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Media > Concept Art
Hutta Rockwalls

Two Evocii refugees avoid the massive waste pipes in the Hutta industrial zone.

Tags: hutta

COMMENTS

Fri, 07/24/2009 - 20:22

eww i dont wanna know what that green slime is pouring out f the sewage pipes and that guy standing by the left looks like hes covering his nose :þ

 
Fri, 07/24/2009 - 20:23

well actualy they both look like they are covering there noses

Thu, 06/18/2009 - 00:04

So thats were the Jedis jokes go

 
Fri, 07/24/2009 - 20:19

lol ya

Wed, 06/17/2009 - 03:23

hey look its africa

Thu, 06/11/2009 - 06:54

"What a interesting smell you have discovered"

 
Sun, 06/14/2009 - 00:07

"I don't care what you smell! Get in there!"

Thu, 05/07/2009 - 20:12

Maybe the water coming out from the sewers should be dirtier.. instead of blue crystalline water.

 
Mon, 07/13/2009 - 22:50

Maybe it's source of mutation, like Chemilizard :D

Wed, 05/06/2009 - 01:38

cool, sewers...this is where I will live! (not)

Papertarget
Sat, 03/21/2009 - 18:29

Though it would be an "interesting" place for either an encounter, or to learn of the whereabouts of a friend lost on planet.

Thu, 03/12/2009 - 14:06

OBSERVATION: JABBA MADE A BIG TERD TODAY

 
Wed, 03/18/2009 - 06:55

LOL!

Wed, 03/11/2009 - 23:11

Hehe... odd choice for an art piece, but it looks great. :)

Wed, 03/11/2009 - 21:45

Why make concept art of the interplanetary sewage system? It's hardly what I would call a "tourist attraction"...

 
Mon, 04/27/2009 - 01:15

random characters/npc's, what interaction do we get with them? o.o

 
Thu, 03/12/2009 - 21:05

Hmmm.... Well, I dont think this place is supposed to be pleasing to the eyes really. Swamps & Industrial waste combined, definatly not a tourist attraction. Hutts aren't too pleasing to the eyes either. So, it's kinda fitting.

Mon, 03/09/2009 - 23:59

Waste pipes!! Awesome :) Every planet probably has them :) but it'd stink to be a refugee on Hutta...I doubt the Hutt's even care about them...

Sun, 03/08/2009 - 05:54

Can you imagine the smell of that sewage? I could write an epic on it ;)! I'm looking over some of these comments and I'm wondering if people are actually thinking about the things they are saying.

The pipes look like they have been there for years, quite a few actually. As to how they got there, that really could be contested, but most likely by laser drills.

Regardless, a expansive sewage system would be a really nice addition, with quests like people have mentioned before me. But BioWare really shouldn't add them if they can't make it right and keep it consistent. It shouldn't be just a jumbled mess of pipes and monsters, the pipes have to be planned out to coincide with the city and possibly lead you to places quicker rather than walking topside, despite the danger. But if you consider it, it is Nal-Hutta so either way you take is going to be dangerous. But I digress. If they allow the tunnels to be playable and a big part of Nal-Hutta, then they need to design the visuals correctly and make sure everything sounds, looks, and draws you in accordingly. That could really help most people get drawn into the game, and would really help immerse me into it.

These tunnels have the potential to make the game seem more expansive, but also have to potential to ruin a big part of what will be one of the coolest playable planets. Let's just hope BioWare does the right thing this time. Let's hope they listen to our suggestions. x=)

 
Mon, 03/09/2009 - 02:30

If someone enter on this sewer will have a mutation, lol.

Sat, 03/07/2009 - 18:15

I can not wait for it to come out!!!

Sat, 03/07/2009 - 00:39

How do these pipes get into the rock walls? Maybe they should throw in some cool Star Wars-tech (Laser drills) as props to make this more believable. Just an idea, not nit-picking

 
Sat, 03/07/2009 - 10:26

the pipes look like they've been there for years, so the equipment would almost certainly have been moved/stolen/sold... it is a crime-ridden planet after all.

