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PVE Healing Is Undertuned And Boring


mikebevo's Avatar


mikebevo
05.02.2013 , 01:43 PM | #21
Quote: Originally Posted by Tmanarl View Post
Op healers rule.
Love my Operative Healer, but she takes orders from her green sawbones older sister, so Sawbones rule. Sawbones can heal circles around a operative.

Please no one take that serious. They are the same and mine are even twins, only the operative is Blue and the smuggler is Green.

Tmanarl's Avatar


Tmanarl
05.02.2013 , 01:55 PM | #22
Quote: Originally Posted by Mookind View Post
I have a sorc and a jug tank i play better than you too, lol
Props to you for healing better than me on a Jugg tank.
The Valar Legacy : Begeren Colony
Maris: 55 Imperial Operative | Cinnagar: 55 Sith Sorcerer | Shiian: 55 Sith Juggernaut
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Khevar's Avatar


Khevar
05.02.2013 , 02:03 PM | #23
Quote: Originally Posted by Mookind View Post
I have a sorc and a jug tank i play better than you too, lol
KeyboardNinja makes a well-written, comprehensive post, discussing the points you brought up, which merits no response from you.

But the opportunity to insult someone, that's somehow irresistible?

ellenbec's Avatar


ellenbec
05.02.2013 , 02:30 PM | #24
Quote: Originally Posted by Khevar View Post
KeyboardNinja makes a well-written, comprehensive post, discussing the points you brought up, which merits no response from you.

But the opportunity to insult someone, that's somehow irresistible?
Forum hero for the win man. Plain and simple. Tam wrecks all of his claims and he just ignores it.


And yeah, Op healers are quite OP (no pun intended there). My GM, on his op healer realized just how easy it was to single target heal than his sorc, with the op being 2 tiers below his sorc.
Khuri-PT Operations Lead Covenant Shadows - The Ebon Hawk (US East) Armory Link

Gault: "I'd like to take this moment to remind you that you are not, in fact, a hovertank - no matter how much you dress like one."

Mookind's Avatar


Mookind
05.02.2013 , 05:52 PM | #25
You guys are all talking like everyone should be able to do this with a PUG. Including the long winded post about how your group has to be good to do it. Which is basically all he said

We have been raiding for over a year, hopefully you have found some competent people to play with. I understand not all of us could clear this if it was made harder because they are dragged down by their group. But competent raiders should not have a snooze fest for best in slot gear. Ever

And some one will solo heal every fight in this game except maybe the Terror before a new tier of gear comes out. That is fact. Could you do it with some **** group? Of course not. But if you are playing with a **** group then YOU SHOULDN'T GET BEST IN SLOT GEAR.

The whole point of this is that the tuning for HM and IMO story Mode is way off. Fine let story mode be able to be done by straight pugs with 0 communication. But as far as I'm concerned HM S&V should be on teh same level as HM EC at 1.2. And it isn't even close

**** is *********** boring, odd how I don't find the same sentiment on the forums. But everyone I talk to on the server agrees with me. Very odd

Edit - Solo heal every operation boss

Khevar's Avatar


Khevar
05.02.2013 , 06:39 PM | #26
Quote: Originally Posted by Mookind View Post
...

**** is *********** boring, odd how I don't find the same sentiment on the forums. But everyone I talk to on the server agrees with me. Very odd

...
Nobody in this thread is complaining how hard this game is. Or are you talking about other threads?

But I don't find it odd that you're not getting people to agree with you here. Your manner is abrasive, condescending and arrogant. Being bored, I scanned through your post history and saw more of the same. Good luck with that.

Mookind's Avatar


Mookind
05.02.2013 , 07:00 PM | #27
Quote: Originally Posted by Khevar View Post
Nobody in this thread is complaining how hard this game is. Or are you talking about other threads?

But I don't find it odd that you're not getting people to agree with you here. Your manner is abrasive, condescending and arrogant. Being bored, I scanned through your post history and saw more of the same. Good luck with that.
Manner doesn't change facts

PVE healing was more appropriately tuned pre 2.0

I'm not comparing it to some made up fairy tale game i wish i played. It is the one the devs led me to believe they were designing

Koordynator's Avatar


Koordynator
05.02.2013 , 08:06 PM | #28
Oh come on, guy was probably carried by his guild's experienced PVE group, 3 weeks after release, and then came to forum to say us how awesome he is. Try to solo-heal hard mode progression run the very same day when the new content comes out!
Seriously, if that PVE is so easy for you, Sir, please find some group and compete with SWTOR's PVE World Firsts... and then come and brag if you're able to achieve something. If not just go back to your PVP, were you must be awesome too ofc... a bit pity still not enough to let people recognize your name yet

Mireleni's Avatar


Mireleni
05.02.2013 , 08:10 PM | #29
I'm stuck on this part:
Quote: Originally Posted by Mookind View Post
About 1250 bonus tech dmg with 25% crit
How much bonus healing does that correspond to? I can't really gauge your accomplishment without a sense of what you were working with. You say PVP, but I'm guessing it wasn't full Recruit...

S&V SM is on Group Finder, so it has to be feasible for a ragtag group of 55s--some of whom may not know the op, may be undergeared, may be bad at their class--to make it through. If too many are bad, of course you shouldn't be able to get through, but you should be able to carry a couple. You say you've done HM, but you're vague, throw in a "probably", and mention the PTS, so forgive me if I don't address your perceived difficulty of the HM ops without more info.

Your success as a solo healer is one data point and thus not enough by itself to justify a buff to the whole op. I imagine the devs will look at how many groups are succeeding, how many groups are failing, the composition of those groups, and what is causing them to fail, then make decisions based on which groups they think should be succeeding and which should be failing.
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HK-47: Explanation: It's just that...you have all these squishy parts, master. And all that water! How the constant sloshing doesn't drive you mad, I have no idea.
Revan: Neither do I, come to think of it...

Mookind's Avatar


Mookind
05.02.2013 , 08:58 PM | #30
Quote: Originally Posted by Mireleni View Post
I'm stuck on this part:

How much bonus healing does that correspond to? I can't really gauge your accomplishment without a sense of what you were working with. You say PVP, but I'm guessing it wasn't full Recruit...

S&V SM is on Group Finder, so it has to be feasible for a ragtag group of 55s--some of whom may not know the op, may be undergeared, may be bad at their class--to make it through. If too many are bad, of course you shouldn't be able to get through, but you should be able to carry a couple. You say you've done HM, but you're vague, throw in a "probably", and mention the PTS, so forgive me if I don't address your perceived difficulty of the HM ops without more info.

Your success as a solo healer is one data point and thus not enough by itself to justify a buff to the whole op. I imagine the devs will look at how many groups are succeeding, how many groups are failing, the composition of those groups, and what is causing them to fail, then make decisions based on which groups they think should be succeeding and which should be failing.
Its linear......I don't look at bonus healing because the ratio is always the same and more people worry about the dmg. It was just a benchmark to give you an idea of how my gear is. Obviously alacrity and surge play a role as well in healing.

It isn't the success, it was the ease of success. Most healers can do this very easily with the group i went with, which just shows how under tuned it is. If it is easy for a healer to solo heal........something is probably wrong. I doubt I have some magical knowledge that makes me better than most other healers. So I say to myself what is the problem here. Probably ****** encounter design. Which it undoubtedly is