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[Underworld Trading] PLLEEEAASSE fix underwlorld trading

STAR WARS: The Old Republic > English > Crew Skills
[Underworld Trading] PLLEEEAASSE fix underwlorld trading

The_Andyman's Avatar


The_Andyman
03.30.2014 , 05:33 PM | #1
I'm on my 4th toon, been around since launch, and this has always been by far the most infuriating gathering skill in the game. For starters, the yield for fabrics and metals is waay too low. Even at 400, the yield for grade 4 metals and fabrics is moderate to abundant, at best. Second of all, 1 fabrics mission and 1 metals mission along with 5 freaking comp gift missions (and as often as not ALL comp gift missions) does absolutely jack for people who get the skill for anything other than comp gifts. It gets particularly irritating when you get to the point where your comp is gone for a half hour, and comes back with 3-4 blues, and they go right in the bank with the other 3 stacks I've acquired during the course of trying to get enough purples to craft a freaking armoring mod. A stack of 10 grade 4 purple metals is going for 150k on my server. So I can do that, or a one-time use gathering mission for 30k with which I may get 2-3 purples, if im lucky. Please give us underworld traders some love and fix this.

psandak's Avatar


psandak
03.30.2014 , 07:15 PM | #2
I think I know what you problem is. It is in fact two-fold:

#1 Failure to plan is planning to fail: you are not sufficiently ahead so when you "need" something you don't have it. If you ran more "grade 4 missions" BEFORE you need the materials you would be far more likely to have them when you want them.

#2 For some reason you are fixated on always having the best of the best equipment. Well - news flash - while leveling purples are not needed.

The system is working as intended. I get that you do not like it. I can tell you right now, things ain't gonna change. Either accept/get used to it, or make it the reason you quit.

Either way....QQ more
Probability 101
The Harbinger, Ortzid Legacy
Dalkery - Sawbones, Car'beerd - Jedi Guardian,
Blairnah - Jedi Sage, Ulunnes - Commando

Fidelicatessen's Avatar


Fidelicatessen
04.03.2014 , 02:14 AM | #3
People who feel it necessary to level in purple gear is why I can make so much money selling lowbie Underworld Metals! SHH!

DarthCasus's Avatar


DarthCasus
04.03.2014 , 05:20 AM | #4
Quote: Originally Posted by The_Andyman View Post
I'm on my 4th toon, been around since launch, and this has always been by far the most infuriating gathering skill in the game. For starters, the yield for fabrics and metals is waay too low. Even at 400, the yield for grade 4 metals and fabrics is moderate to abundant, at best. Second of all, 1 fabrics mission and 1 metals mission along with 5 freaking comp gift missions (and as often as not ALL comp gift missions) does absolutely jack for people who get the skill for anything other than comp gifts. It gets particularly irritating when you get to the point where your comp is gone for a half hour, and comes back with 3-4 blues, and they go right in the bank with the other 3 stacks I've acquired during the course of trying to get enough purples to craft a freaking armoring mod. A stack of 10 grade 4 purple metals is going for 150k on my server. So I can do that, or a one-time use gathering mission for 30k with which I may get 2-3 purples, if im lucky. Please give us underworld traders some love and fix this.
Psssstttt, hey kid, a trick for changing the missions you currently have, is to send a companion on a tier 1 2-3 minute mission. Cheap, quick, useful. But I agree that the return reward could be a little higher.
Quote: Originally Posted by DragonTora View Post
ur being the "leet" one by letting the internet raise ur children and I would flash the bird to u if i could noob.

Altheran's Avatar


Altheran
04.04.2014 , 04:19 AM | #5
Quote: Originally Posted by DarthCasus View Post
Psssstttt, hey kid, a trick for changing the missions you currently have, is to send a companion on a tier 1 2-3 minute mission. Cheap, quick, useful. But I agree that the return reward could be a little higher.
Even faster and cheaper : send them on the unwanted mission, change area (ex : takeoff with personal ship), new missions available, call crew back, send them to desired missions.
Cost : 0
Time : a loading screen.

BearThing's Avatar


BearThing
04.04.2014 , 12:46 PM | #6
Since anyone who actually cares what kind of mission they want to run eventually figures out the "loading screen trick" why is the random mission function still in the game?

