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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


EricMusco
Cost/reward of differing flashpoints desperately needs to be fixed. | 08.08.2022, 09:06 AM
Quote:
Originally Posted by SoonerJBD View Post
Assuming you are running flashpoints to grind the mats to upgrade gear or even for leveling, there is simply never any reason to do most of the newer ones. Crisis on Umbarra, Objective Meridian and The Nathema Conspiracy are the worst. They are more difficult, but the bigger issue is that they take orders of magnitude longer than most other FPs and for no greater reward. Someone almost always quits the group the moment these pop. A tier below are Traitor Among the Chiss (which is only palatable if you have a stealth that can sneak you to the first boss and past innumerable trash mobs), and, oddly The Esseles because it takes forever even though you can sleepwalk through it.

If you are going to have such a wide variation in the difficulty level and time invested to complete certain flashpoints, there needs to be corresponding better rewards. If I got twice the materials or something from doing those longer FPs, maybe it would be worth considering. As it stands, I’m simply never going to do them. I will quit the group and switch to a different toon and hope for better RNG on my next group finder pop. This has been a problem for far too long, and I’ve never seen the Devs even attempt to address it.
Hey there,

It's like you are an audience plant! This is something we have been very recently talking about that we want to start spending some time on addressing. Taking content outliers (like Flashpoints that are dramatically longer than others) and working to bring them more in line with each other.

If I can hijack the thread slightly we would love to hear your "<insert content> is too <easy / hard / long / short> compared to other content of its type>". And beyond just general feedback about entire content, feel free to get really granular. Bosses that are particularly rough or unfun, travel routes that take too long, etc. This can be your airing of grievances but please be specific so that we can build actionable feedback from it.

I wouldn't expect these changes in the super short term (like the next couple updates) as it will take time to audit and start making changes. But it is definitely something we have interest in doing.

Thanks all.

-eric


JackieKo
Hot Fix: Gear Upgrade Vendors Taken Down | 08.05.2022, 05:41 PM
Hi everyone,

Servers are back online and the exploit fix has been deployed. A couple of notes that we wanted to bring to your attention:
  • If a player upgrades their gear at a vendor, their Loadout may show the older item until the upgraded version is equipped.
  • If a player completes Ruins of Nul, they may need to relog in order to receive the Digging Deeper story mission.

Thank you for your patience.

Jackie


JackieKo
Hot Fix: Gear Upgrade Vendors Taken Down | 08.05.2022, 05:05 PM
Hi everyone,

We have a fix ready to go, however, in order to deploy it, we will need to bring down servers for an estimated time of 15 minutes beginning at 6:15pm CT.

Wil post another update soon.

Jackie



EricMusco
Allow us to bypass all previous story to start Legacy of the Sith | 08.05.2022, 03:47 PM
Quote:
Originally Posted by Lt_Awoke View Post
Hi,

I was wondering if it would be possible to get an option (either a purchasable token or recognizing an achievement for completing it at least once on each side) to skip all the story related to Onslaught, allow us to start at Legacy of the Sith on alts that aren't as fair along as our mains?

I have 30 characters, and only 3 have completed everything up to the current story. The other 27 are either somewhere between Ossus and Echos of Oblivion. Previously, we were able to bypass all the previous content and start the new story by picking up the mission on our ships...why aren't we able to do that now?
Hey there,

Others in this thread have made some relevant points around things like Loyalist / Saboteur, but there is also a bit more to this decision from our side.

We wanted to avoid having just a bunch of different "boost" options at character create, especially to have clear starting points for new and returning players. When looking at those starting points we chose 3 different points based on each story as its own "saga". So you have the classic game (class story start), KOTFE (the Knights of saga), and Onslaught (the current saga). In this same example, you can't skip straight to KOTET from a boost, just like LotS.

All of that said, "catch-up time" is something that will grow as we continue to add more story content in the current saga. I'll chat with the team and see if there are adjustments to consider here.

Thanks for the feedback!

-eric


EricMusco
Feedback on new Manaan Daily area: Suggestions for improvements: | 08.05.2022, 03:45 PM
Quote:
Originally Posted by Shayddow View Post
1. Unlike other "daily" areas there is no "Gear" rewards for doing this area- i.e. daily resource matrix. So even for people in all 326's, being able to obtain matrixes for alts in your legacy is a good thing

2. On Imp side, the main questgiver does not have the room that he is in highlighted on the map. You get off the elevator and have to remember where to go. (haven't done Pub side yet). Please highlight this.
Hey there,
  1. This is actually unintended. We have a small bug fix patch coming soon (ideally in the next couple weeks) where this is currently slated to be fixed.
  2. I'll check that we have this tracked to get fixed in a future release. As always make sure to raise any bugs you see in the bug report forums!
-eric


JackieKo
Hot Fix: Gear Upgrade Vendors Taken Down | 08.05.2022, 12:55 PM
Hi everyone,

As of the time of this posting, we have taken down the gear upgrade vendors located in the Supply/Stronghold locations on the Fleet and Ossus due to an infinite credit exploit that was reported to us. The team is currently working on a fix for this issue and when we are ready to deploy it, I will update this thread with further info.

I will update this thread on the status of this issue EOD.

Jackie


CommunityTeam
Visual Graphic "clipping" (maybe) bug with strap attachment tuning/pistols | 08.05.2022, 09:52 AM
Hi Darev,

Thanks for your reporting about the Strap Tuning.

