Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Thanks Bioware- PvP is looking better!

STAR WARS: The Old Republic > English > PvP
Thanks Bioware- PvP is looking better!

Genttry's Avatar


Genttry
04.19.2013 , 05:08 PM | #61
Quote: Originally Posted by Scotland View Post
I don't need your heals, brah.

I'm the best Operative healer on Prophecy of the Five server.

Come at me.
Oh snap. A healer who brings good grammar?

I can't really talk tough as a pvp'er in this game because the metrics are skethcy in my opinion. Do you play arenas in WoW? We can holler at each other on AJ forums if you are a gladiator. I'll post up and talk some smack. At least we can look at each other's accomplishments in arenas and stuff for smack talk.

Back to topic:
What does everyone else think of 3 v 3 or 5 v5 SWTOR pvp yo?

SOULCASTER's Avatar


SOULCASTER
04.19.2013 , 05:16 PM | #62
Quote: Originally Posted by Genttry View Post
Oh snap. A healer who brings good grammar?

I can't really talk tough as a pvp'er in this game because the metrics are skethcy in my opinion. Do you play arenas in WoW? We can holler at each other on AJ forums if you are a gladiator. I'll post up and talk some smack. At least we can look at each other's accomplishments in arenas and stuff for smack talk.

Back to topic:
What does everyone else think of 3 v 3 or 5 v5 SWTOR pvp yo?
Well before 2.0, I would have said things like 3v3 and 5v5 would just turn into the exact same classes fighting each other. As class balance was wonky at best. IE: commando and merc would have no place in it at all ever.

Now after 2.0, i dont have enough ranked experience to comment on what it would look like. I have no doubt some classes would again be excluded, but some of the changes like shielding, could mid things up.
Soulcaster
www.twitch.tv/Cidxgaming
Come watch me log on and hit the buttons that light up!

Scotland's Avatar


Scotland
04.19.2013 , 05:16 PM | #63
Quote: Originally Posted by SOULCASTER View Post
Republic: Soulcaster Jinxer Siditious
Imperial: Kryptis
(are the easiest to contact me on)

I fought you in a few warzones the other day , both on my imperial and republic toons.

We haven't done rateds since 2.0 came out. We have lost some members, and are re-gearing and reworking getting a team together for ranked. We'll be back in it again soon likely. Though a competitive level will take some time.
Ok, well ill be honest with you here.

With regular warzones, not having a tank and/or the right amount of healers will hurt your team and if up against a team that does have a tank and/or the right amount of healers it is definitely goin to be rough, that i will not argue.

With ranked warzones, this does not become an issue, as long as you run tank/heal/dps within your team. This is where the balance should be, otherwise it would be totally pointless in even having ranked. All the ranked games ive had since 2.0 have been alot of fun with no balancing issues that i have seen yet!

I can understand how this can be frustrating to the regular warzone partaker. So maybe the only way around this without messing with coordinated Ranked matches would be to add some sort of group finder to reg warzones to make sure there is always goin to be the right classes/spec on the team(splitting into the 3 categories of dps/tank/heal). This would ultimately increase warzone wait times tho.


Something to think about?

SOULCASTER's Avatar


SOULCASTER
04.19.2013 , 05:20 PM | #64
Quote: Originally Posted by Scotland View Post
Ok, well ill be honest with you here.

With regular warzones, not having a tank and/or the right amount of healers will hurt your team and if up against a team that does have a tank and/or the right amount of healers it is definitely goin to be rough, that i will not argue.

With ranked warzones, this does not become an issue, as long as you run tank/heal/dps within your team. This is where the balance should be, otherwise it would be totally pointless in even having ranked. All the ranked games ive had since 2.0 have been alot of fun with no balancing issues that i have seen yet!

I can understand how this can be frustrating to the regular warzone partaker. So maybe the only way around this without messing with coordinated Ranked matches would be to add some sort of group finder to reg warzones to make sure there is always goin to be the right classes/spec on the team(splitting into the 3 categories of dps/tank/heal). This would ultimately increase warzone wait times tho.


Something to think about?
Yeah there have been threads people have posted in the past talking about changing the warzones to group-finder queues, to ensure you dont load in with 6 tanks or matches with 5 healers, which sometimes happens. But like you said it would likely increase the queue times, ESPECIALLY for dps players. So sadly there is no fix.

I would agree though, the class balance does SEEM better with 2.0, vs what it was like. Though there are a few new pvp issues now to balance.
Soulcaster
www.twitch.tv/Cidxgaming
Come watch me log on and hit the buttons that light up!

fungihoujo's Avatar


fungihoujo
04.19.2013 , 05:22 PM | #65
I can't agree with OP.

