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So much for full custization

STAR WARS: The Old Republic > English > General Discussion
So much for full custization

Silko's Avatar


Silko
05.12.2013 , 11:10 PM | #1
"4. Will armor have one or two dye module slots to accommodate primary and secondary dye modules? How exactly do primary and secondary dye modules work?

Armor will have one Dye Module slot.

Dye Modules come in three types:

Dye Modules containing both a primary and a secondary color

Dye Modules containing only a primary color

Dye Modules containing only a secondary color

Dye Modules that contain only a primary or secondary color will affect only the primary or secondary color of the armor, while leaving its counterpart unaffected. It is not possible to combine a primary-only Dye Module with a secondary-only Dye Module.

For example, take a piece of armor such as the Havoc Squad armor worn by Aric Jorgan. It is white in its primary areas and orange in the secondary areas. If a Dye Module containing only the primary color dark blue is applied, the armor will now be dark blue in its primary areas and orange in its secondary areas. Similarly, if a Dye Module containing only the secondary color light purple is applied, the armor will now be white in its primary areas and light purple in its secondary areas. Applying a Dye Module to an armor that already contains one will replace and destroy the existing Dye Module." - Dulfy.net

So Bioware has once again half assed the already half assed system. So first you limit the colors we can use to the selection of dye modules instead of just giving us a color wheel like every other game. Ex: SWG, EQ 1 and 2. Then you make it where more then half of the colors we can get we have to buy using real cash, something that has never been done in a MMO, F2P or other wise. Now I can't even put multiple color modules in the armor I want? Why are we doing such a half *** system? Why in the world would you not let us put say a black in the primary module slot and not let us put another color in the secondary slot? Allow me to tell you why that is a really dumb idea.

1) You are once again limiting customization. If one thing that is ALWAYS true in any video game, the more customization the better. 2) Half assing a system that people have been begging for since beta only makes more people upset and leave. 3) If none of the common sense reasons why this is a bad idea will convince BW or those who seem to always forgive BW of their short comings, allow me to try to appeal to their wallets. So in the current system you are going to make people buy colors they want. But now that you have limited them to 1 color only for what ever armor piece they wanted to customize they will not be able to put that 2nd color they wanted to put in their armor. Thus you have cut your possible profit from these armor dyes in half. Bioware, please change this. I promise you there will not be a SINGLE person who can come up with a logical reason why we should limited to just 1 color dye per armor peice.
"Those who ask for mercy, are too weak to deserve it"
Minions of Darkness Website

caronome's Avatar


caronome
05.12.2013 , 11:41 PM | #2
BW wanted to have dyes available from CM, CE vendor, security vendor and crafted. Would anyone have expected poor artifice to be relevant? And every MMO wants to be able to introduce new items. if they only sold one full-spectrum color-wheel dye, then they could not spread the sources around. And in particular make a crafting option.

And the BW system is limited only if they don't get the pairs out. E.g., if in a year, instead of shipping 12 colors and a main and secondary slot, they shipped 168 dyes (12 primary, 12 sec, and 12*12 pri/sec) then you can accomplish the exact same thing.

turjake's Avatar


turjake
05.12.2013 , 11:56 PM | #3
If you want a game with full customization, you should check this one out: http://www.eclipse.org/downloads/

Anything less than that does not have full customization.

Ikselent's Avatar


Ikselent
05.13.2013 , 12:07 AM | #4
I agree, the system is completely retarded. I'm fine with Primary color dye and Secondary color dye. I actually think that's a GREAT system. As an EQ1 vet, I always hated dying robes and it just turns the whole thing one new color. You lose a LOT of the accenting and details.

However, the system being used here is absolutely terrible. Here's why: Let's say I want to have mauve armor with a chartreuse trim.

Currently: I'm screwed unless I can find a moddable armor shell with that color scheme AND a gear model I like.
2.1: I'm screwed unless EAWare actually puts out (and I can find/obtain) a Pri/Sec dye of Mauve/Chartreuse. I MIGHT be able to find a Mauve dye. I MIGHT be able to find a chartreuse dye. But I can't even use the two together.

Better idea: Sell access to primary color dying in the Cartel Market. Then sell access to secondary color dying in the Cartel Market. Have Artificers(or whomever) craft Primary Dye and Secondary Dye. When applied to an item, the dye opens a color wheel that allows you to choose what color is applied to that dye slot.

Now EAWare, the crafters, and the color-concerned player have all won.

Rantank's Avatar


Rantank
05.13.2013 , 03:52 AM | #5
These are the people who have been asked since beta to allow shift-click of items into the GTN search field... and they still can't do it. And you expect them to come up with something as imaginative and advanced as you are suggesting? Either the people working on this game left their skillz in their other pants, or else there are some serious limitations placed on what is possible by game engine. In either case, things aren't going to get any better until there is either an overhaul of the engine or the staff... and probably both.
Defeating a standing army goes for time and a half.

Silko's Avatar


Silko
05.13.2013 , 10:11 AM | #6
I was more then fine with a pri/sec system. In fact I prefer a system like that. I was even willing to deal with being limited to the colors that they are going to give us instead of just giving out a color wheel. Am I happy that we have to spend real money for it? No, but once again I am willing to deal with it. How ever now on top of all this you are going to limit us to just 1 slot? When I first learned of the Pri/Sec slot it was my understanding that a armor piece will have both not just 1 and you are limited to choose which one you wish to change. That is the straw that broke the camel's back. You make a poor system to begin with and then you limit the system.
"Those who ask for mercy, are too weak to deserve it"
Minions of Darkness Website

zzoorrzz's Avatar


zzoorrzz
05.13.2013 , 10:16 AM | #7
Why do things simple when you can do them complicated? That's their philosophy.

JimG's Avatar


JimG
05.13.2013 , 10:21 AM | #8
First of all, you're missing a few letters in your thread title....."customization". Next, when did they ever say they were giving us or trying to give us "full" customization? People have been calling for armor dyes since before launch. And now they are giving us armor dyes and you're complaining because they aren't giving them to us in exactly the way you wanted? How about we all see how the system plays out for a day or two before people start freaking out and jumping off bridges?
Quote: Originally Posted by Silko View Post
Then you make it where more then half of the colors we can get we have to buy using real cash, something that has never been done in a MMO,
You have no idea how much these things cost. They should be easily affordable with the monthly sub grant of coins per prior dev comments. People will be selling them all over the GTN if you want to use credits. They are adding them into packs too, so it won't be long until the GTN is flooded with the Cartel ones. How many colors do you need anyway? You do actually have a use for all 25 colors from the Cartel Market? You don't even know what colors will be on there.

Monoth's Avatar


Monoth
05.13.2013 , 10:23 AM | #9
Quote: Originally Posted by Silko View Post
Then you make it where more then half of the colors we can get we have to buy using real cash, something that has never been done in a MMO, F2P or other wise.
You obviously never played Aion, they've been charging real cash for Dyes for several years now. So has Guild Wars....
F2P is like driving on a long stretch of highway with toll booths every 1/2 mile

branmakmuffin's Avatar


branmakmuffin
05.13.2013 , 10:29 AM | #10
Quote: Originally Posted by Silko View Post
So Bioware has once again half assed the already half assed system. So first you limit the colors we can use to the selection of dye modules instead of just giving us a color wheel like every other game. Ex: SWG, EQ 1 and 2.
I had no idea there were only 3 other MMOs ever produced.