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    1. Developer Tracker   (870,658 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

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      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Talk about and show off your Strongholds here! 

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      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  • Posts

    • Yeah yeah and your football is not the same as our football.    A few really good things came out of the UK.  Monty Python, Benny Hill and Top Gear with Clarkson, Hammond and May.  Oh and Kate Beckinsale. Yep.  I believe the thought process behind 2v2, 3v3 with Warcraft was because it would make matches pop faster. Rated matches will always queue slower than random, that's a fact, and it will always be that way.  So why punish those who are not in a group by making them face coordinated teams?  WOW understood that 2v2, 3v3 with random matchmaking (they would not add a healer to a one team and not another.  Either both teams had a healer or neither did) and that seemed to be more fun/active. Also, I looked up the daily player count for both WOW and SWTOR. By the numbers, SWTOR is dead and that's why BioWare sold it.  On average there are only AT MAX, 6000 players in the game.  Usually around 3-4k ACTIVE, daily players (some graphs say 100k, we all know that is bunk).  WOW? At least a million every day. WOW total player count: 140 Million. SWTOR total player count:  12.2 Million. Both do not count duplicate accounts.  So maybe that is why the new owners aren't going to change anything. I guess they're happy with the low subscriber base and using the cartel market to bring in $.   It's not the logical way to do things, but eventually the players are going to just leave.  Maybe I'll try Baldur's game.  Someone has to make a MMORPG where the playing field is equal and only skill matters.
    • Unasked for is relative. I've been screaming to the high heavens for years for graphical improvements. It has been asked for.
    • Absolutely not, keep the dailies and weeklies thank you very much Also elitist mindset much? Everyone is allowed to pvp, there is no ranked, no more lightsabering measuring via ranked so calm down with saying people shouldn't play in arenas      
    • One; But population doe not grow from it, and this game is not super finacially well off, stop splicing hairs and misquoting me   I said i've been playing to demonstrate i witnessed patterns of players and i've played with all kinds groups , from super casual to hard core dungeon raiders for over 20 years dearie, patterns, i know what gets players to subscribe form experience.   And once again you seem committed to ignoring my point. Funneling time and resources to something that isn't going to help sell more subscriptions is not what should be happening right now.
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