I'll note that I'm of the crowd that prefers to have no gear disparity, like in GW2, and would prefer a cosmetics only method. Though, I do not mind gear that gives bonuses either, provided they aren't extreme and the grind to get competitive gear isn't overwhelming.

That said- that's not what we got this patch, and that's not why people are mad.

We got a mess- between crafting missions not working correctly, wealthy missions that give less than abundants, naked bolster, expertise gear screwing bolster, old expertise gear being stripped of stats, pve gear being better and people taking mods or augments out of gear in order to gain bonuses over people who are in what should be min/max'd gear.

This isn't about fair play, or balanced pvp- this is about this patch being an utter mess. Games shouldn't be a jumble where things literally randomly buff your stats up- there needs to be logic and straight forwardness enough that someone can figure out 'if I add a mod with crit on it, I'll get more crit'.

I don't think this should need to be explained, but somehow there's people here who don't get that and just say 'ha, no more gear difference, no more crutch lulz!!' that's not the issue at all. Worst part is- this is what everyone looking at this xpac, which was seen by many as this game's chance to save it's reputation, is showcasing to everyone watching.

Not good at all.

Genttry's Avatar


Genttry
04.19.2013 , 05:23 PM | #66
Quote: Originally Posted by SOULCASTER View Post
Well before 2.0, I would have said things like 3v3 and 5v5 would just turn into the exact same classes fighting each other. As class balance was wonky at best. IE: commando and merc would have no place in it at all ever.

Now after 2.0, i dont have enough ranked experience to comment on what it would look like. I have no doubt some classes would again be excluded, but some of the changes like shielding, could mid things up.
I agree. I think that a smaller scale battle like 3 v 3 may provide a better venue for the less-admired classes to find good comps to synergize with. I'd love to give it a shot, though. Thanks for the reply!

Genttry's Avatar


Genttry
04.19.2013 , 05:26 PM | #67
Quote: Originally Posted by fungihoujo View Post

I'll note that I'm of the crowd that prefers to have no gear disparity, like in GW2, and would prefer a cosmetics only method..
I agree thanks for the post friend!

SOULCASTER's Avatar


SOULCASTER
04.19.2013 , 05:28 PM | #68
Quote: Originally Posted by Genttry View Post
I agree. I think that a smaller scale battle like 3 v 3 may provide a better venue for the less-admired classes to find good comps to synergize with. I'd love to give it a shot, though. Thanks for the reply!
Well here is the thing. I am all for NEW FORMS OF PVP in this game. As I personally get sick of the 8v8 warzones. Especially the regs, where you are forced to basically pug witih a bunch of window lickers. And the ranked pvp isn't much better because there is no ladder system. So its just new to maybe experience teams going up against ELITE teams over and over. So yeah, that gets old fast too. Which leaves us with....oh yeah, no other form of pvp.

So im all for them implementing things liek 3v3 and 5v5s. Even if i ended up not liking them, at least it would be new. People can always choose to opt out of doing them.

So as long as they didn't make those new 3v3 and 5v5 MANDATORY, because of some reward system or something, i'd be all for trying something new.
Soulcaster
www.twitch.tv/Cidxgaming
Come watch me log on and hit the buttons that light up!

Darkshadz's Avatar


Darkshadz
04.19.2013 , 05:44 PM | #69
Quote: Originally Posted by fungihoujo View Post
We got a mess- between crafting missions not working correctly, wealthy missions that give less than abundants, naked bolster, expertise gear screwing bolster, old expertise gear being stripped of stats, pve gear being better and people taking mods or augments out of gear in order to gain bonuses over people who are in what should be min/max'd gear.
The only thing worth mentioning here is the bolster system not being perfect atm. The fact that some crafting missions don't work properly or that wealthy missions are bugged is not game-breaking. So is this patch a mess? Nope. But the patch's implementation on live servers brought its share of bugs that will be fixed eventually. Being hysterical (not you but several people from the pvp sect) will not fix the bug faster.

LanceCorporalDan's Avatar


LanceCorporalDan
04.19.2013 , 05:57 PM | #70
Quote: Originally Posted by Darkshadz View Post
The only thing worth mentioning here is the bolster system not being perfect atm. The fact that some crafting missions don't work properly or that wealthy missions are bugged is not game-breaking. So is this patch a mess? Nope. But the patch's implementation on live servers brought its share of bugs that will be fixed eventually. Being hysterical (not you but several people from the pvp sect) will not fix the bug faster.
Very true
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative