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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


EricMusco
Map won't fade while moving since new update. | 11.15.2019, 02:54 PM
Hey folks,

Team is aware and looking into it, thank you for the reports.

-eric


EricMusco
Patch 11/14/2019 added a delay on ability button updates (tool bar light up) | 11.15.2019, 02:53 PM
Hey folks,

The team is looking into abilities not lightning up as intended. I will pass on more info as I have it and thank you for your reports.

-eric


DanielSteed
Latest Cartel Market Additions - November 14 | 11.14.2019, 02:18 PM
Hello everyone!

With today's update a few new items have been added to the Cartel Market. A full breakdown of them can be found here!


EricMusco
Maintenance: November 14th, 2019 | 11.14.2019, 09:14 AM
All servers are once again available. Thanks everyone! If you log in and don't see your RE-1 droid waiting for you, you were likely still logged in during maintenance. Close your client fully and reopen it, he should be waiting in your mailbox.

-eric


EricMusco
Celebrate Star Wars Jedi: Fallen Order’s Launch | 11.13.2019, 04:29 PM
Quote:
Originally Posted by Shulot View Post
That pet is really cute. Looking forward to getting it and hoping Fallen Order has a good run.

But, I have one question about the pet, is this account wide or just one character per account?

Thanks.
It is account wide. Similar to other promotional items once you qualify (so just logging in) you will then receive a mail on any current or new character which contains the mini-pet.

Thanks!

-eric


EricMusco
Maintenance: November 14th, 2019 | 11.13.2019, 01:22 PM


EricMusco
Crafting Changes Coming in December (6.0.2) | 11.13.2019, 10:43 AM
Hey all,

We have been reading your feedback since Onslaught launched (and of course from PTS beforehand) on your feelings on the current state of crafting. We agree with your feedback that it isn’t where we want it to be either. There are quite a few changes planned for 6.0.2 in December and we want to give you a preview of those changes today. As 6.0.2 will not have its own PTS, please use this thread to share your feedback on the changes.
  • The materials required for “material combination” schematics was too high. We are making the following changes:
    • Premium and Prototype material requirements have been reduced to 6 each (down from 10).
    • Artifact material requirements have been reduced to 12 each (down from 15).
    • The requirements to convert Premium combination materials to Prototype has been reduced to 2 (down from 3).
  • Although we want to incentivize harvesting over missions for gathering skills, mission inflow was a little too low:
    • Increase overall inflow of Premium quality materials from Missions.
    • Increase material rewards from Wealthy Yield Missions.
    • Reduce the overall failure rate of “grey” quality Missions.
  • Getting crafting schematics when deconstructing gear was too hard with too low of a chance:
    • Broadly increased the chance to earn crafting schematics from deconstructing.
    • Sort of related, we are making a pass to ensure that deconstruction is giving the correct professions materials. Raise any specifics you have where this isn’t the case.
  • Too high of a requirement for Matrixes when crafting:
    • The Matrix material requirement has been removed from all schematics below Artifact quality.
    • We are looking closely at data around inflow of Legendary Ember requirements. We may increase requirements here but this is still being investigated.
  • The materials that you are earning are not coming in at the correct ratio of Premium : Prototype : Artifact to correlate with expenditure:
    • Rebalancing material inflow to match a 7:2:1 ratio that many of you have raised.
These are all currently planned changes for 6.0.2 so please let us know your thoughts. As always, we will continue to monitor crafting data and your feedback post-6.0.2 and make further changes as needed! Thanks everyone.

-eric


EricMusco
Maintenance: November 12th | 11.12.2019, 02:37 PM
Hey everyone,

We will be taking all servers offline for a quick maintenance to address an issue related to Ranked PvP.

Details:
DATE: November 12th
TIME: 1:30PM - 2:30PM PST (2130 - 2230 GMT)
VERSION: n/a

Thank you for your patience as we maintain Star Wars™: The Old Republic™!

-eric


EricMusco
Season 12 | 11.12.2019, 02:19 PM
Quote:
Originally Posted by CretinUseelad View Post
Can you confirm rewards won't be send today ?
No rewards today. Rewards will be delivered as intended at the actual start of Season 12 in December.

-eric


DanielSteed
Celebrate Star Wars Jedi: Fallen Order’s Launch | 11.12.2019, 01:31 PM
Hey everyone!

In honor of the upcoming launch for Star Wars Jedi: Fallen Order, we are doing a special promotion. Log into Star Wars: The Old Republic from 6AM Pacific, Thursday, November 14th - 12:01 AM Pacific Tuesday, December 10th to receive a special RE-1 Mini-pet. That’s it! Full details can be found in here.


EricMusco
Maintenance: November 14th, 2019 | 11.12.2019, 11:52 AM
Hey everyone,

We will be taking the servers offline on Thursday, November 14th to deploy Game Update 6.0.1

Details:
DATE: November 14 2019
TIME: 5:00AM - 9:00AM PDT (1300 - 1700 GMT)
VERSION: 6.0.1

Patch notes will be available on Wednesday, here: http://www.swtor.com/patchnotes.

Thank you for your patience as we maintain Star Wars™: The Old Republic™!

-eric


EricMusco
Season 12 | 11.12.2019, 11:12 AM
Quote:
Originally Posted by LenSWTOR View Post
So solo ranked poped and games are actually counting.
Can we have a confirmation elo will be reseted?
Confirmed. We are working on a quick fix today to turn the season back off. Anyone who has earned any rating from this season will see it reset before the actual season starts in December.

-eric


EricMusco
Season 12 | 11.12.2019, 09:29 AM
Hey folks,

Season 12 wasn't supposed to start today, as others have alluded to in the thread Season 12 is targeted to begin in December with 6.0.2. I am looking into why it kicked on and what happens next to ensure this Season starts as intended and that rewards from S11 are all triggered properly.

