Offering protection from the harsh environment, this dwelling provides safe living quarters for those unfortunate enough to call Hutta “home”.
COMMENTS
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well, let us look at this from a logical angle. player housing = more people. however instanced housing, like apartments, is very doable, cheap,low on data usage, and balanced. not as awsome, but still very good for the developers. ultima was a demonstration on the problems, and turned many developers away from tpublic houses built on the ground. so we can logically assume that there will be instanced housing. |
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I hope they will make player houses, and the only one who can come in is those in your group or ppl you inv, i hope they dont stop at houses, would be awsome if you could buy or rent an apartment on coruscant. Relly good for RP. But i hope that not every place can have houses, so you could be in private, example in an dessert. |
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unfortuanitly, this may seem good, but instanced housing is far more logical, do to the growth of demand without the growth of supply, woulkd make any deed so expensive, only the extremely rich could buy a new house. not to mention the strain and cost on servers your idea creates. sad but true |
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I think it's a great Idea but I do agree with some of the other players that will be a ton of houses going around. You have to think about house placement I like SWG and the fact you could build a city and place your house in some areas. But I think you should be able to place houses almost anywhere b/c for some of us the back groud of were our house is builds into our story I think at lesst for me it dose. Now my question is will you have something like EQ2? Where everyone can go in one door and have there own space to place Items, open bank, buy Items, buld there place up, ect. The other question is if your a jedi will you be able to stay at the Jedi Temple I mean come on that would be worth haven and building on that could also play into the Eq2 way of thinking with one door but many rooms. |
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I'd like to see this work similar to Asheron's Call. The houses (which also could include apartments in huge buildings, penthouses, villas, mansions, etc.) are all pre-built and you must pay rent for them. You get to store your stuff plus decorate however you want though. |
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I believe that there should be homes for the players. You could use the space for various purposes. Maybe you have some extra droids that you need stored! Maybe you are having a party and have invited all your pals! I cannot wait to play this game! It will be one of the greatest Star Wars games ever! I guess I will have to start playing Knights of the Old Republic again! |
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Your house is going to be your ship and your ship is going to be like the ebon hawk to have room for all your compan char, money loot awards and a bunch of other **** |
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i think housing is a bad idea tbh, the amount of people that will play TOR will be huge, how will they possibly have that many houses? unless they have strict maximum of players on a server, but just cant see it happening tbh. |
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It may be such a huge in-game world environment that a scenario (such as the one you are talking about) wouldn't happen. Judging from some of the concept art and videos, if they did have housing, it wouldn't be such a problem at all. I think it would attract more people to play the game. I'm also hoping they include space battles into this mmorpg. After growing up with Star Wars and loving every space battle, to exclude space flight and battles would be a big let-down for me and others I would think. |
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i want player housing to store all my droids and stuff |
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It so awesome I surely would live in one of these. |
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I love the fact that they are making player houses, it adds realism to the game. I mean if you think about it you cant just sleep on the ground of a city without anyone having houses. They need to put a variation on sizes like on SWG I think that would be cool. |
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i would like to enter other player houses and wait for them to come back, all my siniter plans will end the same... you dead, me rich. Granados style! |
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Notice when you press fullscreen it shows the inside of the house.. looks player housingish to me |
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It's an NPC house probably. |
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Oh how I would like to see player cities done properly. Although balancing player freedom, with placement guidelines is a daunting task. If anyone can balance the two it will be BioWare. I am most happy to see this post. |
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oh please let this be a "hint" that there will be housing! |
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lol i just need a place to store all my loot and display trophies. But if you're gonna put housing in, allow for other utilities to be built so player cities don't look like a meaningless clump of building templates. |
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needs neon |
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We want a good housing system. Bioware listen the forum's suggestions please! |
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i want to live there |
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I really hope they make player housing like they did in SWG. Being able to decorate your house with epic loot and artifacts from other planets was pretty sweet. So pumped for this game :DD |
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I really hope to see some great housing options in this game. In all honesty, if for nothing more than that, I'm sold. |
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My guess is that it will be a save point or a bank. |
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Thumbs up for player housing...though this is maybe just a hint |
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do you think we could get our own houses? |
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YES!!! looks awesome! i want it. they should let you buy and put furniture it it. and have a special place to put them in! |
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This almost confirms they're will be houses avaible to palyers inside the game. looks epic! |
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i've never played an online game like WOW so could anyone please tell me like what should i expect with tor. greatly aprecated <<<< dont know how to spell that :D |
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How do I play the game? The 3D RPG game, I do not want to only just visit this forum, but I do want to play the game! Who can help me please (a) ? ~~Renez~~ |