To annoy the customers?

I don't feel a sense of accomplishment when the mission I want finally pops, I just feel angry at the game for making me waste time jumping through unnecessary hoops.

If they are trying to limit the access to elite crafting materials, aren't mission costs and return rates sufficient levers to control the flow?

Thanks for your time, I needed to vent.
All our choices, from the greatest to the smallest, affect each other.
And the echoes travel.

- Kreia -
-----------------------------------------------------------------Lost Lords

psandak's Avatar


psandak
04.04.2014 , 01:19 PM | #7
Quote: Originally Posted by BearThing View Post
Since anyone who actually cares what kind of mission they want to run eventually figures out the "loading screen trick" why is the random mission function still in the game?

To annoy the customers?

I don't feel a sense of accomplishment when the mission I want finally pops, I just feel angry at the game for making me waste time jumping through unnecessary hoops.

If they are trying to limit the access to elite crafting materials, aren't mission costs and return rates sufficient levers to control the flow?

Thanks for your time, I needed to vent.
You would probably be surprised how few actually do the "relog dance." Between three different skills, most subs find enough "good missions" to run without doing the relog dance. And F2P players who don't unlock more slots do not care enough to worry about which missions are best.
Probability 101
The Harbinger, Ortzid Legacy
Dalkery - Sawbones, Car'beerd - Jedi Guardian,
Blairnah - Jedi Sage, Ulunnes - Commando

Bristol's Avatar


Bristol
04.04.2014 , 02:03 PM | #8
Quote: Originally Posted by BearThing View Post
Since anyone who actually cares what kind of mission they want to run eventually figures out the "loading screen trick" why is the random mission function still in the game?

To annoy the customers?

I don't feel a sense of accomplishment when the mission I want finally pops, I just feel angry at the game for making me waste time jumping through unnecessary hoops.

If they are trying to limit the access to elite crafting materials, aren't mission costs and return rates sufficient levers to control the flow?

Thanks for your time, I needed to vent.
I hear ya brother...!!!

Oh and don't listen to the Raw Material Speculators that will try to put you down or poo-poo your ideas, they just want to maintain their stranglehold on the Raw Materials Market.
..-. .-. .- .. ... . .-. / -... .-. .. ... - --- .-..
.--. ..- .-. --. .

Hoshkar's Avatar


Hoshkar
04.06.2014 , 07:31 PM | #9
Make 10 characters, or what ever # will not cause you to want to blow your brains out. Level them all to 10. Go to Fleet. Pick up Underworld Trade on them all. (having Treek works best, as you can send 2 out at this point). Log in each send the slaves...err..companions out. Take out smart phone (or tablet) turn on Netflix (or hulu, hbo go, what ever). Watch something to pass the time.

Enjoy your very own farming mules!
New to the game? (Get a free starter pack!!!) Just coming back to the game after 90+ days? (Get a 7 day subscription, a bundle pack and 1 character transfer!!!) Feel free to use me as a Referral! (CLICK HERE)

Blackardin's Avatar


Blackardin
04.09.2014 , 06:55 AM | #10
Quote: Originally Posted by psandak View Post
I think I know what you problem is. It is in fact two-fold:

#1 Failure to plan is planning to fail: you are not sufficiently ahead so when you "need" something you don't have it. If you ran more "grade 4 missions" BEFORE you need the materials you would be far more likely to have them when you want them.

#2 For some reason you are fixated on always having the best of the best equipment. Well - news flash - while leveling purples are not needed.
His complain has been mathematically proven, and done so since launch. Has nothing to do with planning or anything else beyond a very poorly, unbalanced system that, at the very least, requires exploitative measures to relieve the malfunction to the greatest extent possible.

Quote:
The system is working as intended. I get that you do not like it. I can tell you right now, things ain't gonna change. Either accept/get used to it, or make it the reason you quit.
Do some research before you make such irrational statements as "working as intended". This was not at all the intent, or advertized function....and again, has been demonstrated conclusively to be well out of verse with other similar game functions.

Quote:
Either way....QQ more
Considering that your counter contention is so flawed, this would be considered trolling, and not at all conducive to communication or resolution of the issue. Insulting the writer will not enhance a weak, unsupported argument.
May the Schwartz be with you....