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Developer Update: Section X and HK-51 Missions in Game Update 1.5

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Section X and HK-51 Missions in Game Update 1.5
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Lycor's Avatar

11.14.2012 , 03:20 PM | #31
Quote: Originally Posted by Gekke_Geert View Post
My question is. Do you realy need a lvl 50 char for this?
My highest is a 43 commando at the moment and because Im a RP'er I dont feel like playing all the way to 50 before I can get him. Id like to get him now and play the rest of my story with HK at my side.
You do need to be level 50 because SectionX is a level 50 area (and the missions).
Once you have him, you can unlock him on your legacy for your other characters.

dennisaskling's Avatar

11.14.2012 , 03:42 PM | #32
This will be so good!

Gekke_Geert's Avatar

11.14.2012 , 03:54 PM | #33
Quote: Originally Posted by Lycor View Post
You do need to be level 50 because SectionX is a level 50 area (and the missions).
Once you have him, you can unlock him on your legacy for your other characters.
Nice, thanks for the info. Time to train then.

Sorens's Avatar

11.14.2012 , 04:27 PM | #34
Its finally here! Wooooot!
That said i agree with some posts here, too many comms too fast. Not the daily ones, as daily things for dailly comms are quite expensive and it still takes rather long time to get everything you want from there on a new character (if you even bother with it) But BH comms are just everywhere around us already, BH gear, which is basically Campaign gear will be very easy to get
I approve of you taking away BH comms for story mode of Denova nd not adding it in story mode of TFB
Anyways, good job giving this to us, i really cant wait for more content

Greymaulkin's Avatar

11.14.2012 , 05:06 PM | #35
So is it true there is no way to solo the HK-51 quest? I am a solo player and I don't mind a challenge but it always kind of sucks when something big like an additional character is dependent on your play-style. I really don't want ths to spark all the guilds and pvpers out there to attack a solo player with the whole "don't play an mmo then" thing it always comes down to.

It is just this. There are a good number of solo mmo players out there, and stuff like this just makes them feel left out of content, it never really turns them into a person who loves grouping suddenly. I understand the that market studies show those people who group tend to play longer so mmo games try to encourage grouping, and I don't mind missing out on some cool looking armor, the gear with the tip-top stats, even vehicles or special pets. Stuff like crafting ingredients, characters, story content, I think should be obtainable to people regardless of play-style. I think especially if you are a subscriber it should at least possible to get the type of aforementioned content even if you like to solo.

I would just love it if there was a way to scale down the content so that someone who played solo could see all of it even if the rewards were much, much less when completing something solo.

OR, OR, OR, or how is this for an idea? A solo server where all content is soloable, perhaps change some rewards so there is still an incentive to play on the group servers and do group missions and Ops. The population on other servers wouldn't suffer in any real way because anyone playing there would not have been looking for a group or doing pvp anyway.

Maryz's Avatar

11.14.2012 , 05:21 PM | #36
Seriously? They don't know why Fatality was thought to be on Hoth?

How about that Fatality Lore piece that players gained when revealing that area on map? Cause that wouldn't be the original place from pre-release, where they wanted to put it, before switching to Belsavis, right?

Left hand doesn't know what right is doing...

Anyway, I'm glad my own homicidal maniac Droid is coming to the scene.
Darth Revan: Who I am is not important - my message is.
Jedi Exile: Helping others is not a weakness, its strenght to them both.
Mandalore the Preserver: I think I need something more than killing and fighting in my life. I need a purpose or something like that.

uaintjak's Avatar

11.14.2012 , 05:38 PM | #37
I think they do know, and their comment was sort of a tongue-in-cheek type, like "This is where it was, but now it's here, so we're changing things up a bit so it seems like it was always there."

Nothing nefarious or ignorant, just a quick lore fix-esque type comment.

steaktrooper's Avatar

11.14.2012 , 06:08 PM | #38
Nicely done, devs. You do have to buy the parts from the vendor correct? If so how much will the parts cost?
Lembar Romdoro Agenros Cavteff
Sith Covenant / Jedi Covenant @ The Harbinger

Dracey's Avatar

11.14.2012 , 08:08 PM | #39
Quote: Originally Posted by Jimbomer View Post
Add Gambling on Nar Shadar , add pod racing on tatooine, I mean just things like this adds more depth and gives us more things to do that will make this game more dynamic.
That's a great Idea! Gambling, pod racing or any other major event we have seen in Star Wars movies is simply brilliant! I would love to race guildies or bet against them

Evgen's Avatar

11.14.2012 , 08:09 PM | #40
Quote: Originally Posted by Chiltonium View Post
That being said, I also feel you're now going to be throwing so many comms at people that they'll accomplish everything they want inside of a few days, and then you're back to where you were at release with everyone being done with nothing else to do / work for.

Too many comms, too fast
Except the level cap will be raised soon . . . which means . . . catch my drift here? Get what I'm insinuating? Wink wink, nudge nudge, say no more, right squire?
Academy Exemplar - Begeren Colony (formerly Gav Daragon)
Rhyn Lor - 50 Scoundrel Reizz - 50 Guardian (Vyn) A'sara - 50 Sorcerer
The Lor Legacy