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[Cybertech] suggestion - same kind armoring /mod impiled

STAR WARS: The Old Republic > English > Crew Skills
[Cybertech] suggestion - same kind armoring /mod impiled

Kuzak's Avatar

02.17.2013 , 11:14 AM | #1
Hello everyone, firsto of all i have do the wrong title for my first topic :S I meant " same kind armoring/mod made in stack".
I am new to this crew skill and the first issue i found is the bag space issue and the waste of time caused by reverse engineering of 20 same kind of armoring. So the idea why Bioware don't make the crew skill stack armoring and mods crafted ? making so i can use better the space in my inventory, and also i can revert all likewise i can do whit stims (biochem).
So please make this little change to make game better.
Thanks in advance
I really hope some one of Bioware developer will read this

wainot-keel's Avatar

02.17.2013 , 08:11 PM | #2
Nice idea. Even if it's like stims/adrenals, stacks of 10.

But not gonna happen.

Always running out space ? Cargo hold not big enough ? Cartel Market is your friend !!! Provides unlocks to further increase your storage capabilties