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Molecular Stabilizers: What's the best ways to get them?

STAR WARS: The Old Republic > English > Crew Skills
Molecular Stabilizers: What's the best ways to get them?

SilentKitty's Avatar


SilentKitty
11.29.2012 , 05:43 AM | #21
Quote: Originally Posted by DarthBloodloss View Post
Here's the real answer. I have been holding this one back but I'm gonna lay it out since you asked....
(I expect this reply to start some QQ by PvE people when they realize what is about to happen)

You can reverse engineer any PvE OR PvP armoring, mod, or enhancement if they are 26 or 27. This means black hole, as well as war hero gear! You need multiple toons to have the appropriate crafting skills though.

Steps:
On your main toon, spend a few days getting 50-60 black hole comms by doing the daily group finder, and weekly black hole quests.

Buy the cheapest piece of black hole gear. Rip out the armoring, mod, and enhancement. Buy a legacy armor shell and put the mods in it and email it to your other toon who can reverse engineer.
Cybertech - can RE the armoring and mod
Artifice? - can RE the enhancement

This will give you at the minimum, 3 stabilizers and possibly 6 if you're lucky. So in a nutshell, thats the master plan. Sure it takes a bit to set up if you arent there already, but if you are going for a truely uber account, this is the way to go. And you can also do the dailies on the other toons and pump out even more Stabilizers.

-----------------
Broken part: This is the part that I predict will have PvE people having a hissy fit:

In 1.6, war hero pieces cost non-ranked warzone comms. You will be able to buy war hero boots or gloves for like 900 warzone comms. That takes a solid 2-3 hours. But then you just RE the 3 things you pull out, and have 3+ stabs in a few hours of work. Sad part is, the PvP people are better set up to do this than the PvE people are. Hence my opinion on the complaints.
Ohh.... great tip! Thanks =)

DarthBloodloss's Avatar


DarthBloodloss
11.30.2012 , 09:09 PM | #22
Quote: Originally Posted by SilentKitty View Post
Ohh.... great tip! Thanks =)
No prob, glad to help!
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

Droyan's Avatar


Droyan
12.03.2012 , 02:30 AM | #23
Just a question !

You get each time at minimum 1 stabilizer when you re any mods, armoring or sophis. ?

Thanks in advance

Bunions's Avatar


Bunions
12.04.2012 , 03:35 AM | #24
Quote: Originally Posted by Droyan View Post
Just a question !

You get each time at minimum 1 stabilizer when you re any mods, armoring or sophis. ?

Thanks in advance
Only for 26 (BH/campaign/WarHero) or 27 (Dreadguard/EliteWarHero) stuff. But yes at MINIMUM always 1 stabilizer.

SomeJagoff's Avatar


SomeJagoff
12.12.2012 , 03:47 AM | #25
Quote: Originally Posted by DarthBloodloss View Post
Here's the real answer. I have been holding this one back but I'm gonna lay it out since you asked....
(I expect this reply to start some QQ by PvE people when they realize what is about to happen)

You can reverse engineer any PvE OR PvP armoring, mod, or enhancement if they are 26 or 27. This means black hole, as well as war hero gear! You need multiple toons to have the appropriate crafting skills though.

Steps:
On your main toon, spend a few days getting 50-60 black hole comms by doing the daily group finder, and weekly black hole quests.

Buy the cheapest piece of black hole gear. Rip out the armoring, mod, and enhancement. Buy a legacy armor shell and put the mods in it and email it to your other toon who can reverse engineer.
Cybertech - can RE the armoring and mod
Artifice? - can RE the enhancement

This will give you at the minimum, 3 stabilizers and possibly 6 if you're lucky. So in a nutshell, thats the master plan. Sure it takes a bit to set up if you arent there already, but if you are going for a truely uber account, this is the way to go. And you can also do the dailies on the other toons and pump out even more Stabilizers.

