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Listen to the hardcore players.

STAR WARS: The Old Republic > English > General Discussion
Listen to the hardcore players.

Qoojo's Avatar


Qoojo
12.26.2011 , 12:51 PM | #11
The people that are already 50 are the ones that will leave very soon due to boredom, and complaining that there is nothing to do. It's the same crowd in every game.


This post is Wookie approved and
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Evilidea's Avatar


Evilidea
12.26.2011 , 12:52 PM | #12
I can honestly say, that I do not want to be like anyone who has already reached 50.
I enjoy more of life than that.
I do admit that I look at armors that higher levels than I have so I can see
what style I like the look of but thats about it.

brokentelevision's Avatar


brokentelevision
12.26.2011 , 12:54 PM | #13
The problem isn't that Bioware didn't listen to the hardcore. It's that Bioware didn't listen to anyone.


The whole, Hey the GTN UI sucks massive and needs to be redone completely.

or

Hey you know sentinel's and marauders are kinda lacking in.....everything.

or

why do we get huttball every time?

or

why are knockbacks so strong against players but doesn't work against any mob thats considered strong?

or

why can't I do anything to change/modify/or even move my UI screen around.

or

why did you get rid of matching color outfit? I have orange pants and a brown chest and green boots.

or

why for the love of god can't I hid this stupid hood.

Scan's Avatar


Scan
12.26.2011 , 12:54 PM | #14
Quote: Originally Posted by DonnieT View Post
mmorpgs for hardcore gamers usally wind up mega flopping in less than a month.
Just no, Blizzard listens to its hardcore.

It creates content for its hardcore to beat. The content then trickles down the foodchain, mostly nerfed but availible to all.

It works.
Soon. (tm)

JSykes's Avatar


JSykes
12.26.2011 , 12:56 PM | #15
Quote: Originally Posted by DethNinja View Post
This is completely wrong.

In a financial perspective it is extremely wrong to cater to only 1% of your game population.

Bioware shouldn't listen to these forums at all, and instead evaluate focus groups which represents the casual majority of this game.
Actually, if you cater to the 99% (which SW:TOR has so far, making everything stupidly simple) you alienate the 1%, who are the most vocal, and are the people the average MMO player tries to be. When I'm with some guildies in the Fleet and we whip out our Purple sabers in our epics right now, people start asking us how, where, how long did it take, etc. They want to be like us. If we aren't there... they won't know half these things, nor see it and want it. Someone has to get the carrot on the end of the stick to make the rest of the people keep running the treadmill in the attempt to get that carrot.
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Cormey's Avatar


Cormey
12.26.2011 , 12:56 PM | #16
Quote: Originally Posted by Scan View Post

These players win the loot and achieve the goals that the casual, poor and part-time (these are not the same player) players drive to emulate, they ride mounts and hold titles that pull the masses on to play the game.

Now you are going to see ALOT of responses from players saying they DONT want this, that they dont look to players that play insanely long periods, or succeed with less time played. They will say that the game does NOT need these players.


They are flat out wrong

Without the hardcore, uber players staying here neither will the casuals and masses. They say they will but if there are no top end players playing SW:TOR then it will become a bit of a joke in the mmo world.
Wow... I suppose it's atleast interesting to get a glimpse into the delusional, egotistical world of the people who's only achievements come through videogames.

Me, I tend to look up to and emulate people who actually made something of their life, not people who got top score in a videogame (well, not unless they manage to rake in millions doing so).

Thankfully the OP has deluded himself to the point that he will never believe me, because if he actually realised how little others cared for him and his ilk I'd be scared for his life.
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Klarick's Avatar


Klarick
12.26.2011 , 12:57 PM | #17
Nothing to see here folks -- just another "look at me Im 50" post.

Eswopikafa's Avatar


Eswopikafa
12.26.2011 , 12:58 PM | #18
Quote: Originally Posted by Scan View Post
Just no, Blizzard listens to its hardcore.

It creates content for its hardcore to beat. The content then trickles down the foodchain, mostly nerfed but availible to all.

It works.
That's just silly, and your entire theory is based on flawed logic. I played WoW for years, and I never, ever tried to emulate any "hardcore" players. In fact, I thought of them all as pompous and arrogant and tried very hard to NOT be like them. I was a casual player, still am, and we form the foundation of this house, you silly person, not the ubah l33ts.

alkanterah's Avatar


alkanterah
12.26.2011 , 12:58 PM | #19
Quote: Originally Posted by Scan View Post
It is obvious that the devs of this game and any MMO need to listen to the hardcore players.

Too those players already 50 and beginning some of the endgame.

These players win the loot and achieve the goals that the casual, poor and part-time (these are not the same player) players drive to emulate, they ride mounts and hold titles that pull the masses on to play the game.

Now you are going to see ALOT of responses from players saying they DONT want this, that they dont look to players that play insanely long periods, or succeed with less time played. They will say that the game does NOT need these players.


They are flat out wrong

Without the hardcore, uber players staying here neither will the casuals and masses. They say they will but if there are no top end players playing SW:TOR then it will become a bit of a joke in the mmo world.

Please I beg you BW, listen to those players that are already 50, already beginning endgame operations, these people KNOW what makes an MMO succeed and what will keep them playing.


Ultimately KEEP THE HARDCORE/Elite PLAYING = Keeping the masses playing.
As pathetic as it sounds, it may be partly true, again as pathetic as that is. People look to the tryhards and tend to envy the gear, mounts, etc. Is it what keeps them playing? Probably not. It's the belief in this however that actually keeps the "uber hardcore's" playing. In a sense, it's the opposite of what the OP is saying that rings truest. Without casual gamers, they would move on. Not all of them, but people like the OP here. This all said without colorful text of course, but I think the point carries.

OP doesn't need to worry however, they are in fact who are given the most attention to regardless of how they feel. They have more invested in the game, hence they tend to be the ones who flock to the forums and give feedback (whine) the most. So it's pointless to pity the OP, given that he nothing to worry about.

No doubt he is one of those players who poses his character around gathering spots imagining that everyone is inspecting his gear, in awe of his guild tag, and in some extreme cases probably want his seed. It's freaky, but probably more common than we think. If he knew the truth, that a majority of the gamer population had no idea who he or his guild was (a majority don't go the forums to read a guilds brag posts) he would be crushed and would probably give up MMO's completely.

Jhonen's Avatar


Jhonen
12.26.2011 , 12:58 PM | #20
Quote: Originally Posted by Scan View Post
Just no, Blizzard listens to its hardcore.

It creates content for its hardcore to beat. The content then trickles down the foodchain, mostly nerfed but availible to all.

It works.
And the fact that their looking for raid option is making a huge number of their fans upset is a good sign, right?

Oh, also, most of the boss models were rehashed in 4.3. Another good sign, right? Not to mention that Blizz has stated that you'll never see anything like Ulduar again, which was arguably the peak of their raids.

Also, the endgame content exists in ToR. Other 50's don't exist in abundance however.
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