From the majestic skyline to the dark and seedy underground levels, a large team of The Old Republic developers worked together to construct the dynamic city-world of Coruscant. Watch our latest Developer Dispatch, The Making of Coruscant, to hear developers discuss the creation of the Republic’s capital from the deepest basement to the tallest skyscraper.

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clint young | coruscant | developer dispatch | eric young | robert chestney | robert lamb
COMMENTS
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hope the speeders[if there are any] can hit other players |
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It's great to see such a majestic planet animated into this game. I'm sure this will bring lots of joy to die-hard Star wars fans to see their favourite planet ;) |
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Hmm... i wondering what their gonna do about healers for the game? |
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there will probably be force powers and skills like treat injury that you can concentrate on along with medpacs and other healing items |
it looks amazing so excited |
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1st:) looks great but still dont like that the past of SW looks better than that of Episodes 4 through 6. |
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Remember people during the time (Real life) didn't want computer graphics, they wanted more realistic models, plus well this is 2009 lol and not the late '70's lol. |
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Looks like some great stuff cant wait til its playable keep up the great content release |
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First!) |
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2nd :] I wonder about how many KM the game maps will be?!?!?! and there better be speeders! :P |
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Oh,you did a great job. Keep up! 'twill be a whole universe of SW 'alive' |