-----------------
Broken part: This is the part that I predict will have PvE people having a hissy fit:

In 1.6, war hero pieces cost non-ranked warzone comms. You will be able to buy war hero boots or gloves for like 900 warzone comms. That takes a solid 2-3 hours. But then you just RE the 3 things you pull out, and have 3+ stabs in a few hours of work. Sad part is, the PvP people are better set up to do this than the PvE people are. Hence my opinion on the complaints.
yeah, been doing that a while myself. Got a synthweaving toon to 50 to test out REing the gear too. I was able to RE the bracers for 1 stabilizer, but when I got a pair of boots, pulled out all 3 mods, then RE'd that, I got Lost Artifact Fragmentx2....lol? never RE'd the actual clothing from black hole or campaign, so not sure if those yield the same grade 1 arch mats or if they give you stabilizers. The belts/bracers do though, but cost wise, you're probably better off getting a pair of boots for the 3 mods/3 stabilizers for only a few hundred more comms. But yeah, only told my guildies about it, a couple were gonna jump on it, the rest didn't seem to care. Here's hoping bioware won't nerf this. "sorry, gaining molecular stabilizers faster than intended." *raises cost of wh gear back to ranked comms.*

here's hoping the cost of stabilizers will drop a bit, and Really hoping the costs of the mods/armorings/etc. will drop from 2mil each. =P~~ Though, with the crafting mats more readily available, wouldn't be surprised to see more crafters go from "free with your mats!" to "your mats + 1 mil!" Though, from what I've seen on the market, stabilizers are still going for around 200-250k.

Ultimately though, while purist pvers may qq, it's a lot more fair for people who Only pvp and don't do pve content at all, allows them to make the same amount of credits that pvers make from running ops (and now hms) and getting bh comms out the eyeballs to buy gear to RE for mats, then sell. I mean, really, pvers are literally handed the crafting mats for running sm ec, which is a joke now. more easily attainable mats from REing extra pvp mods/enhancements is a good balance I think.

Though, since the comms are so easy to get from the increase in the gf missions might start queueing on my tanks again, hadn't bothered running any in a couple of months unless a guildie asked me to.
Lightsabers, Force Choke, Force Lightning, Jedi Mind Tricks, what else could you want from an MMO? There may be other MMOs out there, but do they have Lightsabers?....Do They?

Once you're in the hole, what's a few more feet?

SomeJagoff's Avatar


SomeJagoff
12.12.2012 , 03:51 AM | #26
Quote: Originally Posted by Karasuko View Post
PVER here, Doesn't matter how much lipstick you put on a pig they're still a pig.
in otherwords doesn't matter how easy these components are to get and turn into 27's bad players still won't be able to handle the content anyways.
lol..
Lightsabers, Force Choke, Force Lightning, Jedi Mind Tricks, what else could you want from an MMO? There may be other MMOs out there, but do they have Lightsabers?....Do They?

Once you're in the hole, what's a few more feet?

SomeJagoff's Avatar


SomeJagoff
12.12.2012 , 03:55 AM | #27
Quote: Originally Posted by ARagingNoob View Post
Another free, if grindy, way to get the Stabilizers/ Synthetics is by doing the entire set of Space dailies. Doing all of them yields 100 Fleet Comms and a Grade 8 Crafting Mat costs 200 Comms. If I'm remembering this correctly, it should only take 2 days a weeks to get a chance at either of the mats. On the off chance you don get the mats you wanted you could always sell the ones you got from the box as well.

Also, I've never RE'd a PVP piece before. Is it actually a 100% drop rate for Moles to come from a WH piece?
yeah, from what I can tell, all the stuff you can RE from black hole gear based on the crew skill, you'll Guaranteed to get 1 stabilizer. I RE'd 1 wh armoring on my cybertech toon and got 2 stabilizers and a matrix once, the other 2 times, just 1 stabilizer. earpiece, 1 stabilizer, 1 matrix cube. enhancements on my artifce toon, 1 stabilizer. I imagine the relics are REable for stabilizers on artifice toons and implants on biochem toons.

I tried the space mission grind before too, grinded space for about 6 days, got 3 boxes, 1 had 1 stabilizer, the other 2 boxes had only a syntheic energy matrix, think one of the boxes may have had 2. wasn't worth grinding space for the boxes, imho, especially if you get unlucky only getting the matrix a bunch of times, then only netting maybe 20k on the gtn.
Lightsabers, Force Choke, Force Lightning, Jedi Mind Tricks, what else could you want from an MMO? There may be other MMOs out there, but do they have Lightsabers?....Do They?

Once you're in the hole, what's a few more feet?