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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker

New Short Story -- "Quite A Story To Tell" | 04.16.2021, 04:33 PM
Hey again, everyone! Thank you all so much for taking the time to read “Quite A Story To Tell” and provide your feedback. I’m so happy to see that many of you enjoyed reading it, because I really enjoyed writing it! And seeing so much discussion has gotten me really excited to hear all your thoughts about "Secrets of the Enclave."

If you take a look at the ending of "Quite A Story To Tell," you’ll notice that I’ve changed the Jedi Master that Syl and Satele mention. I’d like to thank those of you who constructively pointed out Master Gnost-Dural’s inclusion, and I’d like to apologize to anyone who took this story as an implication that anyone’s choices are more “canon” than others. I want to reassure everyone that that is absolutely not the case.

I hope you all consider this change to be a welcome addition, as well as an improvement to the quality of “Quite A Story To Tell.” Thank you all again for your engagement, and may the Force be with you… always!

The Refer-a-Friend Program | 04.15.2021, 09:30 AM
Hey all,

On April 27th we will begin sunsetting our current Refer-a-Friend (RAF) program. Starting on that day, you will no longer be able to refer new players into the program via your RAF link--however any current referrals will remain in place.

What is the Refer-a-Friend program? The program is meant to incentivize sharing your link with friends, encouraging them to join you in our galaxy far, far away, and granting meaningful rewards to both of you. This helps you (and the community) by increasing the number of players to play with, and it also introduces people who’ve never played SWTOR to one of the biggest Star Wars experiences in an online game.

Why are we closing the program down? Those who have been playing our game for years and have used the program understand that right now, RAF is not quite meeting that goal.

Although this system is not perfect, we do understand that it has provided benefits which players have enjoyed. The first of those benefits was the ability to acquire Cartel Coins in-game without purchasing them. To account for the fact that this will no longer be possible through new referrals, we are bolstering the amount of Cartel Coins players can earn through Galactic Seasons in Game Update 6.3 from its current value of 2,000 this season to 4,000. This will give you a clear path to acquiring a few thousand Cartel Coins, just by playing SWTOR regularly!

Additionally, one of the benefits RAF gave brand-new players was free access to Character Titles and the “Unify Color” feature on armor sets. We are going to add both of those unlocks to all accounts going forward starting in Game Update 6.3. You no longer need to get referred status or pay to have those unlocks as a player, in any status, including free-to-play. Those two unlocks will be disabled for purchase and removed from the Cartel Market starting today since they will be coming for free to everyone soon.

We know this doesn’t account for everything that the RAF program had to offer, and we are considering how to replace those benefits going forward. We know players will still want methods to access those rewards, especially the unique mount and pets. Look for more details on that in the future.

Lastly, there are no immediate plans to replace the RAF program. We want to really take the time to assess what the old system did right, did wrong, and what will make the most sense to achieve the goals of a RAF program in today’s game.

Thank you all for your understanding.


Refund Timer Change | 04.14.2021, 03:15 PM

Hi all,

I just wanted to clarify one point that's come up in this thread: the timer would not start when the patch is released. The timer will start when the item is purchased from the vendor, so I would not anticipate any ability to sell back any items currently being held in this way on alt characters once the patch goes live.

Part of the reason for this post was to give y'all ample time to sell back any items being stored in this manner before the patch goes live.


Refund Timer Change | 04.14.2021, 11:29 AM

Hi folks,

We wanted to give you an early heads up about a change we’re making in the upcoming game update 6.3.

Previously, the refund timer for items purchased off of a vendor only counted down while that character was in-game. As of the 6.3 update, this will change to real time. What this means is if you purchase an item off of a vendor, and that item has a refund timer on it, the timer will count down whether that character is logged in or not.

This is in-line with how the current timer for Cartel Market items works. The ability to exchange items looted between party members in Flashpoints and Operations, which also uses a timer, will not change and count down via in-game time only.

The reason behind this change is we observed some unintended behavior where the mechanics of the refund timer were being used to store more resources than intended by limits intentionally set in order to balance the game economy’s inflows and outflows.


New Short Story -- "Quite A Story To Tell" | 04.13.2021, 03:27 PM
Hey everyone! Caitlin Sullivan Kelly here, your resident SWTOR Narrative Specialist. I'm so excited to share a short story that I wrote with you all. "Quite A Story to Tell" takes place after "Echoes of Vengeance" (Game Update 6.2) and shortly before the events of "The Dark Descent" (Game Update 6.3, coming soon).

