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50 PvP - Different Queue For Casual Players?

STAR WARS: The Old Republic > English > PvP
50 PvP - Different Queue For Casual Players?

UncelSam's Avatar


UncelSam
11.03.2012 , 06:18 AM | #21
Quote: Originally Posted by arunav View Post
There are many folks who enjoy the WZs in SWTOR but lose interest when they reach 50. On an alt, for example, because of the tremendous gear grind involved to be on an even playing field, it can be frustrating.

Would it be possible to implement a more casual PvP queue at 50?

For example, one that does not use expertise and has a function to bring various PVE tier gears to approximately the same level, as leveling PvP is done?

The 10-49 experience is so much fun, because there isn't a terrible gear gap to overcome. In order to be even remotely competitive at 50 right now, you need to get full Battlemaster and augment everything, only to have the need to get War Hero and put it into gear you'd actually want to wear (for many classes) and augment this gear. Then comes optimizing War Hero mods and enhancements because the stats are often off, though this isn't necessary to play well.

Who has fun doing this on more than one character?!! Or even one character if the point is to enter a WZ and have a good time competing with other players and winning matches? It takes weeks and, for some, even months of frustrating play to even have a chance at what was available instantly in 10-49.

Another option would be to have a toggle to stop gaining experience while leveling, up to a certainly level (say, before daily missions are available and you can acquire 50 purple gear). This way, you could play 10-49 PvP for as long as you'd like.

I'm new to the PvP forums, so please don't flame this post. I believe it's a legitimate topic for discussion, as the current gear gap is very large between a new recruit and an augmented, optimized War Hero-geared player. It simply isn't fun to progress through more than once, if that.
This is exactly what we need.

PVP was fun before level 50. After that its just a premade team hell. No fun in running in premade teams, since it becomes too easy. Dosent feel like a struggle at all, and not fun being stomped by a premade team either.

So let premade runs vs premade and let us Pugs/casual/solo players have our fun too!

Theodulus's Avatar


Theodulus
11.03.2012 , 09:29 AM | #22
Quote: Originally Posted by arunav View Post
The 10-49 experience is so much fun, because there isn't a terrible gear gap to overcome. In order to be even remotely competitive at 50 right now, you need to get full Battlemaster and augment everything, only to have the need to get War Hero and put it into gear you'd actually want to wear (for many classes) and augment this gear. Then comes optimizing War Hero mods and enhancements because the stats are often off, though this isn't necessary to play well.
Lvl 10-49 PvP is only fun if you like pointless deathmatches. Trying to finish level my commando up to 50 doing PvP only and I'd say it's plain torture most of the times. There are so many bads and people not having a clue on the rep lowbie side on my server. If I get civil war I know it's better to quit right away because even if I can do 3 vs 1 on my commando guarding a turret the rest are just running around aimlessly and never answer incs even if I have 7 incoming. Even so they still manage to fail capping unguarded or mostly unguarded turrets.

Being 3-capped is the norm and when some idiot says 4 left and 4 right in the spawn area I just know we are going to get triple capped. If you get queued with people used to level 50 PvP you normally stomp the opposition which isn't that entirely fun either.

ML_DoubleTap's Avatar


ML_DoubleTap
11.03.2012 , 10:20 AM | #23
The gear gap really isn't that much of an issue. The issue is the matchmaking of solo queue and premade groups. That should be the last option...maybe it is, but not in my experience. The matchmaking system should attempt to match groups of 4 against one another first and fill in. Too often I get matched up w/ solo and duos against 2 4-man groups.

Last night after my 6th game of getting matched up w/ lesser skilled players against some of our servers top pvp guild premades I decided to switch to the other faction. Over there...same thing only now I got to play against one of the top pub guilds with a groups of PuG imps... Ideally those 'better' groups should have been getting matched up against each other.

It doesn't matter how good you are if you're by yourself and teamed up w/ inexperienced players against 1 or 2 premades on voice...
Bonkurz

arunav's Avatar


arunav
11.03.2012 , 05:15 PM | #24
Quote: Originally Posted by Pvtcarnage View Post
More info on what your looking for here
I leveled to 50 on a alt monday and by thursday I had 4WH and 4 BM. It's not as hard as you make it to be. Just get friends and run ranked.

Do you have a job, family obligations, friends you enjoy spending time with, other hobbies? It's not typical to get 4 WH and 4 BM pieces in 4 days. You play many hours of SWTOR a day if you are able to do that.

