Level 10 - Sith Warrior
Progression Guide: Level 10 - Sith Warrior
Skip to: Advanced Class, Flashpoints, Crew Skills, Warzones
Congratulations on reaching level 10!
You’ve reached a significant milestone in your journey through Star Wars™ The Old Republic™. By now, you’ve probably earned your first Lightsaber and your place as apprentice to Darth Baras. You’ve come a long way, but the real adventure is just beginning!
If you haven’t already, you’re most likely traveling soon to the Imperial Capital World of Dromund Kaas to rejoin with your new Master. As urgent as his summons may be, this is a moment where many new opportunities open up for you in the game, and we want to make sure you’re aware of all the new gameplay experiences available.
Choosing your Advanced Class top
First and foremost, upon reaching level 10 in the game, you will be prompted to choose your Advanced Class. You chose to be a Sith Warrior when you began this journey, and now you get to choose your specialization. This will determine your combat tactics and what role you’re best suited for in a group dynamic, so consider carefully before making your selection.
Lord Lokar, located near the Combat Training section of Vaiken Station as well as in the Sith Sanctum on Dromund Kaas, will explain the options briefly. But the decision on which Advanced Class you want to play comes down to answering a few key questions. If you want to play the “tank” of your group, to wear heavy armor and defend your allies, then the Juggernaut is your choice. If you prefer to be a hard-hitting Sith who can unleash massive damage, it comes down primarily to saber style. Do you want to wield the fast-flying dual sabers of the Marauder, or if you prefer the classic single saber fighting form, there is a path within the Juggernaut’s skill sets that allows for a damage focus. The choice is yours.
If you choose the path of the Juggernaut, the first new ability you’ll get is ‘Sundering Assault’, an attack that will draw the enemy’s focus to you, helping you protect your allies. Within the next few levels, you’ll also get the ‘Taunt’ ability that will also help get the enemy’s attention. Another ability you’ll get soon and should use often is the ‘Soresu Form’, a saber stance that allows you to shrug off more damage.
If you choose the path of the Marauder, the first new ability you’ll get is ‘Battering Assault, a lightsaber attack that helps generate rage faster, which you can use to execute some of your high damage attacks more frequently. The Marauder picks up a new lightsaber stance within a few levels known as ‘Juyo Form’ which increases your damage output.
For more information on the Juggernaut and the Marauder, check out the advanced class page.
Once you’ve made your decision, you’ll want to visit your Advanced Class trainer, Lord Krimyn, and make it official. Lord Krymyn can be found on either Vaiken Station or Dromund Kaas. Your mission log will guide you to the Lord Krimyn at the appropriate time, but for reference, he can be found here:
After you’ve made your selection, you’ll find the new abilities mentioned above will make you significantly more effective in combat. From now on, when you level up, in addition to training new abilities, you’ll want to further customize your character’s tactics by choosing specific options from your skill tree, which can be opened anytime by pressing “K”, or clicking on the appropriate icon on the interface. Unlike your advanced class choice, the selections you make here can be reversed later, so though you’ll want to consider them carefully, know that you have some room to explore the different options.
The Black Talon Flashpoint top
If you enjoy playing with others, or if you haven’t spent much time playing in a group and want to give it a try, you’ll find a rewarding challenge in taking on the ‘The Black Talon’ Flashpoint.
Flashpoints are group-based adventures where you and your teammates progress through a series of missions tied together through an interactive storyline. These missions also generally lead to superior equipment than what you may find elsewhere.
You’re first given the opportunity to undertake ‘The Black Talon’ mission when you take the shuttle from Hutta to Dromund Kaas. The mission is offered by a Valet on the Vaiken Spacedock.
Before you embark on the ‘Black Talon’, however, we strongly recommend you visit Dromund Kaas and select your Advanced Class as that will make you far more effective in combat, and will make tackling this Flashpoint considerably less difficult.
If you passed up this Flashpoint when you first left Hutta, or you want to experience it again while making different choices than before, you can go back to Vaiken Station at any time and play through this Flashpoint and others as you progress through your adventure. ‘The Black Talon’ is an experience you shouldn’t miss.
Light Side & Dark Side Points The Black Talon Flashpoint features moral choices that will give you light or dark side points depending on your decisions. You probably already acquired some light side and/or dark side points during earlier missions. It’s important to note that building up these points will affect certain events in your storyline; the points can also give you access to unique appearances and even some custom pieces of equipment.
Your First Companion Character:
Vette
If you’ve completed all of your class missions on Korriban, you have already met your first Companion Character, Vette. When Vette first joined your character, you probably noticed a small Quickbar had appeared at the bottom-left corner of your screen. This is a condensed version of your Quickbar which shows Vette’s level, health and four basic abilities and commands that you can control.
In combat, Vette provides ranged support for your Warrior, using a combination of blasters and explosives to chip away at your enemy’s health. While she attacks from a distance, you can rush into the battle and use your powerful lightsaber and Force abilities to quickly dispatch almost any group of foes that stand against you.
