Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Using clicking macros in Huttball (Ranked)

STAR WARS: The Old Republic > English > Server Forums > Tomb of Freedon Nadd
Using clicking macros in Huttball (Ranked)

Pestermite's Avatar

03.25.2013 , 06:40 AM | #11
Testicule shot can control every force shroud sins if used properly... also dont use people with fat fingers, they just cant click fast enough
Albruz - Sniper - TOFN - Guild : Reality Check
Samsun - Sniper - Lord Calypho - Guild : The Red Order

BambulaGTS's Avatar

03.25.2013 , 06:48 AM | #12
What if sin is a female character? Tesicule shot phails?

elitegerike's Avatar

03.25.2013 , 07:04 AM | #13
if someone have 10 ms higher then the oponnent, does not matter if u use macro or not

its all about what server lag (ms) u have.

tonooo's Avatar

03.25.2013 , 07:22 AM | #14
Quote: Originally Posted by Beruthien View Post
Greetings everyone,

When talking about anything macro related we would like to provide the following guidelines:
  • No automation
  • No delays or looped commands in macros
  • It is okay to bind a macro that performs abilities after each other as long as it still requires the user to press the button on the physical keyboard each time a new action is performed
These rules apply regardless of which peripheral you are using.

Hope this clears it up a bit, but if you have further questions regarding the topic please get back to us!
Fact is that people who needs macro uses them. There is no point to justify your actions.

Pestermite's Avatar

03.25.2013 , 07:42 AM | #15
Quote: Originally Posted by BambulaGTS View Post
What if sin is a female character? Tesicule shot phails?
Beneath every female sith lies a guy.

Sooo , testicule shot works
Albruz - Sniper - TOFN - Guild : Reality Check
Samsun - Sniper - Lord Calypho - Guild : The Red Order

Fearine's Avatar

03.25.2013 , 08:27 AM | #16
Ping counts more than fast clicking or a macro.
It doesn't matter if you can click 2000 times per minute when your opponent's client can "see" the ball faster than yours.

Players with over 80ms ping tend to think that they are not in big disadvantage against players with 30ms.
But those 50ms difference are actually about the 1/3 of an experienced gamer's human reaction.

(Just for the lulz whoever wants can check this tool: )
Bioware's famous metrics revealed:
Q: Someone told me his son (George Lukas) played the game.
Answer: (Bioware) Yeah I heard that too. A lot of us with teenage kids try to get them to explain things to us.

BambulaGTS's Avatar

03.25.2013 , 08:32 AM | #17
Does the client only transfers cursor positions/buttons clicked/timestamp to the server?

What's up with "seeing" the ball?

Markisha's Avatar

03.25.2013 , 08:33 AM | #18
Quote: Originally Posted by BambulaGTS View Post
Well, u can control sin in shroud. There are 2 ways - sniper's talanted ambush knockbak and deception assasin's low slash. Sniper in entrench is vulnerable to other marksman sniper's diversion.

Only unstoppable has no counters.
really man? Sniper's gonna come there and cast an ambush to knock me back? That never happened in any ranked game I was in and I played a lot of huttballs. A lot of snipers don't even have it specced. About low slash - no sin is specced in low slash in huttball or they're retarded. all the sins should play tanks spec for longer shroud, force speed that breaks roots and most importantly pull.
The Gragole legacy
Most amazing player world
Gragole - Sirmarkisha - Njok - Wwhewlpw - Bica

Juusto's Avatar

03.25.2013 , 08:34 AM | #19
Quote: Originally Posted by AuroraAustralis View Post
Yesterday I played with MVPs against Harbinger and what struck me relatively quickly was that Harbinger never ever bothered to ''secure mid'', so to speak. They allowed us to wipe them over and over again which obviously was strange. Instead, they (Juusto and Fluffy IIRC) appeared to rely on their suspicious, lovely macros to get the ball over and over again. I remember one of the times when the ball was about to respawn and we had 5-6 people ready to get the ball and Harbinger had no one there. What happens? Fluffy pops out of stealth and gets the ball, which according to me seems like a risky strategy to rely on all the time.

How about you consider a moment if it is actually valid tactic to keep mid with 5-6 people when ball isnt there? Youre basically giving free leap for guardian and just waiting there to be ccd when ball is about to spawn.

Oh and it also helps to click right mouse button to get the ball and let's face it MVPs as a guild are at disadvantage when getting the ball in huttball due to latency. I dont mean you by it since youre not russian I take it, but if rest of your team has over 100ms latency they are at disadvantage in getting the ball against 50ms or lower.

By no means does that mean that we are using some macro to get the ball better.

Perhaps you should try to counter our strategy rather than come to forums crying about macro?

Edit. If you had paid attention to game all the time you would have noticed we controlled mid when you had the ball but instead just standing mid doing nothing we had certain people keeping keyplayers in bay and trying to prevent them from coming to mid when ball spawns.

I have to give credit for it that you prevented me from coming to mid pretty well couple times by your guardian dps, but then let every other guy come in there freely...

You as a sentinel should definately be somewhere else than sitting in middle waiting for ball to spawn.
Juusto - Maatuska - Puuppa - Hupsis - Hupsista - Aa-Kee - Giftless
Server : The Tomb of Freedon Nadd
Guild : Harbinger

BambulaGTS's Avatar

03.25.2013 , 08:35 AM | #20
I m usually specced in ambush knockback, but that damn ball pillar breaks the line of sight

Btw it is an idea to counter dat fluffy monster, have one deception/infiltration player and he is doomed