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Intercation on ships

Ondrejkoo's Avatar

02.09.2013 , 08:58 AM | #1
Hello, I just wanted to ask if there are any plans for interaction of companions on character's ship... to explain, they will be moving, comunicating with each other and not just standing on one place, everybody at different part of the ship doing nothing. The ship now looks "empty".
Thank you.

Sisto's Avatar

02.09.2013 , 10:01 AM | #2
Would totally be awesome. Put it like a 'sims' environment where the crew would be doing different things through out the day.

That would be totally cool. I would assume this would not get implemented due to the focus of the game is to be more action pack instead of a 'sims' world.

I would love to be able to customize my own ship. Like I don't want my med bay next to the engine room...stuff like that. And also take other players (friends) on board and travel the world together.
The Mighty Sisto CE VIP

GlockMeister's Avatar

02.09.2013 , 05:32 PM | #3
I think this would be a fantastic idea. It would really add to the realism and immersion of the game. Having a personal ship is one of the biggest perks for me. That said I do think that reorganizing the ships compartments is not only impractical it's a bit unrealistic. These ships have to be built somewhere and while they were customized to some degree I don't really have an issue with the standardization of ship layouts. I do think that certain things could be done to make them more personal. Different paint jobs, interior and exterior. Furniture, trophy's, etc. I would be very happy with some of those changes.

Ninnocenti's Avatar

02.09.2013 , 06:30 PM | #4
I would love to have this in the game. I remember having the same thing happen in KOTOR II whenever I entered my ship. It would be awesome and I don't know why Bioware hasn't done it yet. Then again, that was more Obsidian's thing anyway.
A true soldier (wether trooper, smuggler, or jedi) has the power to triumph over all. He or she just needs to remember what they're fighting for.

Ondrejkoo's Avatar

02.14.2013 , 06:17 AM | #5
Anybody from developers do you have any info about this issue:

planning / not-planning ??