While Vette can handle herself in a fight, you have the ability to take a more direct approach to her combat tactics. By clicking the small plus-sign icon on her ability bar, you can expand Vette’s Quickbar to show you all of her abilities and combat tactics. Opening her Quickbar will allow you to have more control over how she acts in combat.
Selecting Your Crew Skills top
You’ve probably already seen how helpful Vette can be in a fight, but you may not have discovered yet that she and the rest of your Companion Characters in The Old Republic can also help with another aspect of gameplay: Crew Skills
Crew Skills are special non-combat abilities that allow you to harvest resources from around the galaxy, craft useful items, and/or to access special missions for credits and other rewards.
Now is a great time to train some Crew Skills because you’ll soon be discovering resources as you explore Dromund Kaas, and you may want to take advantage of them. While you do not have to take up Crew Skills right away, you’ll find it much easier to harvest resources on planets that you visit later in the game if you begin on planets like Dromund Kaas and build up your skills as you progress. Keep in mind, these missions do cost credits, but over time, the rewards will outweigh these costs considerably.
You might also find you don’t need Vette to tag along everywhere you go. You can dismiss her until she’s needed, or you could make good use of her time and send Vette out on her own to perform Crew Skills missions. Each Companion Character you encounter will have their strengths as to what kind of mission to go on, and Vette is no different. Vette is an excellent choice for Underworld Trading missions, and using her for such could result in you seeing a larger amount of credits when she completes each mission.
You might also find you don’t need Vette to tag along everywhere you go. You can dismiss her until she’s needed, or you could make good use of her time and send Vette out on her own to perform Crew Skills missions. Each Companion Character you encounter will have their strengths as to what kind of mission to go on, and Vette is no different. Vette is an excellent choice for Underworld Trading missions, and using her for such could result in you seeing a larger amount of credits when she completes each mission.
You will be able to select up to three Crew Skills for your team to train. The skills come in three categories: Gathering, Crafting, and Mission Skills. To fill your three slots, there are no restrictions on Gathering and Mission skills, but you are permitted to train only one Crafting skill.
As a Sith Warrior, the Crafting skills that are going to be most useful for you are:
- Artifice:This is the Crew Skill for constructing lightsaber upgrades and other items useful to Force Users.
- Synthweaving:This is the Crew Skill for developing Force-enhanced robes and armors specifically designed for Sith.
You may not be interested in Crafting at all, in which case, you may want to focus entirely on Gathering and Mission Skills, depending on your interests. For more information on all these, check the Crew Skills page.
After you’ve given some thought to which Crew Skills you might be interested in, visit the Crew Skills area of Vaiken Station, or visit both the Galactic Trade Center in Kaas City and the nearby Nexus Room Cantina on Dromund Kaas. Here you’ll find trainers for each of the different disciplines.
After you’ve trained your Crew Skills, you can access the Crew Skills panel by pressing “N” or clicking on the diamond-shaped icon on your top menu bar. From here you send your Companions on Crew Skill missions and monitor their progress. You can also see whatever Crafting Recipes you’ve unlocked and what resources are required to craft each item.
Warzones top
Another exciting new dynamic that opens up for you at level 10 is opportunity to jump into player-vs-player Warzones. These are competitive, timed matches pitting two teams against each other in specialized areas where you will battle against other players and race to complete opposing objectives. Playing in Warzones will earn you valor points and commendations that you can use to purchase special items. You will also earn experience in Warzones, so don’t feel like it’s detracting from your progress in the rest of the gameplay experience.
To enter a Warzone, all you need to do is click on the small icon over your minimap, and indicate that you wish to queue. Within a short time, you will be invited to enter the Warzone. Once the Warzone is over, your character will be returned to the same location.
For more information on the specific Warzones in The Old Republic, visit the Warzones page.
Back to the Story
After you’ve selected your Advanced Class and Crew Skills and checked out Flashpoints and Warzones, it’ll eventually be time to get back to performing the tasks The Huntmaster requires of you. You may have already begun exploring Dromund Kaas and progressed further in your story. If so, you’ve already seen hints of the epic saga in which you are destined to play a critical role. The events that occur on Dromund Kaas will set cycles into motion that you’ll be dealing with long after leaving this world.
Make sure you take advantage of the opportunity to pick up other missions as you explore Dromund Kaas as well. There are many interesting characters to meet and surprising things you can learn by taking part in these missions, and you can often complete them in the same areas you’ll be visiting in your personal storyline.
Did you know? You can find vendors who sell special light side and dark side equipment on certain planets. Social points earned during multiplayer conversations allow you to equip special equipment.
Take particular note of Heroic Missions you may come across. These are more challenging than regular missions, usually requiring groups of 2 or more players, but they also usually offer better equipment and rewards. You can begin one such mission, “Friends of Old”, by speaking with Major Shellaster on your way to the Dark Temple.
The Greater Galaxy
After you’ve completed your storyline on Dromund Kaas, you can look forward to acquiring your own personal starship. From there, a much wider galaxy will open up to you. You’ll visit more than a dozen worlds, be joined by more companions, and you’ll make countless decisions to determine your ultimate destiny. We hope you continue to enjoy your experience.
May the Force be with you.
Help us improve this guide by sending feedback to: progressionguides@swtor.com


