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    1. Developer Tracker   (846,642 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Talk about and show off your Strongholds here! 

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      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (6,927 visits to this link)

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  • Posts

    • It was a good thought to have a fresh start server but not at the same time as re-expanding into APAC.  
    • Several patches ago they did do an undocumented tweak to dps comp ai. (or at least it appeared they had) Generally speaking they made it so they attacked enemies you weren't attacking (unless there was only one). It wasn't a big deal when you were running dps yourself, but if you were a tank, it made things much smoother 
    • PT/VG tank is the only 1 out of the 3 tanks that has zero form of self cleanse.    I am not saying to equal sin tanks, but just 1 would be nice.  That is all
    • Copero fp decors are beautiful, especially the paper lantern. Need more of those, and more of similar design items. Zakuulan floor lantern from Star Fortress is another of favs, as the Zakuulan art-deco style is very eye pleasing in general. Personally I'm very attached to the Nathema plant. For headcanon reasons. Literally wrote a story about a stupid plant xD
    • Sorry, there has been some terrible  confusion here, glad I can clear it up:  GS isn't yours, it is OURS. I saw it first and called the shotgun!  Or, bear with me cause this is a wild notion, could it possibly be that  GS  offers a solid cut through all the different layers of SWTOR and sets out to feature more or less  every single more or less relevant activity this game has to offer?It is not "yours" any more than it is "ours" or "mine".  It has been this way since Season 1. ...Actually, scratch that, it has been this  way  since season 0:  The event preluding DvsL launch  all those years back was something of a prototype to Seasons, and had the same approach.   It is very unfortunate how GSF lacks its own season and yet, GS offers GSF objectives only like 2 weeks out of 4 or thereabouts. -- - - -      In general people imho have bit too narrow pov when looking at system like GS. Many players look at it and see just a reward track. If it were nothing else,devs could have just as well thrown it as a part of  daily login rewards and be done with it.   Filling as many varied bits of the game with some extra life as possible is without a doubt major reason behind creating a system like this in first place. Players getting encouraged off their own beaten path, checking out things that is normally kinda off road for them is very important for game and players alike. And yes, we know, it doesn't work for you. Guess what? -  It works for many others though.  Not everything in this huge MMORPG is made exclusively just for you.    In so many ways, S1 had the mechanics at right place. It was cool how, during S1, RNG had small pile of people clearing NS missions as their daily. Others had PvP or GSF objectives to worry about. One pile of people had gotten Balmorra missions to  tackle  instead. That was nice. All of it is gone now. Now, static insanely irrelevant " get 25k conq" is the daily mission every day for everybody. It is such  irrelevant,sad   same size fits all design that never leads to anything fun. "do literally anything" isn't much of an objective to chase, when compared to what it used to be.            
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