Mon, 03/02/2009 - 23:29

If it is then i bet you there'd be some radioactive monster in there or something.

Mon, 03/02/2009 - 23:17

I wonder if this is the way to infiltrate the hutt palace.....

Fri, 02/27/2009 - 05:46

Looks great. but wtf are these 2 guys in the lower right corner doing there. dindt their mums tell them that these gases arent good for them?

 
Sun, 03/08/2009 - 19:08

uuuugh.... no roleplayers allowed

Thu, 02/26/2009 - 04:48

Well then... the hutts dont seem to care about the image of their planet. some "glorious jewel"

P.S.
i hope when and if we go in those pipes some cliched tentacle monster doesn't show up

Wed, 02/25/2009 - 22:38

I hope we will be able to explore the pipes!!!!!!!

 
Sun, 03/01/2009 - 15:13

I'd prefer to fight some poluted tentacle monsters as long as there is something good to be found in those pipes.

Wed, 02/25/2009 - 22:34

The Hutta industrial zone looks like it will be the most polluted of all the areas of Hutta. Very good job with the concepts. Keep up the good work! :)

 
Mon, 03/09/2009 - 02:32

Indunstrial zone? The entire planet is an industrial zone!

Wed, 02/25/2009 - 21:47

I consider myself very luck not to smell the malodour, which I am positiv about there would be. I think I can pass this development of hightech, a PC which is able to generate odour - no thanks - well I prever virtuell reality.

bye

Wed, 02/25/2009 - 00:08

haha thats pretty nasty

Tue, 02/24/2009 - 20:58

when the hell is this game gunna come out

Tue, 02/24/2009 - 00:12

Man I’d hate to be the maintenance worker for that hole. Especially it being Nal Hutta.

Mon, 02/23/2009 - 22:14

A sewer system? Cool! The turtles can have a cameo (just kidding). Actually, the Taris sewers were one of my favorite levels on Taris. And for that kind of waste material? You bet we're going to encouter straaaaaaange beasties and places down these dark tunnels. Hope Bioware will actually have the light from blaster fire or lightsabers affect the surroundings. Kotors 1 and 2 were a little static. Great job!
May the Force be with us all.

 
Mon, 02/23/2009 - 22:40

i think that having a sewer system could a cool idea, and i like the light idea. that would be so cool.

Mon, 02/23/2009 - 19:30

@ theexiled

I really hope that there will NOT be such quests , that would really suck.

Mon, 02/23/2009 - 18:58

It would be nice to be taking missions from the hutts for a large amount of creds: for example: hunt and destroy the escaped evocii.

Mon, 02/23/2009 - 00:18

anyone thinking of the simpsons episode where the guy sneaks out the prison waste pipe, and beside it he sees a pipe that says "Pure clean Mountain Water"???? anyone?? aww, just me then.

Sun, 02/22/2009 - 20:02

Shure looks like Nal Hutta is going o be an ineresting place...

 
Sun, 02/22/2009 - 20:57

u got that right!

Sun, 02/22/2009 - 15:05

i wonder if there will be any quests or missions to help to evocii

 
Sun, 02/22/2009 - 22:12

Good thought

Sun, 02/22/2009 - 03:38

ewww, imagine how vile hutt turd is???

 
Sun, 02/22/2009 - 07:28

I'd rather not...

Sat, 02/21/2009 - 22:50

yes most likely a back door. knee deep in hutt waste though ughhhh lol

Sat, 02/21/2009 - 21:28

It is hard to make three pipes look interesting, but it gives a flavour of the atmosphere and suggests that these two people are up to no good. I know it says refuges, but clearly few people would spend much time around an active waste outflow unless they were trying to find a location that doesnt attract attention. Perhaps they are smugglers.

Tem

 
Sun, 02/22/2009 - 22:18

Nevermind.... lol what I mean is they are probably trying to stay out of sight of hutts too cause if they get caught they could get into trouble

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