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turrban

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  1. Absolutely needed but they’d probably need to record new lines of dialogue, or edit some cutscenes to make it all work
  2. Yeah, I guess IO was designed as the counterpart of Scoundrel, so the blaster animations used in the cutscenes were shared in both stories. I really would hope they allow blaster pistols man it would make IO aesthetically pleasing.
  3. This has probably already been suggested but I believe that this is necessary and shouldn't be too hard to implement and balance. Firstly, all the cutscenes for Imperial Agent feature the player character using a sidearm, which disappears from the character after the cutscene is over. Secondly, If the Imperial Agent Operative is supposed to be a reflection of the Scoundrel, then Agents or at least IO's should be given a blaster pistol. It also sells the aesthetic of an Imperial Agent, In particular, the Operative class is a short to mid-range class. Also, the blaster rifle on the back is just ugly, in my opinion. Being able to use a blaster pistol and ditch the blaster rifle for the Imperial Operative would be great.
  4. This has already been suggested probably, but the in-game cutscenes suggest that Imperial Agents are supposed to have sidearms. Plus the rifles on the back, specifically for operative, just doesn't fit. Please, add sidearm proficiency for Imp Agent's please, I just want to be 007. Also, if the Operative is supposed to be identical to the scoundrel, then an operative needs a sidearm.
  5. This has already been suggested probably, but the in-game cutscenes suggest that Imperial Agents are supposed to have sidearms. Plus the rifles on the back, specifically for operative, just doesn't fit. Please, add sidearm proficiency for Imp Agent's please, I just want to be 007. Also, if the Operative is supposed to be identical to the scoundrel, then an operative needs a sidearm.
  6. I’m sure this has been suggested lots of times already, but I do think this is extremely necessary not only to sell the “Agent” vibe, but additionally for continuity. As I’m sure you’re (devs) are already aware that the Imperial Agent cutscenes give the player a sidearm, regardless of their spec. The blaster rifles just don’t look good on the back, and if the Imperial Agent class is supposed to be a mirror of the Smuggler class, then Agent’s should have a pistol proficiency. Please please please please please just add it in, the cutscenes already include one.
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