Don't think premade grievers will que here and give you the same result? Gear or not, good players will come to slaughter the "casuals"

These aren't good players. They are losers. Good players enjoy competition.

You have to do the same in PvE in order to advance, do you want FP's and the like to be "normalized too?


It takes a week or two of running HM FPs extremely casually to get full Columi gear in PVE, which allows for running any Storymode and most HM content in the game. The gearing curve in PvP is not even kind of close, unless you play SWTOR all day, nor are augments required in all but HM EC and TFB. In PvP, you are going to get beat regularly without augments, simply due to not having them, at 50.

Another option would be to have a toggle to stop gaining experience while leveling, up to a certainly level (say, before daily missions are available and you can acquire 50 purple gear). This way, you could play 10-49 PvP for as long as you'd like.

LOL, you trolling us? You don't like the gear "advantage" in 50's so you want to create the same in lowbie with twink 49's rolling lvl 10's? Think stuff out much?


LOL! ROFL TROLL, or some other MMO-speak because you can't think and communicate in an actual language, in this case English. This already occurs due to losers who enjoy picking off level 15 players. What I've suggested is an experience toggle that allows for staying at a certain level to avoid the 50 gear grind, as an alternative to a new or parallel gearing system at 50, to enjoy playing WZs casually. It could function at mid-level if necessary, and BioWare could best configure its attributes. For example, players closer to 50 will have many more abilities to use, and those at a mid-level experience barrier will be constrained with limited gearing options and abilities. A given player is not going to have a heavy advantage in 30 purple gear, even with augments, with the skills available at such a low level. On the other hand, this population might even counter those who purposefully build characters to pick on lower level players in 10-49 PvP somewhat, since they would be experienced in WZs and likely know how to best approach the various classes and play well.

Try reading, thinking, and writing at once! Though, that may be asking too much in an MMO forum.


If you play alone and pug it the whole time in TEAM oriented PvP in a MMO game and expect to play like a single player game you may be disapointed. But no fear GW2 has what your looking for

I enjoy playing SWTOR, as a Star Wars fan. I have no interest in GW2 or any other poor, Tolkien-knockoff. 50 PvP in SWTOR currently has significant problems and barriers to entry, however. As WZs include some of the best re-playable content at endgame, this is, again, problematic.

ZomgAChicken's Avatar


ZomgAChicken
11.03.2012 , 07:32 PM | #25
Get rid of premades in regular warzones

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stephenalandavie
11.03.2012 , 09:31 PM | #26
Right right keep drinking that old kool aid
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reggieee's Avatar


reggieee
11.03.2012 , 11:07 PM | #27
Quote: Originally Posted by ZomgAChicken View Post
Get rid of premades in regular warzones
This.

If pre mades could only do ranked then eveyone who wanted to do un ranked would have to join with a random team.
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Smashbrother's Avatar


Smashbrother
11.03.2012 , 11:24 PM | #28
Quote: Originally Posted by arunav View Post
So you enjoy obtaining optimized, augmented War Hero gear on more than one character? Seriously?

Is it necessary to insert (bad) sarcasm into an attempt to bring up a legitimate topic?

I've been in two guilds since launch, and most people don't enjoy 50 PvP because of the gear gap that is required to be overcome, not because they don't use keybinds. That is a small sample of the player-base, but I doubt the feeling is uncommon.

Especially in a game that encourages rolling alts and enjoying the different classes' play-styles, it seems silly to have only one "PvP character" because you spent months getting him/her geared properly.

SWTOR should be about having fun, not grinding for gear at a chance to have fun, even at 50.
I don't think the grind is that bad since I have three 50s full WH. But, I think it would be awesome if once you unlock gear on one char, you should be able to purchase them with other chars for credits. At the very least, have the prices be reduced. This should be something only subscribers get.

Smashbrother's Avatar


Smashbrother
11.03.2012 , 11:32 PM | #29
Getting rid of premades isn't the answer because people enjoy playing with friends, and this is a gosh darn MMO and we should all be allowed to play with our friends. Unfortunately, we can't all have 8 ppl on all the time to do RWZs, so instead, BW should just make it so premades get matched with other premades in normal WZs.

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Brool
11.04.2012 , 12:32 AM | #30
find it funny how people only complain about premades post 50, no one complains about the premades that play in the 10-49 bracket.

I solo queue and enjoy playing against a premade team. Makes me feel better stomping them into the ground.
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