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Make better use of Light side/Dark side

STAR WARS: The Old Republic > English > General Discussion
Make better use of Light side/Dark side

Kendaric's Avatar


Kendaric
11.24.2012 , 06:17 PM | #11
Quote: Originally Posted by seven_deadlies View Post
As soon as you start adding anything resembling this, it will become the standard of play...

EVERY healer will run Esseles/Black Talon until they get Light V.

EVERY dps will run until they get Dark V.

Suddenly, its not a bonus to some players, its just the way the game goes.


Personally, I'm a little disappointed there's so much cosmetic stuff for Dark side, but nothing for Light. You get to Dark I, and your eyes change. Then you start looking pale, then wrinkly... not sure where it goes from there, but I'm sure its further and further Undead-ish.

Light I-V, nothing happens. No halo, no aura, no nothing... at best, you can get the new Cartel eyes, and make them glow yourself, for a few seconds at a time.
What they could do would be replacing certain powers with their light/dark counterparts, so that for example Force Stasis would become Force Choke or Project would be replaced by Lightning (and vice versa for Sith going light). That would at least give some meaning to the choices beyond the ability to equip relics and a couple of lightsabers.
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Altyrell's Avatar


Altyrell
11.25.2012 , 01:34 AM | #12
Quote: Originally Posted by Kendaric View Post
What they could do would be replacing certain powers with their light/dark counterparts, so that for example Force Stasis would become Force Choke or Project would be replaced by Lightning (and vice versa for Sith going light). That would at least give some meaning to the choices beyond the ability to equip relics and a couple of lightsabers.
Except Force Lightning is exclusive to the Sith Inquisitor Class

LegendaryBlade's Avatar


LegendaryBlade
11.25.2012 , 01:45 AM | #13
Add neutral stuff. Players shouldn't be punished for playing, say, a Smuggler or Bounty Hunter that is doing just what they think is best regardless of it's moral alignment.

monkgryphon's Avatar


monkgryphon
11.25.2012 , 02:08 AM | #14
Quote: Originally Posted by LegendaryBlade View Post
Add neutral stuff. Players shouldn't be punished for playing, say, a Smuggler or Bounty Hunter that is doing just what they think is best regardless of it's moral alignment.
That's just it, though. You don't always have a neutral choice in what is already in the game. If you just choose some light and some dark, you're not really being neutral, you're being chaotic.

lokdron's Avatar


lokdron
11.25.2012 , 02:11 AM | #15
In beta there used to be dark and light gear and they looked bloody awesome but they got purged during the great beta armor set purge.

Many armor sets that people really liked was removed during that period that was a very sad day for many beta testers.
You have seen it, you have felt it within you as you have traveled with me. The growing anger, the rage, and the power it brings. Yet the power does not build without struggle. Through small cruelties greater ones are born. Kriea/Darth Traya

LegendaryBlade's Avatar


LegendaryBlade
11.25.2012 , 02:17 AM | #16
Quote: Originally Posted by monkgryphon View Post
That's just it, though. You don't always have a neutral choice in what is already in the game. If you just choose some light and some dark, you're not really being neutral, you're being chaotic.
I don't think it's chaotic. Just because my Smuggler doesn't mind a little illegal trading doesn't mean he supports drug use. Just because he wont take bribes easy doesn't mean he wont find it more practical to launch at rocket at the enemy fleet instead of the moon.

Maybe it's a bit more chaotic for the force sensitive characters, I haven't played one yet. But there were Grey Jedi in KOTOR even.

lokdron's Avatar


lokdron
11.25.2012 , 02:20 AM | #17
Quote: Originally Posted by LegendaryBlade View Post
I don't think it's chaotic. Just because my Smuggler doesn't mind a little illegal trading doesn't mean he supports drug use. Just because he wont take bribes easy doesn't mean he wont find it more practical to launch at rocket at the enemy fleet instead of the moon.

Maybe it's a bit more chaotic for the force sensitive characters, I haven't played one yet. But there were Grey Jedi in KOTOR even.
Yeah those grey jedi where still lightside BTW if you clearly look at jolee meter if you could apply a rank to jolee he would be light 1-2.

Being a grey jedi does not mean being smack in the middle they still serve the light but they don't agree with everything the council does.
You have seen it, you have felt it within you as you have traveled with me. The growing anger, the rage, and the power it brings. Yet the power does not build without struggle. Through small cruelties greater ones are born. Kriea/Darth Traya

LegendaryBlade's Avatar


LegendaryBlade
11.25.2012 , 02:29 AM | #18
Quote: Originally Posted by lokdron View Post
Yeah those grey jedi where still lightside BTW if you clearly look at jolee meter if you could apply a rank to jolee he would be light 1-2.

Being a grey jedi does not mean being smack in the middle they still serve the light but they don't agree with everything the council does.
I was only making the point that they exist, like I said in that same post I don't know anything about whether the jedi appear chaotic or not. I haven't played them.

But Neutral fits a Smuggler very well, often times you may just be picking the more sensible solution. Turning in a senator who admits to rigging the vote doesn't make it more surprising when my smuggler encourages people on Taris to keep fighting the Rakghouls because they are demonstrably not capable of negotiation.

LordSkyKnight's Avatar


LordSkyKnight
11.25.2012 , 02:47 AM | #19
The whole light/dark system in this game is extremely lacking. It has a feel of being done in a hurry and at the last minute. Most of the L/D choices in flashpoints don't do anything to add into the actual story, they all seem to be slapped in at the last minute. The gear that is specific to L/D levels is very few and pretty much worthless in the end game. The only thing you really have as a reward is the two speeders that are sold on the fleets.

Will they flesh out the system? At this point I highly doubt it. Most of the updates you will find in the future for the game will most likely be stuff added in to the cash shop to make you spend money.

StarWarsWoox's Avatar


StarWarsWoox
11.25.2012 , 03:27 AM | #20
Quote: Originally Posted by DarthWoad View Post
Im currently Dark V. I haven't come across any piece of equipment at end game which can only be used by Dark V players. The story has had no affect on my character end game either.

There should be dark side and light side abilities. Maybe one for each rank. This will further increase uniqueness with players.
agreed! i would love to see this implemented
-(Austin) Woox (50 marauder) @ the Harbinger -