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SWTOR Music Suite


SilentWave's Avatar


SilentWave
03.30.2013 , 01:15 PM | #1
http://www.blazingmusic.net/music/au...as_arts/swtor/

Dear Fellow SWTOR Fans,

As a professional musician, I spent many hours over a period of 3 days compositing a musical arrangement of 42 of my favorite musical selections from the music of SWTOR. First, I obtained .ogg sound files from the game, then I converted them to .wav files, then I organized them by their starting and ending keys and styles by placing each in an appropriately-named folder, then I listened to them all very carefully again and arranged them in color-coded folders using a double-coloring method (Red, Orange, Yellow, Green, Blue, Purple, Gray, used both for each folder and for each sequential set of these colored folders, so Red Red, Red Orange... Red Gray, then Orange Red, Orange Orange... and so on, until Gray Gray, but if you do the math, I didn't quite get that far). After I determined the best order for each sound file in the suite, I moved each wav file into a numbered folder, sorted 0 to 41. Then, I edited each wav sound using Amadeus Pro (a mac sound editing application), mostly using crossfades to align the sounds similarly to how I had envisioned them during the color-coding organization process. The result? I give you, SilentWave's SWTOR Suite:

MP3 version (44.3 MB): http://www.halodemomods.com/sparkys_...wtor_suite.mp3
WAV version (401 MB): http://www.halodemomods.com/sparkys_...wtor_suite.wav

I already shared this with Customer Support a few weeks ago but did not hear back. If what I did is frowned-upon, I understand deleting this topic. As I mentioned in my message to Customer Support, I hope this suite is useful to BioWare or LucasArts. In particular, I would like to recommend it used as the game-loading music, but it being useful in other ways would be just as nice. And certainly they could do a better job than I could. Since it does involve working with the game's music, if anyone from BioWare is interested in which particular music files I used, here is the list, but these would of course still be in .ogg format rather than in .wav format:

Code:
66FCAED0_DFC4E173D0A5A224.wav
88216AB2_E1A3F458BD4449F9.wav
895A7BA0_EE4F739BE1569C89.wav
4DFDB2EB_6C29DBDE3B5323C4.wav
C5C88968_8B42C1745FAC72ED.wav
C06FE471_5816ADF161121479.wav
7064A0B0_012BB054C52E4063.wav
7A6F7466_F6D452F521031724.wav
7EF939C0_78B15A4F4BE94C56.wav
5D760F1C_76EBE586650DFC5B.wav
E7DBF01A_5F52293CC2037C85.wav
8C7F1C8E_DF885F70E766101F.wav
0400BDEA_535667E77D7E7F95.wav
0535C379_91A98A3F2A6D9717.wav
42F02648_9140ACAAB8D782F3.wav
AA646423_98D698FF839E24D1.wav
02714B94_F8219B3B596D3C98.wav
A9E33813_46F7CB914094580A.wav
72386A0F_010AF7127DBD1FC2.wav
489460F1_F3978720510738D5.wav
A64A15D6_871C4E522601B821.wav
1F6A91F1_02456C4A21F1B88F.wav
45E495AC_F32439BD55795B81.wav
5F976C99_5F769A7476BEB653.wav
41FC8529_120C92816A675B35.wav
A53F5A09_7C24AD6C16C8CFED.wav
FEF449E2_231DA92E633F7AE8.wav
1CDAFA7B_51D7950F73349B6C.wav
08A6E304_FCE527416B577742.wav
D1340F01_02A535C5CDF1153F.wav
2D36ED72_EFBA479AA1E78F20.wav
BF66406C_3F882D271F5CE6CB.wav
2F5DECC0_719EFE33F61FCB1F.wav
3AA7FC5A_99E69CAD0FD12D04.wav
DD3FC516_7858F3FE2EDA5B90.wav
50E00AC7_81313452BA121C5E.wav
BBB93700_89DE4B7B8D7AA70B.wav
1BF8C830_7DE621888B33D9A4.wav
A7DCA115_49FD89D465AA1007.wav
93EE24B1_7A2F142C7CD4B57D.wav
F254B33A_98B81D181DDDE9E4.wav
13A1357D_00E1C55A86C9C298.wav
Since it is probably not obvious to just anyone reading this topic, I will assert that it is generally a bad idea to even go messing with the game data... that list of filenames is only meant for the sound engineers at BioWare, and for the rest of us fans, again, don't go messing with the game files. Even exploring the game files would -- in your mind -- change the game experience in a way that makes it no longer enjoyable, take my word for it. I'm known for modding other games and in other games it can be fun, but not with SWTOR. And besides, you'll notice I didn't mod or hack anything, so even discussions of that sort would be off-topic, so I'm saying just don't go there in replies to this topic. OK, I think I made my point.

Anyway, enjoy the suite, and of course all credit goes to those who did the real work here, not myself (even though this does reflect upon my musical expertise and took several days).