If you love Aryn Leneer, Darth Malgus, old Jedi ruins, or spelunking (or all of the above!) check out "Quite A Story To Tell" here:

Some legacy emotes are broken | 04.13.2021, 10:37 AM
Hi folks,

Thank you for your reports regarding the Legacy Emotes.

I've transferred the information provided to our team who is currently looking into it. I'll update you in this thread when I have more information.

Welcome to the 6.3 PTS! | 04.12.2021, 09:44 AM
Hi everyone,

We will be bringing down PTS shortly and you will no longer be able to access it.

Thank you for taking the time to share your feedback on the Secrets of the Enclave Flashpoint and Galactic Seasons. You will be able to experience both of these when 6.3 launches at a later date.

[Weekly] Daily Area: Rishi Feedback | 04.09.2021, 02:26 PM
Quote: Originally Posted by LtGeneralGezlin View Post
Firstly, I want to say, It's great that Rishi FINALLY has a Weekly mission. Not sure why it took this long, but I'm not going to look a gift Tauntaun in the mouth (Or in this case, a gift Rishii in the beak)!

I did notice one bug, however. If you grab the quest "A Crew of Your Own" from the Daily terminal on Rishi, it has you go speak to Harlow Ricks in the Blaster's Path Cantina, however when you click on him to start the cutscene, it doesn't actually play the cutscene. A work around for this seems to be going to the cantina instead of grabbing the quest from the daily terminal. Doing it the workaround way still counts toward completing the weekly.

I figured I'd give you some feedback NOW instead of it still being broken when 6.3 goes live!
Hey LtGeneralGezlin,

This is something on our radar. As a heads up, a fix for it won't be coming in 6.3, but we are aiming to fix it in an upcoming patch in the future.

There is an extra ramp on the Tatooine Swoop course | 04.09.2021, 11:59 AM
Hi BluegrassBrother,

Thank you for the report concerning the extra ramp on the Tatooine Swoop course.

Our team is aware of this bug and is currently looking into it. I'll let you know when I have more information to provide.

Galactic Seasons Feedback | 04.09.2021, 11:23 AM
Hi everyone,

We wanted to clarify info based off of the feedback we have been seeing regarding the Fleet Penthouse Strongholds.

Over the course of PTS, we increased the amount of tokens that you were able to receive during the season from 12 to 15. We have noticed that this led to assumptions that this increase will allow players to purchase both Fleet Strongholds. It is intended for only one of the Strongholds to be obtainable during one season, so you will be able to acquire the other in the following season. This will remain even with the increase of tokens. When Galactic Seasons goes live, each Stronghold will cost a total of 8 tokens. The cost for the Stronghold was set to 1 credit during PTS for testing purposes only.

There has also been feedback regarding the Stronghold cap. We will be increasing the cap from 15 to 20. Please understand that while the cap is being increased, it is intended that players could have one of each Stronghold that the game offers as opposed to maintaining duplicate Strongholds.

We did see a question asking if Guilds could purchase the Fleet Strongholds. They are not designed to be purchased by Guilds as they are only for Legacy. It should also be noted that it is intended that the Guild purchased Stronghold cap will remain as is.

Lastly, the Fleet Penthouse Strongholds will behave in the same manner as a Stronghold that is purchased with Cartel Coins when it comes to transferring them. You will not need to repurchase it, but you will need to redecorate it. More info on how Strongholds work during a transfer can be found here.

As always, thank you all for the feedback you have sent in!

Swoop Event - Perfection on Dantooine | 04.09.2021, 06:04 AM
Hi folks,

Thank you for the reports concerning the "Dantooine Perfection" Achievement.

I've transferred the information provided to our team. I'll update you when I have more information.

Swoop Rally Story Mission "The Good Old Days" on Mek-Sha Not Working | 04.09.2021, 04:31 AM
Hi folks,

We were not able to reproduce this bug in "The Good Old Days" Mission on Mek-Sha. To help us in our investigation, could you provide videos and screenshots where we can see the bug?

Thank you.

Tai Idair Mask - Why has this still not been fixed?? | 04.08.2021, 09:52 AM
Hi MysticGryph,

We were not able to reproduce the issue you currently encounter with the Tau Idair's Mask. Our recommendation is to repair your game. Here is our EA article on how to do that: SW:TOR launcher troubleshooting guide.

If you're using Steam, you need to check your file integrity (repair).

Onderon exploration achievement not working | 04.08.2021, 09:40 AM
Hi folks,

I have an update regarding the bug on the Explorer of Onderon Achievement.

Our team is aiming to implement a fix with Game Update 6.3. I’ll update you if there are any changes.

MM Imperial Commander Achievement, Assault on Tython, Typo | 04.08.2021, 06:55 AM
Hi michaelcshow,

Thank you for the report regarding the typo in the description of the "Defeat the Imperial Commander (Master Mode)" Achievement.

I transferred the information provided to our team.

Galactic Seasons Feedback | 04.07.2021, 10:38 AM
Quote: Originally Posted by DanielSteed View Post
Hey everyone,

I wanted to let y'all know that the team is aware of some lingering issues regarding a handful of players still not properly seeing their daily PO's. The team is working on a fix, but in the meantime if you're experiencing this issue, you can just omit that part of the system in your feedback/testing.

Hi everyone,

The daily POs have now been fixed. You should have new ones when you log in today. If you are running into additional issues, please report it here.

Galactic Seasons Feedback | 04.06.2021, 03:03 PM
Hey everyone,

I wanted to let y'all know that the team is aware of some lingering issues regarding a handful of players still not properly seeing their daily PO's. The team is working on a fix, but in the meantime if you're experiencing this issue, you can just omit that part of the system in your feedback/testing.

Welcome to the 6.3 PTS! | 04.06.2021, 12:59 PM
Originally Posted by Banthabreeder View Post

Can you confirm that you are reading the "Fleet Penthouse Stronghold Feedback" thread created by Screaming_Ziva?

It's not stickied like the other threads so hopefully everyone who is posting feedback there isn't doing it for nothing.

Hi Banthabreeder,

I can confirm that. The feedback has already been passed along to the team. I am keeping a close eye on the feedback and the threads being created here and relaying them. Everyone's feedback regarding the Strongholds are much appreciated. Thanks!

Welcome to the 6.3 PTS! | 04.06.2021, 12:15 PM
Hi folks,

PTS is now back up and running.

With this new update, you can now try the Master Mode of the new Secrets of the Enclave Flashpoint!

Thank you all for your feedback!

Galactic Seasons Feedback | 04.06.2021, 11:48 AM
Hi all,

As we enter week 3 of PTS for Galactic Seasons, we wanted to take a moment and give you some information on some changes and updates we have made to Galactic Seasons. Let’s dive in!

Reward Track and Galactic Seasons XP
We have continued iterating on the Reward Track and Galactic Seasons screen. Here are some updates you should expect to see with the Reward Track and Galactic Seasons screen this week:
  • The Galactic Seasons experience bar should now correctly track your progress.
  • Tooltips are now enabled for the Reward Track.
  • Previewing is now available for rewards on the Reward Track.
  • Altuur’s Ornate weapons, the Albino and Arid Teithek, and Altuur’s Infiltrator customization previously found only on Ki’at Thavo, the Galactic Seasons Seasonal Rewards vendor, are now also available on the Subscriber Reward track.
  • Decorations granted through the Reward track will now grant 10 copies of themselves.
  • Each page of the Reward track now displays 5 Reward Levels.
  • The Login Rewards screen has been updated to reflect the opportunities to earn Galactic Season Points simply by logging into the game any 4 days of the week. This is available to all players regardless of their Subscription status, however Subscribers will earn more Galactic Season Points per week.
  • Galactic Season point values from Login Rewards have been changed. The new values are as follows:
    • Subscribers will earn 8 Galactic Season Points per week from Login Rewards (down from 12).
    • Free and Preferred players will earn 4 Galactic Season Points per week from Login Rewards (down from 8).

Priority Objectives
We are continuing to make adjustments to Priority Objectives based on feedback, both in terms of how to locate them as well as what their requirements are. Here are some updates you should expect to see with Priority Objectives this week:
  • Clicking on the Daily Priority Objectives and Weekly Priority Objectives portion of the Galactic Seasons screen will now correctly take you to your assigned Priority Objectives.
  • Priority Objective filtering should now be in place to only show you your active Priority Objectives which will earn you Galactic Season Points.
  • Priority Objectives will now display the number of Galactic Season Points you will earn for completing them in the rewards section of the description panel of each Priority Objective.
  • Priority Objectives have now been given a different background than standard Conquest Objectives to help differentiate them a little more on your list when viewing them in the Conquest Window.
  • Priority Objectives will now display as purple when being tracked to help differentiate them from Conquest Objectives or other tracked Achievements.

Priority Objective Refresh
You will now be able to Refresh Daily and/or Weekly Priority Objectives to remove ones you may not have desire to do and replace them with another option. Players will be allowed one Refresh per day for Daily Priority Objectives, and one Refresh per week for Weekly Priority Objectives.

