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Force bubble way OP

STAR WARS: The Old Republic > English > PvP
Force bubble way OP
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Rannox's Avatar


Rannox
11.07.2012 , 11:46 AM | #91
haha no way!

Sorcerers are almost on the same ship as mercenaries/commandos. No way they are taking the only usable ability this class has.

Against EQUALLY geared classes like marauders, juggernauts, powertechs, etc, your dps will suck using madness. Pure lighting is even worse.

This class is ONLY usable for - healing + throwing bubbles on all your team

Sulfuren's Avatar


Sulfuren
11.07.2012 , 11:48 AM | #92
In after AND before more people post not reading what the real issue with the bubble is.

Polebreaker's Avatar


Polebreaker
11.07.2012 , 12:13 PM | #93
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
Lol, what? At the very least, the amount of resolve it adds is *clearly* incorrect. Just patch that bad boy and go from there lol... so typical of these devs, lets not make slow incremental changes lets just STARE at the problem for months, then change something completely unrelated.

And yes, I do play a sorc, and anyone who is actually interested in BALANCE and GAMEPLAY knows that the bubblestun as it stands right now is broken... not that 95% of you doorknobs can actually get past "OMG DONT NERF MY CLASS!"

MidichIorian's Avatar


MidichIorian
11.07.2012 , 12:16 PM | #94
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
It's funny how you pick up on this at the same time as you managed to ignore your own feedback threads for sages and sorcs. Not a single sorc/sage was satisfied with our state in PvP. NOT A SINGLE ONE.

We were given one ability that possibly could benefit the team, assuming we sacrifice the little dps we have by going hybrid, and now you're going to "fix it". That will bring us back to not being wanted on rated teams anymore, just slightly above commandos/mercs.
Are you going to make up for whatever changes you have in mind? Obviously not because if you had been aware of what PvP currently is like you would have fixed it a long time ago.

Possible outcomes:
*You increase the amount of resolve the bubble fills: Right now it doesnt matter if the bubble breaks when it doesnt have to because the amount of unwanted resolve will be low. With a higher resolve people are quickly going to discover that bringing a sorc/sage willl only mess up resolve the times you actually need to stun. There goes the ball carrier, on behalf of having a full meter due to all the bubbles.

*Changing the stun: Will directly affect the sorc/sage too

*Changing the stun when the bubble is put on other players: I don't even know if it's possible to program it this way but let's pretend it is, what would be the point of bringing the sorc/sage in the first place? Sorcs and sages would be back to being the squishiest class with the lowest burst and little to no team utility.

Another thing, have you ntoiced how no one complains about bubbles on sorcs? The issue is when put on other classes. Why is that? Oh I don't know, could it be due to the fact that a sorc will die regardless of the bubble while other classes are completely OP in comparison. How about you fix that? It pisses me off that you're even replying to a thread like this at the same time as it's fine for a warrior to dish our more damage per person in an AOE than a sorcs/sage's highest single target burst. But hey, 5x 7K is perfectly fine, right? How about you take 5 minutes to compare the classes in categories such as survivability, burst, sustained dps etc.

DaedalusV's Avatar


DaedalusV
11.07.2012 , 12:30 PM | #95
Quote: Originally Posted by Polebreaker View Post
Lol, what? At the very least, the amount of resolve it adds is *clearly* incorrect. Just patch that bad boy and go from there lol... so typical of these devs, lets not make slow incremental changes lets just STARE at the problem for months, then change something completely unrelated.

And yes, I do play a sorc, and anyone who is actually interested in BALANCE and GAMEPLAY knows that the bubblestun as it stands right now is broken... not that 95% of you doorknobs can actually get past "OMG DONT NERF MY CLASS!"
trouble is; if they fix resolve on the bubble (600 resolve gained instead of 300) then they instantly destroy the viability of the bubble. 2 bubbles = whitebar

They need to implement changes to the sages/sorcerers so that they get at least 1 viable 31 point spec for ranked.

The class is in a sad state when the only viable spec abuses a bug/incorrect resolve gains.
"you're going to find that many of the truths we cling to depend greatly on our own point of view."
Arwyn Sage Blitzkrieger Sentinel Sk'ye Guardian

Polebreaker's Avatar


Polebreaker
11.07.2012 , 12:32 PM | #96
That's true and it could be a problem. But changing it as others have suggested, making it hard stun only when cast on the sorc itself, should work fine. Either that or just turn it back into a mez and giving us some other *real* defensive cooldown and not a bandaid medpack... i mean heal...

Either way, leaving things as is... broken.. for weeks or months while the devs try to pull their heads out is not confidence inspiring... typical, yes...

MorgothQuick's Avatar


MorgothQuick
11.07.2012 , 12:38 PM | #97
Quote: Originally Posted by knightow View Post
While you're swinging the nerf bat can you please aim it towards the the Focus/Rage tree as well.
If they nerf focus/rage then vengeance/vigilance needs a considerable boost.

Jadescythe's Avatar


Jadescythe
11.07.2012 , 12:40 PM | #98
Quote: Originally Posted by MidichIorian View Post
It's funny how you pick up on this at the same time as you managed to ignore your own feedback threads for sages and sorcs. Not a single sorc/sage was satisfied with our state in PvP. NOT A SINGLE ONE.

We were given one ability that possibly could benefit the team, assuming we sacrifice the little dps we have by going hybrid, and now you're going to "fix it". That will bring us back to not being wanted on rated teams anymore, just slightly above commandos/mercs.
Are you going to make up for whatever changes you have in mind? Obviously not because if you had been aware of what PvP currently is like you would have fixed it a long time ago.

Possible outcomes:
*You increase the amount of resolve the bubble fills: Right now it doesnt matter if the bubble breaks when it doesnt have to because the amount of unwanted resolve will be low. With a higher resolve people are quickly going to discover that bringing a sorc/sage willl only mess up resolve the times you actually need to stun. There goes the ball carrier, on behalf of having a full meter due to all the bubbles.

*Changing the stun: Will directly affect the sorc/sage too

*Changing the stun when the bubble is put on other players: I don't even know if it's possible to program it this way but let's pretend it is, what would be the point of bringing the sorc/sage in the first place? Sorcs and sages would be back to being the squishiest class with the lowest burst and little to no team utility.
I don't know about you, but I prefer to be a benefit to my team by the things I do, not because I have one ability that the rest of the team wants. This ability is basically like the 30% speed boost to predation for Carnage maras. People may prefer the damage on Rage right now, but you need to have one in Carnage just for this ability. I would prefer to continue balancing in a way that actually assists DPS sorcs in their ability, rather than being worthless but able to make everyone else have an extra stun.
I have opinions and stuff

Jaiyne's Avatar


Jaiyne
11.07.2012 , 12:40 PM | #99
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.

How about you all fix the fact that no one wants this AC in ranked? We took the time to provide a great deal of feedback on the Sage/Sorc thread and not a single idea was addressed in our update. Our Lightening 31 point talent is garbage for starters. Our survivability is the lowest of all ACs. Our burst is non-existent compared to other ACs. Fix it.
**Saeya*Jaiyne*India*Syarae**

POTF

Ybini's Avatar


Ybini
11.07.2012 , 12:47 PM | #100
I think the fix is making it so it doesn't stun when you manually click it off.