Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Are tanks worth playing in PVP without dedicated healers?

STAR WARS: The Old Republic > English > Classes
Are tanks worth playing in PVP without dedicated healers?

Diakor's Avatar


Diakor
06.14.2013 , 02:15 PM | #1
Let me start by saying that I'm a casual player playing non rated PVP just for fun. I have a level 25 juggernaut and I've been itching to try my hand in tanking for the first time (I also have a 55 merc and sniper).

I really like the idea of being tough as **** to kill and I kinda drooled over videos showcasing god-like immortal juggs holding 2 or 3 opponents busy. The problem is, in most of those videos the tanks received some great healing helping them survive the encounters.

So basically the question is do you think that tanks can be fun and contribute in a pug pvp team where healing is not guaranteed? Do you feel tanky playing in such an environment ?

Thanks in advance

GeckoOBac's Avatar


GeckoOBac
06.14.2013 , 05:15 PM | #2
Tbf I'd change the question in: is PVP worth playing without dedicated healers?

Cause really, it all boils down to that regardless of class. A wz with no healers is simply a mess. A wz where one side has healers the other hasn't, is a massacre.

I'd say, you have plenty of utility as a tank regardless the presence of healers, but if there are healers, then you act as a force multiplier. Just try it and see how it goes but bear in mind that you really won't be tanking much at all till fairly high levels (say, 45ish with the new skill trees, maybe less depending on the class)
Light Knights: Gecko - Syed - Vor'sann - Joya
Nightmare's Legion: Anhess - Avilus - Wittard - Schroedinger

Altheran's Avatar


Altheran
06.14.2013 , 05:16 PM | #3
From my point of view : no.

I think that the moment the balance heal/tank into team contribution is way too in favor of heals, and as a side effect, tanks are not allowed to be performing as good as I think they should. I will not detail here why I said that because it would take me hours to write a wall of text about the design flaws.
But I can say that I even think that if you're matched with a team without healer, you help more the ennemy team by restraining your offensive power than helping yours with relative survivability and protection. I'm serious, I really think that 8 DPS perform better than 7 DPS and 1 Tank. If in the ennemy team there is a DPS Vanguard/Powertech, and he finds you, you'll know the meaning of "unfair fight"... in a 1vs1, that will be an easy win for them with at least 50% of their life remaining just because of stats mechanisms.
If you throw a guard on someone and you not have a healer aware of it, your lifespan is a matter of seconds.
I've come to the conclusion that in order to PvP in PuGs without being sure to have a healer, it's better to spec for the steadier DPS spec and throwing taunts while striking hard. That's less frustrating.

Note that's my point of view from a Shadow*. Guardians/Juggernauts and Vanguards/Powertech may perform better, but I doubt they perform much better, and from my point of view, as a Shadow, that's a real pain and definitely not possible to perform without healers.

* With the exception of the remark about DPS Vanguards/Powertech being able to stomp Tanks... this, I experienced by playing a DPS Powertech and whatever the Tank I face, that's just too easy to beat.
The reason : profusion of elemental damage which Tanks can do nearly nothing against.

Diakor's Avatar


Diakor
06.14.2013 , 06:09 PM | #4
Thanks for the highly informative answers guys. They just confirm my suspicion that playing a DPS spec would bring more to the table in terms of PUG PVPing.

GeckoOBac's Avatar


GeckoOBac
06.15.2013 , 05:46 AM | #5
Quote: Originally Posted by Diakor View Post
Thanks for the highly informative answers guys. They just confirm my suspicion that playing a DPS spec would bring more to the table in terms of PUG PVPing.
Not really. While 8 dps vs 7 dps and 1 tank may be fairly random as to the end result, the truth is that there is basically no warzone in the game where this happens (except a very badly played voidstar)

A tank + a dps guarding a node will squash 2 dps trying to attack it. If they're good, they can even squash 3 dps with just two of them. I know because I've played with capable tanks in pvp.
If nothing else, a single tank guarding a node will be better than a single dps.

And this is all regardless of any healing. Also different tanks have different advantages: Guardian has incredible mobility and tools to defend (guardian leap, aoe mez, area absorb shield on group taunt...). Shadow has stealth, which is awesome on its own, plus good mobility. Vanguard has alot of tricks, is a great interrupt machine for stopping healers and due to the highest passive mitigation of all, it doesn't lose much in terms of defense in pvp.
Light Knights: Gecko - Syed - Vor'sann - Joya
Nightmare's Legion: Anhess - Avilus - Wittard - Schroedinger

Helig's Avatar


Helig
06.15.2013 , 09:44 AM | #6
I think it is worth playing as a tank in pug warzones - as long as you're careful. You can't really afford to jump into the fray without a dedicated healer to watch over you. Instead you keep medium distance, debuff, CC enemies, toss your Guard around, shielding targets that need it.

Works great on a Shadow and Vanguard, can still work on the Guardian if you can be arsed to switch focus target regularly to guardian leap to them without manual targetting.

PuG tanking is a lot more strategic than PuG-DPSing, or even PuG-healing, imo.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

Sarielle's Avatar


Sarielle
06.15.2013 , 03:10 PM | #7
I'll just say that as a sage healer, I lubbs me some tanks. You may not be guaranteed to get a healer every WZ of course, (though on my server during the day when I mostly play, there's usually at least 1 besides me on our side). However if a tank guards me and uses taunt well, we can hold a node against several attackers without breaking a sweat.

Take care of a healer and they'll notice and take care of you, I promise. I often queue with a tank and I sure notice a big performance dip on my end if I play without one. And if you do find a PUG healer, pop them on friends list afterward. No healer is going to say no to queuing with a good tank, particularly for PvP.
Sarie : Self-righteous Seer
| Jung Ma |

Heathenblood's Avatar


Heathenblood
06.15.2013 , 06:42 PM | #8
This won't work for you but I play a tank assassin in pug warzone and I can easily take the node/ pylon right out from under a tream and then singlehandly hold it and fend off like 2-3 people for a fairly long duration (maybe 1 or 2 people will help but most of the time they are too dumb and will just keep attacking mid) works great when I can take and hold a pylon til discharge and no one comes to help. Always satisfying knowing when you're the reason your team won because you were losing before you took the 2nd pylon. Idk I just love that feeling i don't even care if I don't even get a single vote after winning the game for them.

But most of your use is to either gaurd a node or a healer if you get one on your team because ultimately the longer they're alive the longer you're alive and the more likely your team will win.

Jugg tanks are great in huttball. Btw good ball runners
-Heathenblood

Nkya's Avatar


Nkya
06.17.2013 , 07:46 AM | #9
Quote: Originally Posted by Heathenblood View Post
But most of your use is to either gaurd a node or a healer if you get one on your team because ultimately the longer they're alive the longer you're alive and the more likely your team will win.
Guarding a node? how so? If a decent DPS comes alone to take it, the tank will not be able to resist long. Of course they can call for incoming, but it's a bit random in a PUG. Another DPS has a chance in a DPS duel.

Seireeni's Avatar


Seireeni
06.17.2013 , 10:31 AM | #10
Quote: Originally Posted by Nkya View Post
Guarding a node? how so? If a decent DPS comes alone to take it, the tank will not be able to resist long. Of course they can call for incoming, but it's a bit random in a PUG. Another DPS has a chance in a DPS duel.
Tanks survive longer when more than 1 dps decides to come at the same time.
There is a face beneath this mask but it's not me.
Red Eclipse - 22 characters - The Firslay Legacy