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T7 Space Missions still too damn hard!


Izariel's Avatar


Izariel
03.12.2013 , 05:08 PM | #1
I loved the space missions before. I was able to do all the top missions with ease. I eagerly bought all the best modules for the newer T7 missions in anticipation of having fun like I had before.

Boy was I disappointed. I have all the best gear, yet my sheilds drop in 3 hits. I roll and dodge to get away and miss vital objectives. When I try to shoot the targets, boom- sheilds down again. I use all my modules to no avail. The cooldowns are too long for them to be of much use.

I did over 20 T7 missions and have yet to beat a single one of of them to date. I keep beating my head against the wall hoping vainly that something will change, that perhaps I will get better, but no. My sheilds just fall too fast, my armor evaporates in an instant then im dead.

I did manage to survive ONE mission out of all the ones I did but I was only able to accomplish about half the objectives so I failed anyway.

This is not fun. The curve between the last available missions and these is astronomical. I have all the best gear in every slot and was an ace at the previous missions, and then to now not be able to beat even one of the new missions? Something is wrong and I refuse to believe that it is simply because I am a "noob".

Please re-evaluate the difficulty of these missions and tone them down accordingly.

LeeTone's Avatar


LeeTone
03.12.2013 , 06:04 PM | #2
The modules should be used at the right time during each mission. For example, using the EW pod when entering the minefield (you know which one) and then blowing EMP when close enough to damage the frigate while also taking out the rest of the mines.

You should also be constanstantly toggling the power conversion module. Always in attack mode when firing cannons and in defense mode when not (unless shields are already full).

I find the difficulty just right with Grade 7 gear with some missions such as the escort one being particularly easy. Keep at it, the missions get easier when you get used to when certain 'events' occur.

TrillOG-'s Avatar


TrillOG-
03.12.2013 , 06:36 PM | #3
Quote: Originally Posted by LeeTone View Post
The modules should be used at the right time during each mission. For example, using the EW pod when entering the minefield (you know which one) and then blowing EMP when close enough to damage the frigate while also taking out the rest of the mines.

You should also be constanstantly toggling the power conversion module. Always in attack mode when firing cannons and in defense mode when not (unless shields are already full).

I find the difficulty just right with Grade 7 gear with some missions such as the escort one being particularly easy. Keep at it, the missions get easier when you get used to when certain 'events' occur.
This.
I find the space missions difficulty just right as well, and have no trouble running through them, occasionally, as in once every couple weeks, I'll die on one, and thats it, they are extremely easy once you know what to do. They are far from too hard, and just take practice.

Darth-Mailman's Avatar


Darth-Mailman
03.13.2013 , 02:13 AM | #4
Difficulty is fine as it is
Failure is allways an option.

LarryRow's Avatar


LarryRow
03.13.2013 , 07:34 AM | #5
I was inspired to give these another shot. One thing I learned that really helped: Even with your power conversion module set to shields, you can still destroy standard enemy fighters really easily - which cuts down on the amount of fire you take.

I was surprised that this was the case since in the regular missions it takes significantly more shots to down a standard enemy fighter with power to the shields.
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LeeTone's Avatar


LeeTone
03.13.2013 , 06:49 PM | #6
Another trick is that while in defensive mode, you can still fire missles while regenerating shields at the same time. I use this whenever my shields are at 0.

Koyaanisqat's Avatar


Koyaanisqat
03.13.2013 , 07:00 PM | #7
Quote: Originally Posted by Izariel View Post
Please re-evaluate the difficulty of these missions and tone them down accordingly.
Have you ever re-evaluated yourself and considered that maybe it's you?

I've literally gotten through some of these with full armor.
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ekimmak's Avatar


ekimmak
03.13.2013 , 07:34 PM | #8
They aren't that hard unless you're undergeared for them, in which case it may take a few tries to get.

There's one that's impossible unless you have all of the offensive upgrades. And last I checked, it's one that counts for weeklies. Two of them.

Great job, developers.
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Spartanik's Avatar


Spartanik
03.13.2013 , 07:58 PM | #9
To OP, i had quite the dificulty making those missions even with grade 7 gear, they get easier with experience though, and knowing what to do, and when is crucial, the margin of error is small if you miss something.

This helped me ALOT.
http://dulfy.net/2012/12/13/swtor-pa...issions-guide/
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Koyaanisqat's Avatar


Koyaanisqat
03.13.2013 , 08:15 PM | #10
Quote: Originally Posted by ekimmak View Post
Great job, developers.
Cybertechs can make those.

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Elgyn Vriess, Space Pirate of the KDY-MANTIS Amelia, HYPERSPACE LEGEND.
Courier at large; Mercenary at small.
Elgyn Vriess Courier Company: When you need tab A inserted into slot B without C getting in the way. No questions asked (besides, "What'll it pay?").