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STAR WARS: The Old Republic > English > General Discussion

TX_Angel's Avatar

07.24.2014 , 08:13 PM | #11
Quote: Originally Posted by DarthTHC View Post
By the way, 50 million is easily achievable. Easily. You just have to decide you want the ship enough to get it.
Sure it is, by people who play the game every day and for hours and hours at a time...

The OP was making the point that the bulk of the players don't do that...

DarthTHC's Avatar

07.24.2014 , 08:16 PM | #12
Quote: Originally Posted by TX_Angel View Post
Sure it is, by people who play the game every day and for hours and hours at a time...

The OP was making the point that the bulk of the players don't do that...
Not at all. Visit the crafting forums. Psandak (I think I spelled that name right - he posted on this thread) has 2 posts there that are most enlightening and will help anyone make credits while investing a minimum of time.

Are you going to have to invest some time? Yep. That's your trade-off decision to make. How much of your gaming time is a guild ship worth? Just like the question of how much of your gaming time is being fully decked out in top-tier PvP (or raid) gear worth? Or how much of your game time is it worth to pilot a walker or ride a rancor?

The game isn't going to hand it to you. Nor should it.

TX_Angel's Avatar

07.24.2014 , 08:18 PM | #13
Quote: Originally Posted by Khevar View Post
Are you?

Lets take a smaller guild with a group of people that want the flagship and are willing to work for it. They can raise the money in 2 weeks.

15 players that can run dailies.
2 hours on a weeknight for 250k
4 hours over the weekend for 500k.

15 x 250k x 10 week days == 37.5 million
15 x 500k x 2 weekends == 15 million

Total raised: 52.5 million.
15 people willing to do that 5 days a week and 4 hours on the weekend for 2 weeks straight, then donate the entire return to the guild, are going to be a rare 15 people.

It isn't a reasonable expectation, even over 2 months...

Yes, the math works, but the reality of it does not.

Infernixx's Avatar

07.24.2014 , 08:19 PM | #14
Sitting on 105 mil. Made most of that by selling stuff I crafted while I was offline and flipping cheap mats on the GTN.

50mil for a ship isn't cheap, but if I can end up with twice that without even trying hard, a whole guild should be able to do it without trying hard.

Hell, my guild's sitting on about 35mil and that's only from selling MMGs and EEEs from DF/DP drops.

If your guild really wants a Ship, they'll put in the time and effort, minor as it is.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

Khevar's Avatar

07.24.2014 , 08:25 PM | #15
Quote: Originally Posted by TX_Angel View Post
15 people willing to do that 5 days a week and 4 hours on the weekend for 2 weeks straight, then donate the entire return to the guild, are going to be a rare 15 people.
Sure. But notice that this is a very particular scenario. A small guild that wants the flagship as fast as possible.

Larger guild? Spread the load, don't have to work as hard. Not in a rush? Take your time, you'll get there eventually.

It's all about NOT SPENDING money. I learned this on my first toon. I was always always always broke. Broke broke broke. On my latest toon I exclusively used planetary commendations to gear up, bought nothing off the GTN, and sold the mats I gathered. I hit level 55 with 3 million credits in my bag.

darthscotty's Avatar

07.24.2014 , 09:11 PM | #16
If your guild had not been saving money for a guild ship for a while that is on you not on Bioware. If you did not anticipate that the price could be HIGH, that again is on you not Bioware. I know many small guilds that have been saving money for awhile for guild ships and will reach the 50 million credits. It is mean to be something to WORK for not be a hand out. I have no issues with 50 mllion credits and if any guild I am in needs cash to get to the 50 million I am happy to donate. My advice go do some dailies and stop complaining about something being to hard, it was never intended on being something easy. Guilds conquering a planet is a prestige thing for that guild, thus it should require some work to get there, and gasp MONEY.
Quote: Originally Posted by Babby View Post
We don't tolerate facts around here.

LanceCorporalDan's Avatar

07.24.2014 , 09:15 PM | #17
50 million seems a little high. I was thinking around 35 million. But /shrug. Guilds should've been saving since day one in anticipation. Do dailies/weeklies as a guild and the credits will pile in.
Neves - 55 Vanguard
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LordArtemis's Avatar

07.24.2014 , 09:21 PM | #18
Casuals dominate the playerbase. Make fun all you want, but they keep the lights on. You can play the game because Casuals make it so IMO.

That said, though the price is steep, I don't think it's completely impossible to reach. I think it's pretty easy for larger guilds certainly. And I also think it's special enough that it should not be cheap.

I just think perhaps it would have been better to connect some kind of HM content and a cheaper price to it, as well as the high price. That way even small guilds had a shot. Yes, small guilds can make that much, but then again in my experience small guilds have a tough time getting members to fork over credits. Not so in larger guilds.

Just my slant.

BrintoSFJ's Avatar

07.24.2014 , 09:23 PM | #19
I was totally expecting it. Somewhere in reddit i read that in a cantina tour someoen said that the price of guild ship will be higher than buying the Guild Bank and upgrading it to the maximum number of tabs. Considering how much we spent in buying just 5 tabs, i was sure we would have to pay 100mil for guild ship. Not really surprised. And don't really think it is too much.

Andrellma's Avatar

07.24.2014 , 09:57 PM | #20
I, for one, am happy with the price.

We're talking a fraking Capital Ship here. From what I've read on Dulfy, Imperials get the Harrower, and Pubs get the Valor.

According to Wookiepeedia the cost of the Harrower is equivalent to 10 years output of a major mining colony.

Wookiepeedia doesn't list a price for the Valor, but it's fair to assume that they're roughly the same cost.

A large guild is going to have an easier time getting these ships, of course, but it's still going to set them back. 50 million is still going to be achievable for smaller guilds, but they're going to have to work harder for it, and I personally think that's perfectly fair. I'm sorry to all you smaller guilds who won't be able to buy a ship on day one, but if your guild decides that it's something they want to work towards, then work towards it. In my honest opinion, these ships are supposed to be a sign of prestige, something that the guild as a whole has decided to work towards, and it should not be handed out for a few million just as a "here you go" for having a guild.

Let's not forget that Guild Ships were announced...what? 4 months ago? If your guild wants a ship, and hasn't been saving for it, that's on you.