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The Inquisitor's story bad?

STAR WARS: The Old Republic > English > Story and Lore
The Inquisitor's story bad?

darthnamel's Avatar


darthnamel
05.01.2013 , 02:15 PM | #1
Well lately I have seen threads explaining how boring it was to go through CH2 of the Inquisitor storyline.

Spoiler


While I saw most saying "We should have built a powerbase, or hunted for holocrons like Bane did."
Well I have to say is that Bioware put a new twist on the story, rather than an old one, searching for holocrons, to be retold in a different fashion. BUT they could have added more to each planet. The one that I found the best was Hoth in CH2. Now some parts did bore me but those were few and far between.

So my question is now which would you have:
A rehash of the holocron search, or something new and unexplored?

saremun's Avatar


saremun
05.01.2013 , 03:30 PM | #2
the SI sory in that part was poorly made, it was boring and nothing like the Sith legends we read about everyday, however i really like to see an expansion which takes us back to unexplored areas of Korriban and Tython where we can search for Old sith holocrons or Jedies Holocrons/Artifacts etc...

i thought from the day 1 that the story of each force user was a lightnings speed fast cause you are a Padwan/Apprentice then Jedi/Sith then Master/Darth which was really lame cause they sealed in a lazy way despite the 200 mil they spent on this game and all the bugs/ failed game they released.

my point is, its to late now to do such thing cause they already failed in giving us the REAL fealing of a force user..

Path-x's Avatar


Path-x
05.01.2013 , 03:39 PM | #3
Well I rank it third, after IA and SW.
Jedi: You won the day, Sith. So, kill me if you must.
Warrior: I must.

Mercurial_Harpy's Avatar


Mercurial_Harpy
05.01.2013 , 04:05 PM | #4
So, I am loathe to wade through the multiple topics on the SI story since launch. But the gist of them all is that CH 1 is pretty groovy, but Ch 2 and 3 pretty much fall apart, with the exception of the final cut scenes, which are probably some of the best in the game.

This is because for some unknown reason, the SI story underwent an extensive rewrite just before the official beta was launched, where CH 2 and 3 were dramatically changed from the original vision. Unfortunately, the way they were re-written feels very last-minute and means there is little logic in what you are doing and why you are doing it, let alone who is guiding you & who your enemies are.

The following is what I remember reading months ago, but I'm spoiler-ing it b/c I can't link it and it's thus unconfirmed, and it contains SI story boss information. If you have not played through yet, please don't click; you have been warned:

Spoiler


Honestly, On my INQ, I just held my nose and pushed through CH 2 and most of CH 3. Which is a shame, b/c CH 2 on my Agent was a white-knuckle, heart-pounding "I can't believe that sh*t just HAPPENED!!!" experience. The good news is, the final 2 cut-scenes on the INQ are worth the mediocrity in between.
~The Argost Legacy~

~Jedi Covenant~

Jenzali's Avatar


Jenzali
05.01.2013 , 04:10 PM | #5
I won't elaborate too much as this has been discussed to death in all the other threads. Of course this is a matter of opinion, but many who disliked certain aspects of the Inquisitor storyline voiced similar concerns to these.

1. The Inquisitor never thinks of anything by him or herself. Every plan, every mission, every action you do is suggested to you by characters that are supposedly your "minions". For the Inquisitor that is advertised as being the "Palpatine" of the Old Republic, the supposed master manipulator, you spend the entire storyline being a pawn of various NPCs. They have to tell you that you're powerful, rather than it being apparent through your own actions like the Sith Warrior's. Also the Inquisitor can not even make his or her own companion (Ashara) fall to the dark side.
2. Thanaton is not a compelling villain. He is not interesting enough to be hated by the player, and his motivations are not realistic enough, nor are they explained at all. The story hand-waves his motivation to wanting to kill the player as "upholding tradition", however everything he does goes against the Sith tradition of the strong killing the weak. If his motivations were explained somehow, perhaps he would be more than just a plot device.
3. MacGuffin hunt - the idea of binding ghosts to gain more power is a great idea - however, in practice it boils down into a, similar to Act 1. Since you need to get a ghost or artifact from every planet. However this is an issue that affects nearly every class to some extent since there "needs" to be one quest per area in every planet.

The story itself isn't bad - failing to defeat Thanaton was actually quite refreshing compared to many of the other storylines where you automatically succeeds at every task set before you. It was also great to actually learn some "secrets of the Force" as were also advertised for the Consular storyline. However these writing flaws in the Inquisitor storyline severely lessen its quality in my opinion and should have been easy to correct.
Dashto Vant - Arsenal Mercenary - The most dashing bounty hunter in the galaxy.

Korusus's Avatar


Korusus
05.01.2013 , 04:25 PM | #6
I loved the Sith Inquisitor story. I loved the irony in being a slave that enslaves others for power so that he himself is never again a slave. You can't enslave a holocron.

Spoiler


I think people thought the story would be much more driven by the character's own personal motivation for power, but that's not how it works out, in most cases the character is forced to claim power because if doesn't...he'll die...or worse, go back to being someone's slave.

Spoiler


Also, this is why I want more class stories. I really think losing this aspect of the game is a travesty. Makeb scratched an itch, but only a little.

SithKoriandr's Avatar


SithKoriandr
05.01.2013 , 04:28 PM | #7
Loved Chapter 1. Chapter 2 needed work. The problem with Chapter 2 was every reason he gave to hate you, you could easily have explained/proven was wrong. Chapter 3 was good

I don't worry about the being lead around by your crew, as your lead around by someone on every storyline I've played through.

Asara is annoying, but for a Sith who thinks there needs to be a balance between Jedi and Sith (which Inquisitor storyline is easy enough to paint your Sith as), she makes sense. But she is whiney! And thusly becomes annoying.
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

darthnamel's Avatar


darthnamel
05.01.2013 , 04:35 PM | #8
Quote:
I think people thought the story would be much more driven by the character's own personal motivation for power, but that's not how it works out, in most cases the character is forced to claim power because if doesn't...he'll die...or worse, go back to being someone's slave.
I enjoyed killing Thanaton but I agree the Tradition thing was boring. H sounded like a Jedi almost. Solemn duty blah blaah blaaah. They could have used other reasons, but I liked the end results, kind of

Spoiler

Pietrastor's Avatar


Pietrastor
05.01.2013 , 04:46 PM | #9
Quote: Originally Posted by Korusus View Post
I think people thought the story would be much more driven by the character's own personal motivation for power, but that's not how it works out, in most cases the character is forced to claim power because if doesn't...he'll die...or worse, go back to being someone's slave.
It's obvious that many people dislike the story because it's not the power-Sith fantasy they expected it to be.

Path-x's Avatar


Path-x
05.01.2013 , 05:43 PM | #10
Quote: Originally Posted by Mercurial_Harpy View Post
But the gist of them all is that CH 1 is pretty groovy, but Ch 2 and 3 pretty much fall apart
I can pretty much generalise that to the most of the classes. I like chapter 1 in pretty much all classes, while 2 and 3 get bad/unappealing. Well that may have to do with the planets involved in each chapter. Planets in chapter 2 and 3 are pretty bad compared to the ones in chapter 1.
Jedi: You won the day, Sith. So, kill me if you must.
Warrior: I must.