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Yes, it's my pc: 3D Mark 11 vs ToR

STAR WARS: The Old Republic > English > General Discussion
Yes, it's my pc: 3D Mark 11 vs ToR

Sentanta's Avatar


Sentanta
11.09.2012 , 10:32 AM | #11
I know whats wrong - you haven't gotten your goat modded properly - get yourself to the GTN and get your goat modded out with Advance Mods and Armoring 26's and the game will run a lot smoother!
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Tim-ONeil's Avatar


Tim-ONeil
11.09.2012 , 10:33 AM | #12
After seeing your video, yes it is your PC. Not even giving your PC specs shows your motives.
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Eszi's Avatar


Eszi
11.09.2012 , 10:34 AM | #13
Quote: Originally Posted by Tim-ONeil View Post
After seeing your video, yes it is your PC. Not even giving your PC specs shows your motives.
My motive is to conquer the world by using a youtube video ;_;

theBrokenSaint's Avatar


theBrokenSaint
11.09.2012 , 10:58 AM | #14
I have performance drops on the fleet, as well, but nowhere near as serious as that. And my rig can just barely run 3DMark 11 on full settings(avg. framerate 10-12).

uziforyou's Avatar


uziforyou
11.09.2012 , 11:12 AM | #15
Quote: Originally Posted by AMKSED View Post
SWTOR runs like crap. Anyone who defends SWTOR on this is just blatantly wrong.

In order to get max settings and stay about 60 fps you're going to need an Intel CPU (Turbo boost) and at least a 6870 or higher. AMD CPUs just don't cut it unless you have that thing overclocked 4.0GHz or higher.

My PC can run GW2 in crowded areas at full settings and maintain 50-70 FPS but in SWTOR with Shadows and AA turned down I'm lucky to get 30-50. SWTOR is just optimized very badly. Going to go ahead and blame it on the Hero Engine.
Well, when you assume it runs like crap for everyone (because it doesn't) then you are just blatantly wrong.
"When you're bleeding out in a ditch on some muckball planet it's not headquarters that comes to save you, it's the guy next to you."

CelCawdro's Avatar


CelCawdro
11.09.2012 , 11:14 AM | #16
Quote: Originally Posted by uziforyou View Post
Well, when you assume it runs like crap for everyone (because it doesn't) then you are just blatantly wrong.
To be completely fair here, while it doesn't run like crap for everyone, imagine how it would be running for those that can get it to work at a respectable framerate with decent settings if it was optimized a bit.

BJWyler's Avatar


BJWyler
11.09.2012 , 11:16 AM | #17
Well, it seems to me that there is an inherent difference in a benchmark that runs and renders everything client side versus games that require constant communication with a server to determine what is rendered where. Not saying that there aren't issues with the engine in SWTOR (or many other MMOs for that matter), just that it's a two way street and not just "the game's fault."

BJ
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Andryah's Avatar


Andryah
11.09.2012 , 11:31 AM | #18
Quote: Originally Posted by Eszi View Post
CS said it's because I have nameplate scaling with distance on ;_;
So... turn them off or down until they get around to fixing the core issue that causes nameplates to affect graphics performance.

And comparing any game to 3DMark is a failed exercise. Why? because it assumes all graphics in games is predicated on the same simplistic approach that a benchmarking tool like 3DMark makes.

All games are coded differently and MMOs are deliberately coded for different optimizations when compared to single player games. Why? because the dynamics in an MMO are much different then in a single player game.
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monkgryphon's Avatar


monkgryphon
11.09.2012 , 11:58 AM | #19
Quote: Originally Posted by Andryah View Post
And comparing any game to 3DMark is a failed exercise. Why? because it assumes all graphics in games is predicated on the same simplistic approach that a benchmarking tool like 3DMark makes.

All games are coded differently and MMOs are deliberately coded for different optimizations when compared to single player games. Why? because the dynamics in an MMO are much different then in a single player game.
That's basically what I was going to give as input.

However, this is inherently the flaw with PC gaming. There are millions of configurations. At least with consoles, there is only 1, so the game makers have a MUCH easier time with compatibility, especially since they only have to test it on one system.

The same goes with Android phones. Too many different setups, you will inherently have flaws with numerous configurations, and the only thing you can do is work at helping them one at a time, or change minimum requirements.

LordArtemis's Avatar


LordArtemis
11.09.2012 , 12:25 PM | #20
Spin. Lots of spin on both ends. I rarely see anyone talk about the likely cause of the games graphics problems.

It is MOST likely, IMO, a COMBINATION of poor computer builds and glitchy graphics drivers combined with poor engine optimization. SWTOR is not the only major MMO to have these kind of graphics problems, nor the only game overall. Many games have had poor performance, and most were chalked up to a combination of these two problems.

Many MANY folks build their own systems. It seems problems are common on these kind of builds. Also graphics drivers are notorious for running badly on certain games depending on how they are coded.

Combined with the OBVIOUS bad engine design and optimization (come on guys, the evidence is overwhelming and plain to see) it is painfully clear, at least to me, that it is a perfect storm.

Some people with the exact same build seem to have no problems, though this seems to be rare. Also some folks that have really powerful builds sometimes indicate problems. Certain types of glitches (speeders disappearing, stuttering during environment rendering, lightsaber problems, clone bugs in FPs, etc.) speak to bad coding outside of obvious FPS issues.

I have some of the same issues. I also have a medium strength build that is home built.

BIOSTAR TA990FXE motherboard
AMD Phenom II X2 560 Black Edition 3.3GHz processor
G.SKILL Ripjaws Series 4GB DDR3 SDRAM
XFX HD-685X-ZNFC Radeon HD 6850 1GB 256-bit DDR5
Ultra LSP650 650-Watt Power Supply
Windows XP SP3 32 bit


...so in my case obviously my stats are middle of the road...not terrible, not great.

Sure, most games I can run at max settings with few problems. This game I have more problems. But if I turn the graphics all the way down to minimum most of the problems vanish.

I strongly feel it is a combination of problems with personal builds and drivers combined with poor engine design and optimization. So really it would be everyones fault if I am correct.