Our team is aware of this bug and is currently looking into it. I'll add it to the known issues list:
  • The Strap Tuning is not correctly displayed when used on Blaster Pistols.


CommunityTeam
7.1 Stuck in Ground when using Artifact on Nul | 08.05.2022, 04:27 AM
Hi MaximusRex,

Our team is aware of the bug when interacting with the artifacts in Digging Deeper and is currently looking into it.

For visibility, I'm adding it to the known issues list:
  • Players are stuck on the ground after interacting with the artifacts in Digging Deeper.


CaitlinSullivan
New Short Story -- "All That's Left" | 08.04.2022, 01:12 PM
Hey, everyone! Now that update 7.1 “Digging Deeper” has been out for a couple of days and we’ve had a chance to explore Manaan and a few secrets behind Darth Malgus’s plans, I’ve got a little something extra for you.

If you’re curious about what happened to Sa’har Kateen just after she escaped the ruins of Darth Nul’s fortress on Elom, I’ve written a new short story that answers those questions! Check out “All That’s Left” here: https://www.swtor.com/info/news/article/20220804


CommunityTeam
Missile Backblast and Sonic Heal removed at 7.1 | 08.04.2022, 11:25 AM
Hi folks,

As intended,Missile Backblast was removed with 7.1, however, we have found that it is still possible to acquire, learn, and craft it with the corresponding schematic (Biochem Tactical 1).

As this Tactical has been removed from the game, using the schematic mentioned above will result in losing your Legendary Embers.

We recommend that players do not craft the Missile Backblast Tactical as this schematic will be removed in a future update.


CommunityTeam
Malgus's Rebreather Mask | 08.04.2022, 06:11 AM
Hi SovietShipgirl,

Thanks for your report regarding the Malgus's Rebreather Mask.

The information provided was transferred to our team for additional investigation. I'll add it to the known issues list:
  • Lights on Malgus's Rebreather Mask are not removed when selecting the "hide head slot" option.
  • Lights on Malgus's Rebreather MAsk appear white instead of red.


CommunityTeam
EV Veteran operation | 08.04.2022, 04:15 AM
Hi folks,

Thank you for reporting the bugs during Soa's encounter in the Eternity Vault Operation in Story and Veteran Mode.

Our team is currently looking into this bug. I'll let you know when I know more.


CommunityTeam
Headstrong Apprentice Chestpiece bug | 08.04.2022, 04:07 AM
Hi illgot,

Thanks for the report regarding the Headstrong Apprentice's Chestpiece.

It seems that the bug you encounter is linked to the following known issue:
  • The "Headstrong Apprentice's Chestpiece" stretches in the character sheet window.
I'll transfer the additional information provided to our team for investigation.


CommunityTeam
Explorer of Manaan achievement bugged? | 08.03.2022, 10:52 AM
Hi folks,

Thanks for reporting the issue with the Explorer of Manaan Achievement.

Our team is aware of that and is currently looking into it. To make sure this is visible for all players, I'll add it to the known issues list:
  • Explorer of Manaan Achievement cannot be completed.


CommunityTeam
Veiled threats bugged | 08.03.2022, 10:46 AM
Hi folks,

Thanks for the reports regarding the Daily Manaan Mission "Veiled Threats".

I've transferred the information to our team who's currently looking into it. For visibility, I am adding it to the known issues list:
  • The conversation with Commander Qrukk in the Daily Manaan Mission "Veiled Threats" is not starting for SOME Inquisitors, preventing them from completing this mission.


CommunityTeam
Quest: A conservative Proposal | 08.03.2022, 09:09 AM
Hi Oeconomicus,

Thanks for your report regarding the Manaan Daily Mission "A conservative Proposal".

I've transferred the information provided to our team for additional verification.


CommunityTeam
Game launcher News text issues | 08.03.2022, 05:40 AM
Hi jaadey,

Thanks for the report regarding the display issue on the FR launcher. Our team is currently looking into it.

Note: The issue has also been reported on the DE launcher.


CommunityTeam
"Seasonal reward" section of inventory disappearing | 08.03.2022, 03:41 AM
Hi GuigeekRhadamant,

Thanks for reporting this bug with the Seasonal Events rewards section in the Inventory.

Our team is aware of this bug and is currently looking into it. It seems this bug happens when you spend your last Smuggler's Casino Chip. For visibility, I am adding it to the known issues list:
  • Seasonal Event currencies are no longer displayed in the Seasonal Event rewards section of the Inventory when spending the last Smuggler's Casino Chip


CommunityTeam
Valkorions gauntlet bug | 08.03.2022, 02:48 AM
Hi Uzamakiuchi,

This bug is a known issue:
  • Hands appear without texture (in black) in the Preview window and cutscenes when equipping the Valkorion's Royal Gauntlets. Thread.
Our team is still looking into it. As this thread is a duplicate of the main one: Valkorions royal gloves are black, I am closing this one to avoid multiple threads regarding the same topic.


BryantWood
Locked and Loaded Package not upgradeable beyond 330 | 08.02.2022, 03:22 PM
Hey all, thank you for this report!

This is indeed a bug that is impacting the Mini Shield and Locked and Loaded Legendary Implants. We'll target for a fix to be up next release so you can continue to upgrade!
Star Wars: The Old Republic > English > Developer Tracker