I will report back when I have more info.

-eric


EricMusco
tulak hord server | 11.09.2019, 04:09 PM
Hey folks,

Looks like we also saw a similar drop as we have previously. We are seeing everything recover from our side so you should be able to log back in soon, the team is investigating what happened and are keeping an eye on everything. Keep any specifics coming.

Thanks.

-eric


EricMusco
Maintenance: November 8th / November 9th | 11.08.2019, 09:31 PM
All servers are once again available. Thanks everyone.

-eric


KeithKanneg
Checking In! | 11.08.2019, 04:04 PM
Hey everyone,

It has been a while since I put out a post so I figured I would stop into the forums and get an update out to everyone. I’ll provide you with a brief update about what’s coming soon, but first and foremost want to address the issues we’ve been experiencing with our Tulak Hord server this past week. It’s being very stubborn and every time we think we have it nailed, it decides to kick some players from various areas in the game and won’t let them back in for a while. Not a great experience for anyone and I apologize we haven’t fixed it already. We believe it’s an intermittent hardware issue, making it difficult to isolate, so we’re rebuilding that server and will deploy a new one later tonight. We’re going to have to take the European servers down, but we’ll look to get it done while most of you are sleeping. We will let everyone know when we’ve completed the effort.

Let’s talk about Onslaught! Like many of you, I have been really enjoying the expansion and all the changes we made for gearing. I now have quite a few toons up to level 75 and virtually all of them are at Item Rating 306. I’m spending time changing stats of individual items, playing around with amplifiers, and seeing what changes will make me feel OP. What feels good is being able to play anything in the game and benefiting from the new gearing system. I also have read many comments over the past couple weeks about areas you’d like to see changed, and as you’ll see starting with next week’s patch, we are addressing them and will continue refinements over the coming months. Keep the posts coming as they’ve been very helpful to the team.

We are extremely pleased with the launch of the expansion. I don’t want to jinx it, but from the game standpoint, it has been very smooth with relatively minor issues all around (the Tulak Hord server being the exception). We fixed a number of bugs a week following the expansion and we have a number of additional bug fixes being released in next week’s patch likely on Thursday the 14th of November 2019. I know we usually release on Tuesday, but there’s a few items we want to include in this patch, so we gave the team an extra couple days. There is also a little surprise for everyone included with the patch, but we will let you know what’s up on Tuesday.

Patch 6.0.2 will be our last update for 2019 and we’ll target its availability mid-December. It’ll have additional bug fixes along with the following:
  • Life Day returns and has new items for you to enjoy.
  • It’s our 8th year anniversary, so the vendor will have some new items.
  • We’re adding new missions on Mek-Sha, including new heroics.
  • You’ll be able to recruit Tharan for your Consular and as he says, “It’s Tharan, not spelled the dumb way”.
  • Ranked Season 12 for our PvP players begins and winners from last season will get their well-deserved rewards.
  • Crafting changes – it begins! Yes, we’re taking a hard look at crafting and will make some adjustments starting with this patch.

We have Game Update 6.1 planned for early 2020 making its PTS debut in December. When we’re ready to have you take a look, I’ll share more details about the update and give you a glimpse into our future plans for SWTOR. Don’t forget Star Wars™ Celebration is planned for August and in Anaheim, California next year. We’re already making our plans to be there. Would be great to meet a bunch of you at the event! Thanks everyone for making Onslaught a success. Keep your thoughts, concerns, and ideas coming as those are an invaluable source of feedback for the team.

Happy Holidays,

Keith


EricMusco
No Guild Conquest Rewards | 11.08.2019, 03:23 PM
Hey folks,

Apologies for the delay, I know my response is overdue in this thread. I wanna give a quick reminder of what happened, what characters need to do to qualify for the rewards, and then next steps. With 6.0 launch the Guild Invasion targets and the Personal targets both increased for Conquests.
  • If a character met the new personal target (50K) and the Guild met the new Invasion target, then that character will have received their rewards normally on launch day.
    • Reminder that characters need to claim their Conquest rewards during that week or they can expire.
  • If a character met the original personal target but not the new target (between 15K - 49,999) and the Guild met the new Invasion targets, they should have received their rewards during the automatic grant I messaged earlier in the thread.
If you qualified in either category above and did not receive your rewards as expected, please file a ticket with Customer Support. They can verify the points earned for characters/guilds in that window and reward you appropriately. Reminder that any rewards you receive from this grant will be from the level 70 Conquest completion not level 75 as you would have been 70 at the time of grant.

Thanks all.

-eric


EricMusco
Maintenance: November 8th / November 9th | 11.08.2019, 02:43 PM
Hey everyone,

We will be taking all European servers offline for maintenance to address intermittent issues in the region heavily impacting Tulak Hord. The servers impacted are Darth Malgus, Tulak Hord, and The Leviathan.

Details:
DATE: November 8th / November 9th (depending on timezone)
TIME: 6:00PM - 8:00PM PST (0200 - 0400 GMT)
VERSION: n/a

Thank you for your patience as we maintain Star Wars™: The Old Republic™!

-eric


EricMusco
Upcoming Drop from Imperial and Republic Fleets | 11.08.2019, 11:50 AM
Bounce has been complete on all fleets on all servers. Thanks all.

-eric


EricMusco
Upcoming Drop from Imperial and Republic Fleets | 11.08.2019, 11:37 AM
Hey everyone,

Very shortly we are going to take down all Imperial and Republic Fleet instances in the game to address broken items that should not be available on a vendor: http://www.swtor.com/community/showthread.php?t=971436. If you are on the fleet when this happens you will be disconnected from the game but can then immediately log back in. This will be happening in a few minutes on all servers.

Thanks all.

-eric
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