SilentWave's Avatar


SilentWave
03.30.2013 , 01:20 PM | #2
The music is organized programmatically, as in telling a story. The duration is just under 40 minutes, which means it is suitable for a television episode. This reminds me that a guild member mentioned how they thought LucasArts should do a TV series with animation quality the same as the class introductory movies at the start of SWTOR. Perhaps this suite could be used for one such episode?

Xaldynn's Avatar


Xaldynn
03.30.2013 , 01:34 PM | #3
Nice.

I'm listening to it as we speak. Very nice arrangement.

I actually had planned on converting those files myself, but I had heard from multiple sources that it was illegal, so I didn't wanna take my chances

But I downloaded your suite before they had the chance to possibly take it down :P

Kudos.
Zéphyros Stärrk Calämitus Spëcter
Kόrrvo Kúgo Stárrk Cόrrvo

Guild Leader Of: The Will Of The Force

AshlaBoga's Avatar


AshlaBoga
03.30.2013 , 01:35 PM | #4
Impressive.
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Teraskas's Avatar


Teraskas
03.30.2013 , 01:45 PM | #5
/Standing Ovation

Good sir, I applaud you for this wonderful musical arrangement, been looking for something like this for a VERY long time.
8 Year SWG Veteran
Shadowfire server

SilentWave's Avatar


SilentWave
03.30.2013 , 02:00 PM | #6
Thanks!

As I understand it, in SWTOR, which uses .ogg files, each music track has a strategically-placed marker in it which lets the game determine when exactly to loop that sound file or queue the next track. That's how the game does its playlists, and that's why I mentioned the list of music file names for the BioWare sound engineers to reference (of course, the filenames are encrypted, but they'll know what I'm talking about). As for me with this suite, the main method of going from one track to the next was by using a crossfade. I had some other adjustments to add along the way, but I kept those to a minimum as I could.

Also, about the programmatic theme, I envision it like this: you have the opening few selections which depict the typical starwars introduction with its main starwars theme. After the starwars theme, you have a calm selection which shows the Republic planets like Coruscant at peace. After this is a dramatic transition where a chaotic event occurs, such as explosions or some jedi turning to the dark side or along those lines. The first militaristic selection right after that is the Republic armies preparing for war. The next one, introduced by horns, is the respective Republic Fleets preparing for war. When you get the "washy" selections, those depict space travel, most notably of our protagonist heroes, which go on ahead of the fleet. At about 11 minutes 25 seconds into it, you get a skirmish with the Imperial Fleet, and then at around 13 minutes, the perspective switches to the Imperial fleet, and the storyline continues with epic battles through to the finish, where as usual the Republic side wins and there is the traditional ceremony.

My favorite transition is from the Sith empire to the heroic moment at 14:48.

You'll notice how the first two selections are the first two selections in the game startup; I tried to align them as similarly to each other as they are in the game.

I waited two weeks before posting it here in case Customer Support had anything to say in reply to my sending it to them.

SilentWave's Avatar


SilentWave
03.30.2013 , 02:50 PM | #7
Did you notice how it starts and ends on the same note, and therefore works well as a loop? (The pitch is a D).

Xaldynn's Avatar


Xaldynn
03.30.2013 , 07:36 PM | #8
So i listened to it all the way through, but only just now have had the time to reply.

First off I would just like to thank you for putting this arrangement together and that it was VERY well done.

My only "complaint" for lack of a better word..perhaps critique would be a better word?..was that there was none of the romance music in there. And while it might be argued that this arrangement did not call for any such music, I personally would have enjoyed the 6 minutes of romance music that was put together on Youtube awhile ago (that was for some reason taken down). But again, that is my own personal opinion that I would have liked to have heard it somewhere in that arrangement.

On that subject..does anyone happen to know the songs that were used in the romance sections of SWTOR? I know all they used were different "romance" songs from the movies..but I only remember two of the songs they used:

Yoda and the Younglings
Anakin and Padme

are the two that I know of..can anyone post on here the other songs used? I would be most thankful

on topic, just to reiterate..phenomenal arrangement, and very well put together, and I can't thank you enough for publicly sharing it. It immediately went on my ipod and I will listen to it often.
Zéphyros Stärrk Calämitus Spëcter
Kόrrvo Kúgo Stárrk Cόrrvo

Guild Leader Of: The Will Of The Force

SilentWave's Avatar


SilentWave
03.31.2013 , 05:01 PM | #9
I only chose the particular ones that inspired me to start this project in the first place: especially the trumpet part in the selection heard at 37:28 in this suite, and some of the later operations and flashpoint music. That trumpet part I heard first as the shuttle music for the republic shuttle to The False Emperor flashpoint, where you start inside the Imperial hangar area, and I said to myself, "I've got to record that or get a hold of that transition music!"

I'll listen to some of the "romance" music, as it seems to be called, and maybe put together a suite for those selections also. I'm not familiar with any musical compilations on YouTube except that one machinima that was posted recently here.

_biddan_'s Avatar


_biddan_
03.31.2013 , 05:41 PM | #10
can i dowload it so i don't have to keep the tab open to listen to it?
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