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HiddenSpy

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  1. Yeah... but I'm in a small guild of just a few friends, and we mostly do warzones. I've been forced to do stuff I don't want to do in order to gain materials that turned out to be worthless so far. I'm the one who usually does the crafting for augment stuff, and I shouldn't be limited because I don't want to join a major guild. This is just all lame. Perhaps it's time to move on to a different game.
  2. Well this: "The Matrix material requirement has been removed from all schematics below Artifact quality." is good, the only problem is I spent at least 40 of them already on blue trying to get to purple. I still hate the restriction of 2 per week per character. I don't suppose they could look at my history and give me some sort of refund? I'm not spending another month doing all that over again for the same materials. The matrix should be common. The legendary ember I can understand being more rare. Make it just the ember, the matrix should be a dime a dozen. Bioware if you're listening, I hope your able to find my 40+ lost Solid Resource Matrix.
  3. I'm sure others have complained elsewhere, idc, this is my take on it. It's complete BS now. I've crafted since the patch came out, running 3 character Conquests every week to gain only 2 Solid Resource Matrix per character. Even running 3 characters only gives me 6 of those materials which allows just one (need 5 Solid Res Mat) 73 augment (unless crit which happened twice i think). There is only a 5% chance to deconstruct for a purple 74. I've Deconstructed [Versatile Augment 73] around 10 times (maybe more) and nothing. All these weekly runs for NOTHING. I got ABSOLUTELY NOTHING from all the runs, and it was a complete WASTE OF TIME. I have everything else. All I need are augments, and I want purple ones. I put the time into this game, I should have at least a few by now even in worst case scenario. Yet, I don't even have one purple augment on ANY of my characters. Nor do I have blue, because I spent them all on trying to get purples. The only thing I used to enjoy about this game was crafting. I would craft all the augments for my friends and often times let them keep the crits as well. Now I can't do that. I can craft Aug kits, and I have over 30 of those, BUT THEY ARE WORTHLESS BECAUSE I CAN'T GET ANY AUGMENTS FOR THEM. Ridiculous, and I intend on quitting as soon as my sub expires. My friend has already quit. Solution: Make Solid Resource Matrix easily available, and able to get everywhere. I should get one for everything I do. Dailies, completing flashpoints, heroics, everything. I'm not smashing the spacebar because I'm enjoying the story, I'm doing it because I want more materials. I've come back to this game many times since the beginning, and I've never uninstalled it. I'm a founder who anticipated the game years before release. However, if they don't fix this fast and soon, my next quit is permanent via uninstall.
  4. Oh so less than 1%? Half a percent. Correct?
  5. What percentage is this? 5% or 50%? Difficult to read. https://prnt.sc/ppc0ki Thanks
  6. Some of us only like using only one or two characters, but in order to get lots of Solid Resource Matrix you have to use many. Why not just make it so every 50,000 conquest points we get, we get the reward. My one character is in the 100,000 range, so why not give it to him twice instead of making me use a character I find boring just to get resources? Also make more options of getting [solid Resource Matrix] please.
  7. Isn't that extremely high? For grade 10 they only want 10. Then for grade 11 they want 200 (all colors) .... Maybe it was a typo and they meant 20 or something? (cartel bazaar)
  8. Yup, when I teleport via the missions list, I get put between 3 of them and they kill me in a few seconds. Nothing can be done. BUGGED
  9. Some minor things were somewhat improved, but personally I see no big difference. It's like they didn't even care. It's all about the single player now. It feels like they gave up on PVP. Not a single new warzone... I got stuck with my scoundrel in middle of a roll dodge yesterday and kicked from the warzone cause I couldn't move. I thought they fixed that long ago. The other day my screen was going chaotic on hypergate. All buildings kept disappearing on and off with only the ground visible. This ended up giving me a headache for hours. I mean it's just one thing after another with this game in PVP even putting the lack of fairness aside... Speaking of fairness, I did a warzone earlier with random people and it was 4v4, and they had a healer while we didn't... Of course we lost... Sometimes you can win without a healer, but the team with the healer is favored. IF they have a tank too, it's even more favored. They can't even limit 4v4 groups to healers on both sides before it pops? Alright, well I could names things all day long, but it's all dust in the wind to them. It's just all SP focused now I think. It's not even MP anymore, new storyline I can't even play with my friend cause he won't get credit. I don't care about the story, I want to play with my friend. THAT is why I play a MMORPG.
  10. The latest patch has done nothing noticeable specifically for warzones. The unbalanced and BS is still in full swing. They didn’t even add one new warzone. Alright so about me… so I’ve been doing warzones since near beta. I don’t even bother with raids. Story doesn’t even matter much to me. It’s interesting but meh, I can go read a book. Fighting group after group of trash to get to the next chapter is a waste of time imo… so I’m a pvper. Pvp is what I do. The pvp has never been good in this game, but I do it because it’s fun to play with my friend and this is the only game we both agree that we “sorta” like. However, the problem is warzones are often unfair, and even more so when all the premades come back after each expansion to this game, and I shouldn’t have to put up with it since other games have been able to fix unbalancing issues. I still have a month on my account, so I’m going to list some things I think should be fixed. If they are ignored as I expect them to be, then we will move to another game. To help balance the Warzones: - Warzone unranked premade group sizes should be limited to two unless you queue for ranked. In that case (ranked) you can have a bigger group. It’s unfair to fight an organized premade and although sometimes you can beat them, it’s still not fair. There is no voip built in this game... Groups need to be more randomized. If you want to play with a friend, fine, but if you want to play with a group of friends, that’s fine too, in ranked only. - voip - voice chat included in warzones. - A completely lopsided warzone should have built in remedies to fix it. I’ve seen other games do it. If one team is getting completely farmed. There could either be a handicap assigned, or perhaps the leading 1-2 players on the other team should be given the option to switch to the other side. The incentive for accepting this could be an automatic win and extra medal, and maybe even more coms or money. If they refuse to do it, maybe random players could be selected or simply do a handicap instead. - Warzones should be randomized across factions sometimes (sith/jedi mix etc), and just call it a simulation. Some days, republic never wins, other days imperials never win. It’s no fun being on a faction that loses all day long just because a premade decides to play all day that day, or all the good players happen to be on the other side. We already have imperials on the republic fleet and vice versa. I should be able to play the character I want, not switch faction based on the day because this game is not balanced, when it could easily be done. Anyways, this would allow more randomization of teams. - Healer/Tank combo nerf. Instead of taking 50% of damage from a guarded player, it should be lowered to something like 20% in warzones. I think tanks should be team support. Someone who goes from person to person and helps them. Not someone who is a complete bodyguard to one single person the whole match sometimes making them invincible depending on team make up. - Cross server PVP queue. -Stacked trauma. Every time you take an added total of 20k (or some certain amount of) damage, you get a +1% healing reduction stacked on you until you die or 3min pass without taking damage. That way, no single person is invincible the whole match, especially the healer. Sooner or later as damage adds up, they will eventually die. Maybe the trauma could stack as high as 50%. Alright, so premades no bigger than 2, with cross server and cross faction queue, voip, tank shield nerfed to 20% from 50%, stacked trauma, and a handicap or team switch option that kicks in when a lopsided match is detected. Oh, and add a new warzone. I got the expansion, and basically got nothing but my armor reset...
  11. I went through a lot of crummy space missions to buy my Republic pilot armor from the fleet vendor (the expensive version), and now you can just simply buy it (the new pilot outfit on the cartel market). I did all that work collecting fleet commendations not because I liked space missions... but because I wanted an armor not easily obtained that took a lot of time to get so it would be as unique as possible. Now it is advertised on the cartel market and easy to get. It seems like they could of AT LEAST tinted the color so it would look slightly different... This is upsetting... I suggest not doing this again.
  12. HiddenSpy

    Huttball & pull

    Next Rep Vs Rep I would teach him a thing or two
  13. How about we base it on Valor level? Granted not everyone with high valor plays well, and some vets have new toons that they play pro with but have low valor level. However, this will organize people at a similar gear level too, since usually the higher valor level gives you enough comms to get the better gear. More valor also gives you more experience with that class to learn new tricks. I mean, it's better that way then it is now, at least a bit wouldn't you think? It would organize similar grear/experience (generally speaking). I know once people complain about how all the warlords suddenly got on (they mean pros) the valor lowbies quit or get blasted into an alternate dimension.
  14. HiddenSpy

    Huttball & pull

    I was pulled backwards by a seeming treasonous teammate yesterday. Instead of healing they accidentally pulled me, and almost right into the fire (only a step away). They are lucky they didn't kill me, I would of came down on them like a 10 ton boulder.
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