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I really enjoyed being a mayor of my own city in SWG. The only thing I found wrong was that, houses did stay around for too long after a person had left the game. TOR could improve this system to make it much more enjoyable and still giving you the freedom to live where you want. SWG also aloud both rebel and imperials to build on the same planet, thus making it more vital to stick to you own kind. And also being able to set up PvP bases was a great idea. I had epic battles in my city... and was in many other epic battles in others. My vote is for player controled cities....done right! |
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I can't wait, I there is player houseing I would love that it would really add to the uniqueness of each player. That would be cool if you can buy furniture, have a safe to put loot in, many others things that would be great in this game. |
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well im not one to disagree with player houseing but.. how is this going to be implemented, are they going to be persistant structures or do we have to unpack them by pulling them out of our huge pockets and then magically deploying them where we please like we did in swg. also how much flexibility will we hav inside them in reguards to decorations, will be able to put what we like where we like it in these houses ? lets face it if the hosueing system doesnt offer better and more flexibility than that of swg then it shouldnt go in at all. or at the very least an equal level of customisation. im not particularly bothered if i get to choose where it goes or not, what i am bothered about though is if that when you go in its just scenic and nothing more with a couple of chests to store loot in. (this would suck) |
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i hope that in order to buy property in hutta you must ask for a Hutt loan and pay security fees to the crimelords of the area, just to keep you safe. A word of advice,please make your monthly payments on time...you dont want granados and the hutt family knocking on your door the next day. |
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Here would be a good idea: okay, under that canopy, there should be a driod, and you give it what ever you want to sell. So people can walk up and buy things they might need. Or that control panel by the door, maybe that can control security? maybe a certain skill can let you upgrade ur house with like monitors and turrets? |
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Maybe you could have a single door entry point which takes you straight to your house. anyone in your party can go with you, or to each others houses. of course it would be cool to be able to walk to your house and see it from outside but if windows were introduced with active envirnments outside, ie npc walking around, day/night that would help add to the atmosphere. or possibly housing districts within each city which contains massed player housing? cant wait any way! |
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It could be more like Oblivion, where the buildings are always there, but players can buy/rent them. Most buildings in cities are just decoration anyway, this would give them actual usage. |
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Yes, this is gi :). I LOVE this Game :D |
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i dont think its a good idea because there are to many people and stop leting your head run of with you there would be a problem with the galexy wen theres fan made houses poping up all the time it would be slow and you probably have to pay for it and it would be a waste of time so instead go CAMP in a corner and play with your potions OK |
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Excellent rebuttal Vainamoinen. I played SWG from launch day until after I gave the NGE a solid effort. Player housing was the only truly epic portion of that game. Being able to decorate your home (and starship *hint hint*) was fun, rewarding, and gave my characters a sense of individualism that I have not found in any other game. However, the abandoned player cities littering the countryside after the mass exodus were horrific. There must be mechanics in play that prevent the massive ghost-towns that could occur should players leave the game. For what it's worth, I vote a big YES on player housing as long as desertions are handled appropriately. Konai. |
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SWG had player housing, as do many of the next-gen MMOs. The servers are not slowed by the houses and cities. None of the MMOs make a player pay real money for a house, only in-game credits. The cities sometimes add bonuses for crafters or for PVPers. Either way hating on the players who create the items that you use to better your gaming experience is shallow and short-sighted. If you think player housing would be a waste of time, then don't buy a house. Don not, however, hate on the concept when you obviously have no experience with the reality of the content. |
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Of every preview I've seen of this game so far.... this picture excites me more than anything. It looks almost like an unofficial answer to the "will there be player housing" question, and if this is one of the houses you can get... I am 100% on board. Looks awesome. Of course.. all that's assuming quite a bit. Lets cross our fingers. |
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If you don't want a house, then don't get one. But no reason to stop those who do. Thanks |
SWG is the only MMORPG I have ever played and I love the housing system. I do agree with others about the problems of placing houses just about anywhere. Benefits of SWG: You can choose a scenic landscape and enjoy looking out your window/balcony. You can have your home public so anyone can enter (sales with vendors or just to show off your decorations). Drawbacks: Limited space and it ends up looking messy. I do not mind if structures are in a fixed location, large structures of apartments but it needs to be easily accessible to others that are coming to visit. I do not like the idea of instanced homes. |
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The easiest answer is to just make certain areas of the map 'player housing' zones. and have special landmarks, secret places and hostile areas as 'no player housing allowed' zones. Also agree that a droid should be out the front or something.. also maybe allow a crafting table of sorts like nwn2? p.s. this house looks o.k but its pretty simple looking, i hope there will be more complex houses at the cost of more credits. |
I forgot, SWG is about to implement windows :) maybe we can get that here too :) |
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Nice!! I would live in one of these |
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swg are going to put windows int he houses?????? shouldnt they like fix the game first before trying to add new content ?? just an idea. |
The use of housing can be different as well. Instead of just buying the house and setting it somewhere, why not have some housing in the game come from completing a mission, or because of the gratitude of the government for completing a series of missions, and have the house set in an urban place. I think one of the serious drawbacks of the housing system in SWG, was that you had to buy the house, find someplace to set it, then pay rent on it, even though it was found in the wastes of Tatooine. And, if someone had put hundreds of thousands of credits in the house, it would be there long after the player had left SWG. If the house was in the urban sprawl, it would give a use for so many of the buildings in the cities, and would have people actually visit them. As apposed to SWG, where you visit the city only to travel to the planet, and then go to the closest player city. |










