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Bounty Contract Week

First BioWare Post First BioWare Post

Trollokdamus's Avatar

07.05.2013 , 02:55 PM | #11
Looking forward to it. Would be nice for my Powertech to have some more or less class specific stuff to do. Classes other than BH participating in the event look weird and unnatural IMO.

Damask_Rose's Avatar

07.05.2013 , 03:13 PM | #12
I can't wait! I am so happy to see them including lower levels in this too.

Fadeseeker's Avatar

07.05.2013 , 03:20 PM | #13
Well this is a nice surprise if it goes like other mission scenes then each class would get different scenes during a mission.

It should be interesting how the scene play out for players that play the BH class compared with others.

JLazarillo's Avatar

07.05.2013 , 03:40 PM | #14
So are these missions going to be instanced or can we expect a queue of 20 players all standing around spawn points at all times?

Hnefatafl's Avatar

07.05.2013 , 03:45 PM | #15
This makes my bounty hunter heart happy. Now, let's follow it up with Smuggler week. My smuggler would like to ... you know ... smuggle. How about contraband cargo missions?
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MasterFeign's Avatar

07.05.2013 , 04:10 PM | #16
Why couldn't they do this for actual players? I'd love to get some sort of contract to kill another player. Albeit, seeing as endgame is more like fleetgame, I can't see being allowed to go into combat there...

Thus by extension, encourage your players to leave the fleet at endgame!

Baever's Avatar

07.05.2013 , 04:12 PM | #17
Finally, Bounty Hunters can actually do their job.

Now eagerly awaiting a smuggling option for smugglers.
I drank what?

Master-Nala's Avatar

07.05.2013 , 04:52 PM | #18
Nice recurring event, great job Bioware!

FatZomby's Avatar

07.05.2013 , 05:39 PM | #19
Outside of money, it seems that there will be other rewards...

Are those rewards going to be unique and fall into the category of needing "equipment authorization?" Or will they be simply just a different way of getting what is already out there...?

Great and Fantastic idea for the Bounty Hunter class. I hope they do something like this for each separate class too. For example: The smuggler class should be smuggling goods (whatever they may be) from one destination to another and gaining renown to do more better paying jobs. Not really sure what type of missions the Jedi could do though. The operative could be assigned kill missions similar to the bounty hunter and the soldier could be assigned to a post for a bit to ensure that whatever he/she is guarding stays safe kind of thing.

Idk. This is a fantastic idea and could easily open up other avenues of ideas of which i think could only make the game all that much better! Nice job guys! We all appreciate your efforts (even though some of them seemingly like to gripe too

zorroazul's Avatar

07.05.2013 , 06:13 PM | #20
Quote: Originally Posted by JLazarillo View Post
So are these missions going to be instanced or can we expect a queue of 20 players all standing around spawn points at all times?
This pretty much is my biggest concern: will the missions be instanced, like the bonus bosses on Coruscant (click the blue box and it appears) or will they spawn with longer timers and people will steal/ninja them, like the boxes in Black Hole, Section X and Belsavis?