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Eric, can you tell us why we won't have credits in our legacy storage?

STAR WARS: The Old Republic > English > General Discussion
Eric, can you tell us why we won't have credits in our legacy storage?

Darth_Wicked's Avatar


Darth_Wicked
07.19.2014 , 05:32 PM | #21
Quote: Originally Posted by Aries_cz View Post
Well, of course it is a cloned cargo hold, everyone knows that. The question is why they chose to clone a seemingly inferior system, because Guild Bank does all the things cargo bay and it does them better (except pulling mats, but that seems like a small problem)
Can't speak for others but I would prefer the ability to both deposit and withdraw credits, name bays, pick an image thumbnail and have 90(!) slots per bay over 80(!!!) instead of the deal we're bound to get, as far as just pulling mats from the Legacy Storage.

It's still better than having nothing at all I suppose.

Deewe's Avatar


Deewe
07.19.2014 , 07:18 PM | #22
Quote: Originally Posted by Aries_cz View Post
Well, of course it is a cloned cargo hold, everyone knows that. The question is why they chose to clone a seemingly inferior system, because Guild Bank does all the things cargo bay and it does them better (except pulling mats, but that seems like a small problem)
Putting mats isn't the problem, automatically draw mats from strongholds is the key

Would they also add this feature to guild banks many would move their toons to their own guilds.
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LordArtemis's Avatar


LordArtemis
07.19.2014 , 09:15 PM | #23
Quote: Originally Posted by Darth_Wicked View Post
Can't speak for others but I would prefer the ability to both deposit and withdraw credits, name bays, pick an image thumbnail and have 90(!) slots per bay over 80(!!!) instead of the deal we're bound to get, as far as just pulling mats from the Legacy Storage.

It's still better than having nothing at all I suppose.
I do find it odd....and this is just speculation naturally....that they seem to have built off of our personal cargo bay instead of the guild storage, which I think would have been more suitable for this application.

Aries_cz's Avatar


Aries_cz
07.20.2014 , 12:11 AM | #24
Quote: Originally Posted by Deewe View Post
Putting mats isn't the problem, automatically draw mats from strongholds is the key

Would they also add this feature to guild banks many would move their toons to their own guilds.
I sad pulling mats, not putting, meaning using the automatically when needed
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Vandicus's Avatar


Vandicus
07.20.2014 , 12:16 AM | #25
What is the purpose behind having credits in legacy storage(unless you're asking to be able to directly spend credits from legacy storage)?
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Darth_Wicked's Avatar


Darth_Wicked
07.20.2014 , 12:23 AM | #26
Quote: Originally Posted by LordArtemis View Post
I do find it odd....and this is just speculation naturally....that they seem to have built off of our personal cargo bay instead of the guild storage, which I think would have been more suitable for this application.
Not only that but they've pretty much missed a golden opportunity for people like me, who go for a one-man Guild kind of approach, so they can retain some of the perks that come with having a Guild Bank.

And there's more.

With the ability available for GM's to have a Guild Stronghold independent of the Legacy limit, they're giving people even less of a reason to drop that approach. It's possible it will be prohibitively expensive but it's also possible it will not be.

Also, by having all my alts access the Guild Stronghold, how will it work exactly? Just like Legacy Strongholds, where you can only one decorate one single Stronghold with one particular item ONCE or will Guild Strongholds bypass that limit too? Is it fair to assume there are separate limits?

Questions, questions...

Darth_Wicked's Avatar


Darth_Wicked
07.20.2014 , 12:26 AM | #27
Quote: Originally Posted by Vandicus View Post
What is the purpose behind having credits in legacy storage(unless you're asking to be able to directly spend credits from legacy storage)?
So people can access most of their fortune, without having the need to relog and send credits via-mail from a character to another character, regardless of the reason.

Maybe I want to buy something off the GTN. Maybe my math is terrible and I miscalculated how much it would cost me to rip some mods here or augment my gear.

In the end, does it really matter?

What matters is that Guild Banks offer this option since like forever(!!!) and it would seem Bioware didn't really consider it, in advance. If they did and found it impossible to implement for now, they didn't saw it fit to share with us.

Vandicus's Avatar


Vandicus
07.20.2014 , 12:36 AM | #28
Quote: Originally Posted by Darth_Wicked View Post
So people can access most of their fortune, without having the need to relog and send credits via-mail from a character to another character, regardless of the reason.

Maybe I want to buy something off the GTN. Maybe my math is terrible and I miscalculated how much it would cost me to rip some mods here or augment my gear.

In the end, does it really matter?

What matters is that Guild Banks offer this option since like forever(!!!) and it would seem Bioware didn't really consider it, in advance. If they did and found it impossible to implement for now, they didn't saw it fit to share with us.
Does it actually save time though(implemented as you're suggesting)?

Instead of logging on another char in at the time you need to spend the money, you're logging into that character to put in the credits prior to the event.

If you're going to use it as a mass money storage that you visit every time you need to make a purchase, simply unifying credits across all characters would seem like a better solution, or at the very least suggesting that any legacy bank credits would be accessible to all characters without having to directly visit the storage.
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Darth_Wicked's Avatar


Darth_Wicked
07.20.2014 , 12:43 AM | #29
Quote: Originally Posted by Vandicus View Post
Does it actually save time though(implemented as you're suggesting)?

Instead of logging on another char in at the time you need to spend the money, you're logging into that character to put in the credits prior to the event.

If you're going to use it as a mass money storage that you visit every time you need to make a purchase, simply unifying credits across all characters would seem like a better solution, or at the very least suggesting that any legacy bank credits would be accessible to all characters without having to directly visit the storage.
Prior to me having having a one-man Guild on each faction, I once saw these special gloves on the GTN going for 600k or so.

If memory serves me right, I only had around 450k on that character. End result?

I had to relog my main to buy that item but I took too long and even though I did buy the item, it would seem that it had already been bought by someone else, like 1ms before I did.

The gloves I'm talking about are these BTW. For 600k or so.

Regardless, not sure which method would be best but any method would be better than the one we have now, as far as being able to share our in-game fortune to its fullest.

Guild Banks already present a way to both deposit and withdraw credits, so it would have been a start for a Legacy Storage that was akin to that, not to mention the extra perks such as naming bays, selecting an image thumbnail, 90(!) slots per bay instead of 80(!!!), etc etc.

Vandicus's Avatar


Vandicus
07.20.2014 , 12:52 AM | #30
Quote: Originally Posted by Darth_Wicked View Post
Prior to me having having a one-man Guild on each faction, I once saw these special gloves on the GTN going for 600k or so.

If memory serves me right, I only had around 450k on that character. End result?

I had to relog my main to buy that item but I took too long and even though I did buy the item, it would seem that it had already been bought by someone else, like 1ms before I did.

The gloves I'm talking about are these BTW. For 600k or so.

Regardless, not sure which method would be best but any method would be better than the one we have now, as far as being able to share our in-game fortune to its fullest.

Guild Banks already present a way to both deposit and withdraw credits, so it would have been a start for a Legacy Storage that was akin to that, not to mention the extra perks such as naming bays, selecting an image thumbnail, 90(!) slots per bay instead of 80(!!!), etc etc.
I think you're barking up the dual-spec tree when you should be barking up the multi-spec tree on the request regarding credit storage.

On a side note, has it been confirmed whether or not we can craft with mats from legacy storage yet(if the answer is no, that's rather disappointing on Bioware's part)? Haven't really been following the housing situation and streams.
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