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This is what happens when all you care about is damage

STAR WARS: The Old Republic > English > PvP
This is what happens when all you care about is damage

Never_Hesitate's Avatar


Never_Hesitate
02.01.2013 , 07:59 AM | #11
Quote: Originally Posted by anwg View Post
***?
how can a whole team be so focused on not doing objectives?
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Rendolphe's Avatar


Rendolphe
02.01.2013 , 07:59 AM | #12
Quote: Originally Posted by wetslampigduex View Post
whats funny is the guy with the high dmg also has the highest objective score...
Seriously who care about objective pts / medal. Objective pts / Medal doesn't mean you play a good or a bad game.
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sabbrina's Avatar


sabbrina
02.01.2013 , 08:08 AM | #13
Quote: Originally Posted by miragewsu View Post
You get wrecked by a premade in mostly battlemaster gear :P

Alderaan match. Anyone seen worse?

http://i.imgur.com/GUpfWll.png
If those are "high" damage numbers, dont come to my server.....kkthxbye

Jherad's Avatar


Jherad
02.01.2013 , 08:13 AM | #14
Quote: Originally Posted by Rendolphe View Post
Seriously who care about objective pts / medal. Objective pts / Medal doesn't mean you play a good or a bad game.
Yeah this. Whilst it *can* be a good indicator in huttball (ie there's a good chance you were scoring, or killing the enemy ball carrier), in other WZs high objective points usually just meant you stood by a node. For better or worse. In voidstar the door is the last place I want to stand directly by as RDPS, and some of my best matches have the lowest objective scores. Medals can be even worse - I can get more medals by doing a little bit of everything badly rather than a few things really well.

Anyway, on the subjective of damage vs objective play. Of course you need to play the objectives - but for every match where a lower damage team outperforms the higher and wins (and by the sound of the OP, it was a low damage premade vs a high damage pug) there are 3 where melting the opposition wins the day.

http://www.youtube.com/watch?v=0MIJ2_Yd4qU
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MusicRider's Avatar


MusicRider
02.01.2013 , 08:32 AM | #15
IMO it really depends on the warzone. Civil war and hutball are warzones where dps might come as a secondary contributor to winning. On the other hand voidstar, hypergates and novara are very much dps warzones.

SomeJagoff's Avatar


SomeJagoff
02.01.2013 , 08:51 AM | #16
Quote: Originally Posted by anwg View Post
+1 to you for censoring people's names. And that screen is pretty epic, bet the enemy team was super pissed afterwards.

btw, what I find amusing about both screenshots is that the losing team not only had the most damage, but the most objectives too. I'm guessing it was one of those matches where the entire enemy team moved as one node to node stomping everyone, capping, then move onto the next one, not holding it, had the lead, then eventually lost by a small amount. Seen lots of matches like that on the harbinger with some of the top guilds, pretty amusing to watch.
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Rehtiz's Avatar


Rehtiz
02.01.2013 , 10:12 AM | #17
I think I still have a screenshot at home (at work at the moment) where our highest number of kills was 7 and theirs 70 with us winning, again in a civil war. If I still have it will post up later
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LarryRow's Avatar


LarryRow
02.01.2013 , 10:25 AM | #18
It's pretty obvious what happened in the two screenshots posted. The winning team got the side nodes at some point and just defended it with zerg death. We've all done it, and we've probably all felt pretty cheesy about it.
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Ainsland's Avatar


Ainsland
02.01.2013 , 12:45 PM | #20
Quote: Originally Posted by LarryRow View Post
It's pretty obvious what happened in the two screenshots posted. The winning team got the side nodes at some point and just defended it with zerg death. We've all done it, and we've probably all felt pretty cheesy about it.
^this

I've been on both sides. Winning side, you wonder how the hell you actually won because it felt like you've spent half your time in the respawn area. Losing side swear they're up against that "team of 16 of players", who aren't hard to take out, but they just keep coming and preventing that cap.