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PVE exploit when queuing for WZ

Sadishist's Avatar


Sadishist
11.25.2012 , 04:39 AM | #1
Say you're in the middle of a mob that you can't handle while queuing for a WZ and getting beat by them. Then suddenly the join WZ message appears and you join the WZ. After the WZ match, you're back in the middle of the mob unstealthed, but they ignore you. If there's an objective nearby that you need to get, you can get it and they'll ignore you still.

This should be fixed?
A fearful enemy is at his most dangerous.

The Fallen Lords of The Bastion
Juggernaut: Sadishist Sorcerer: Drellion

HauksbokT's Avatar


HauksbokT
11.25.2012 , 04:40 AM | #2
ROFL @ this threads existence.

Sadishist's Avatar


Sadishist
11.25.2012 , 04:41 AM | #3
Quote: Originally Posted by HauksbokT View Post
ROFL @ this threads existence.
What, I'm reporting it.
A fearful enemy is at his most dangerous.

The Fallen Lords of The Bastion
Juggernaut: Sadishist Sorcerer: Drellion

HauksbokT's Avatar


HauksbokT
11.25.2012 , 04:44 AM | #4
Quote: Originally Posted by Sadishist View Post
What, I'm reporting it.
Sorry, I'm probably breaking your immersion. Carry on.

Uber_the_Goober's Avatar


Uber_the_Goober
11.25.2012 , 07:59 AM | #5
It's not an exploit because you can't MAKE it happen. The queue pops when the queue pops, whether you're dying or winning.

Also, hang out long enough, and that mob will attack you.

Sadishist's Avatar


Sadishist
11.25.2012 , 08:29 AM | #6
Quote: Originally Posted by Uber_the_Goober View Post
It's not an exploit because you can't MAKE it happen. The queue pops when the queue pops, whether you're dying or winning.
You get over 1 min to join the WZ. Say I want to get that objective that this tough mob is guarding, and you can't activate that objective in combat. I stand near it, wait for WZ queue to open, then I go next to the mob and immediately join the WZ. When WZ over, mob ignores me while I activate the objective.
A fearful enemy is at his most dangerous.

The Fallen Lords of The Bastion
Juggernaut: Sadishist Sorcerer: Drellion

PhantomMalice's Avatar


PhantomMalice
11.25.2012 , 09:16 AM | #7
Would you prefer to be killed by the mob while you are still in loading screen? This feature is in place since the launch so that you won't get camped by enemy players who happened to see you zone into WZ.

If you really make that much effort (i.e Instead of just kill the mob or CC it, you choose to fight the entire WZ just to avoid fighting 1 mob) then sure, why not. Since you go through that much trouble you deserve that objective.

By the way you can still cap objectives in combat as long as you are not taking damage that interrupts the cast bar.

shwaar's Avatar


shwaar
11.25.2012 , 05:33 PM | #8
First off, I don't think this is the right thread to be submitting bug/exploit information. That might be in the Customer Service thread. Second, as was previously stated, you probably don't want to be killed by the mob while zoning in, so it was designed that way. Third, there are in fact some mission objectives you cannot get while in a combat state, whether or not you're taking damage. Try doing Lights Out on Belsavis while your companion fights the mobs. That got fixed, because people were suicide running the switches.

Sadishist's Avatar


Sadishist
11.26.2012 , 08:47 AM | #9
Quote: Originally Posted by shwaar View Post
Third, there are in fact some mission objectives you cannot get while in a combat state, whether or not you're taking damage. Try doing Lights Out on Belsavis while your companion fights the mobs. That got fixed, because people were suicide running the switches.
Yes, I made this thread with Lights Out in mind.
A fearful enemy is at his most dangerous.

The Fallen Lords of The Bastion
Juggernaut: Sadishist Sorcerer: Drellion

Journeyer's Avatar


Journeyer
11.26.2012 , 10:02 AM | #10
Yea, it's a thing that happens, but you missed the exploit part.

Suppose you were in open-world PvP on Ilum, back when there were actually daily rewards and stuff....and you just vanished in the middle of getting ganked!! Used to happen all the time.

It's sort of an intractable problem--no point in being able to queue if you can only pop out of combat.
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