren killing fields below the Dread Fortress! Everyone should come out to make it as big as possible! This had intended to be day 1 on the new servers but due to the delay of servers coming up it was delayed until tonight, All are welcome and hopefully a bunch of people can get there <Scare Bear> and <Judged Dread> Titles and hopefully have some fun. I'll be trying to run the event for at least a few hours, but we definitely need more IMPS to get a good player balance- if you want more info you can contact me on Cottoncandii (Pubside) with questions! Hope to see everyone there!
  12. Tonight starting @ 11PM EST were having a huge open world PVP war on Oricon in the barren killing fields below the Dread Fortress! Everyone should come out to make it as big as possible! This had intended to be day 1 on the new servers but due to the delay of servers coming up it was delayed until tonight, All are welcome and hopefully a bunch of people can get there <Scare Bear> and <Judged Dread> Titles and hopefully have some fun. I'll be trying to run the event for at least a few hours, but we definitely need more IMPS to get a good player balance- if you want more info you can contact me on Cottoncandii (Pubside) with questions! Hope to see everyone there!
  13. Tonight starting @ 11PM EST were having a huge open world PVP war on Oricon in the barren killing fields below the Dread Fortress! Everyone should come out to make it as big as possible! This had intended to be day 1 on the new servers but due to the delay of servers coming up it was delayed until tonight, All are welcome and hopefully a bunch of people can get there <Scare Bear> and <Judged Dread> Titles and hopefully have some fun. I'll be trying to run the event for at least a few hours, but we definitely need more IMPS to get a good player balance- if you want more info you can contact me on Cottoncandii (Pubside) with questions! Hope to see everyone there!
  14. So i preface this by saying i run this in an old potato laptop, working on building a desktop but only have half the parts due to money woes. However i was able to run swtor on medium to high settings just fine in the past, (I just raided on monday night) and now every time i hit SWTOR my game crashes, like it gets to the update screen the thing spins around and then the game crashes- anyone else having this issue or have any fixes? I Have a Current potato setting of : Model ASUS X555LAB Laptop only 8 GM RAM only an i-5 5200U core
  15. LOL i cant even run the game anymore- it crashes right after launching SWTOR..... its so frustrating because i was on monday and tuesday with no problems so its clearly the update...
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