When viewing your Priority Objectives in your Conquest list, there will be a “Refresh” option in the description panel for Objectives eligible for a Refresh. Activating this will remove the assigned Priority Objective and replace it with another.

There is a known issue with this first implementation. Please see the known issues section below.

Priority Objectives List
When Galactic Seasons goes live, players will be given Daily and Weekly Priority Objectives based around a section of the Galaxy. For PTS, we will cover the Coreward Worlds section of the Galaxy, which includes planets such as Alderaan, Balmorra, Corellia, Mek-Sha, and Onderon. Below is the list of all potential Priority Objectives available during this week of PTS. Note that while this list encompasses all potential Priority Objectives, this does not mean that all players will encounter all of these during any given week. Rather, this is the pool for which Priority Objectives are assigned to players from.

Daily Priority Objectives
  • Daily PO: Defeat Coreward World Enemies: Defeat non-player opponents across Alderaan, Balmorra, Corellia, Mek-Sha, or Onderon.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Alderaan Insectoids: Defeat insectoids across Alderaan. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Defeat Balmorra Insectoids: Defeat insectoids across Balmorra. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Coreward Heroics: Complete [HEROIC] missions on either Alderaan, Balmorra, or Corellia.
    • Requires any 3 from either Alderaan, Balmorra, or Corellia
  • Daily PO: Black Hole Daily Missions: Complete [DAILY] Missions in the Black Hole.
    • Requires 6 Daily Missions
  • Daily PO: Onderon Daily Missions: Complete [DAILY] Missions on Onderon.
    • Requires 5 Daily Missions
  • Daily PO: Unranked Warzones: Compete in any Unranked Warzone match.
    • Requires 1 completed Unranked Warzone match
  • Daily PO: Galactic Starfighter: Complete any Starfighter match.
    • Requires 1 completed Galactic Starfighter match
  • Daily PO: Defeat Capital Enemies: Defeat non-player opponents across Coruscant or Dromund Kaas.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Home World Enemies: Defeat non-player opponents across Hutta, Korriban, Ord Mantell, or Tython.
    • Requires 75 defeated enemies

Weekly Priority Objectives
  • Weekly PO: Coreward Flashpoints: Complete any of the following Flashpoints on Veteran difficulty mode through Group Finder: Assault on Tython, Depths of Manaan, Kuat Drive Yards, Red Reaper.
    • Requires any 3 completed Flashpoints
  • Weekly PO: Coreward Worlds Operations: Complete any of the following Operations on Story difficulty mode: Nature of Progress, Scum and Villainy, or Hive of the Mountain Queen.
    • Requires 1 completed Nature of Progress or Scum and Villainy, or 3 completed Hive of the Mountain Queen
  • Weekly PO: Unranked Warzones: Compete in Unranked Warzone matches.
    • Requires 3 completed Unranked Warzone matches
  • Weekly PO: Galactic Starfighter: Complete multiple Starfighter matches.
    • Requires 4 completed Galactic Starfighter matches

Known Issues
Below is a list of known issues for this week:
  • Deactivating your Vaiken Spacedock or Carrick Station Penthouse will prevent you from being able to reactivate them. Please do not deactivate them if you intend to participate in testing and/or providing feedback on them
  • New characters who unlock Altuur will have the intended version of him which includes a fix preventing him from equipping head gear. Currently unlocked and active versions of Altuur will not demonstrate this, and as such there may be some clipping issues if you attempt to place a helmet on him (specifically while using his Customizations).
  • The functionality for Daily Priority Objective Refresh is unintentionally only resetting if the account is logged in during our daily reset time (6AM CST/12PM GMT).

Questions For the Week
Here are a new set of questions for this week’s PTS!
  • Are you able to quickly locate your Priority Objectives and efficiently track them?
  • Do you feel like you have agency to make decisions regarding your Priority Objectives (which aspects of the Objectives to complete, being able to complete them with friends)?
  • When tracking multiple types of objectives, is it clear which ones are your Priority Objectives versus those which aren’t?
  • Are the Priority Objectives clear as to what needs to be done to complete them?
  • Is it clear how Priority Objectives contribute to the progression of Galactic Seasons?
  • What feedback, if any, do you have regarding the new Refresh feature on Priority Objectives?
  • Any additional feedback you may have regarding this latest update to Galactic Seasons is welcome!

Thank you all again for helping us shape Galactic Seasons!
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