Developer Blogs

From Ray and Greg: thank you for playing!

Developer Blog

12.23.2011 Yesterday was quite a day here in Austin. We likely had the largest one-day subscription...

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A sneak peek from James Ohlen

Developer Blog

12.23.2011 A lot of people have been asking for more information on our future plans...

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What’s next for The Old Republic

Developer Blog

12.13.2011 Welcome to STAR WARS: The Old Republic. It’s been many years in the making...

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Welcome to STAR WARS: The Old Republic!

Developer Blog

12.13.2011 This is a big day for us; we are launching STAR WARS: The Old Republic...

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Companion Characters Update - Part 2

Developer Blog

10.07.2011 The role of a companion in your group, and their AI, is explained by William Wallace.

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Companion Characters Update – Part 1

Developer Blog

09.23.2011 William Wallace explains some recent changes to companion characters in STAR WARS: The Old Republic

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Stepping into a Larger World: The Old Republic in Comics and Novels

Developer Blog

09.09.2011 Senior Writer Alexander Freed talks about expanding the mythos of STAR WARS: The Old Republic beyond the game.

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A Path to Success: Maps, and their Making

Developer Blog

07.08.2011 What makes a map in The Old Republic? It’s more than lines and legends. Damion Schubert explains more.

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The Post-Writing Polish Process

Developer Blog

06.17.2011 Writer Ian Ryan lets us in on what the writing team is up to during the polish phase.

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Introducing the Codex

Developer Blog

05.06.2011 Principal Lead Systems Designer Damion Schubert presents the Codex in STAR WARS™: The Old Republic™.

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