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Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

P-Chan's Avatar


P-Chan
07.30.2013 , 12:40 PM | #5681
Quote: Originally Posted by Doomsdaycomes View Post
Ladies and Gents, I believe we all just got trolled.

Call me an optimist, but I like to believe no part of humanity can be that stupid and still manage to use their computer. As observed, they avoided any decent point and continued to type the same generic rebuttals like a spam bot.

and we fell for it.
It makes the day pass a bit faster xD

Darkshadz's Avatar


Darkshadz
07.30.2013 , 12:42 PM | #5682
Quote: Originally Posted by Doomsdaycomes View Post
Ladies and Gents, I believe we all just got trolled.

Call me an optimist, but I like to believe no part of humanity can be that stupid and still manage to use their computer. As observed, they avoided any decent point and continued to type the same generic rebuttals like a spam bot.

and we fell for it.
He was the comic relief of this thread. We need more people like him

L-RANDLE's Avatar


L-RANDLE
07.30.2013 , 12:42 PM | #5683
Quote: Originally Posted by UncelSam View Post
zero teamwork also means abscence of voice Communication. and that ppl are new to the game. I can live with both. But it doenst work vs an opponent that has all uberpowers. Therefore its better off:

Premades vs Premades

PUG vs PUG

end of story. (Now i got other stuff to attend, cya some other day!)
LOL Premades stunlock PUG chat box, which prevents them from doing any teamwork...
Nope you can't live with both, that much is obvious by your mass contradictions and OPd butthurt...
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

sanchito's Avatar


sanchito
07.30.2013 , 12:51 PM | #5684
Quote: Originally Posted by Kovaos View Post
TBH it's more fun to play as a team and roflstomp noobs. Premades don't ruin PvP, but they make it less fun for those solo queueing.

The main issue I see with both sides of the argument is each wants the chances of a higher winning %, and not concerned about the integrity of the game.
I actually want a lower winrate when i premade ;-)

Sometimes if we run a good team and meet a pug full of inexperienced soloers it really is shooting fish in a barrel. It's boring and a waste of time for both sides. I try to get it over with as efficiently as possible and hope for better luck in the next game.

Thing is i'm convinced only matchmaking is gonna seriously change that, lots of premades are really not better than 4 randoms. (and truth be told, if we run on newish alts, or a stupid comp, we, too get demolished by the top premades on their mains)

SWaotc's Avatar


SWaotc
07.30.2013 , 01:11 PM | #5685
Premades don't only ruin WZ as it stands they ruin it for future casual and PVE players who are likely to enter a WZ see whats happening and avoid it almost entirely.

BW has to realise that, although sad to say PVP is a major part of the old republic. To keep players playing to need to offer something much more in terms of being accessible to those mainly PVE and casual players to keep them involved.

A lot of hardcore pvpers care nothing for this game, their only interested in trying to show off their ability to gank and ruining it for others. quite likely they do the same thing in a myriad of other games also. Give them the chance to do something and they will (Farm PUGS).
The evidence for this is clearly stated in this thread and the thousand other compliant threads.

Having played WZ through various means, premade and pug since launch, I see NO viable reason for BW not to add a pug only queue system within the current WZ setup. It would be the easiest way to solve this problem. Not perfect but on the right track atleast.

Comfterbilly's Avatar


Comfterbilly
07.30.2013 , 01:15 PM | #5686
Quote: Originally Posted by sanchito View Post
(and truth be told, if we run on newish alts, or a stupid comp, we, too get demolished by the top premades on their mains)
Wait that's impossible because according to all the premaders on the thread there is no significant advantage to being in a premade and having a target caller and focus fire and group composition doesn't mean anything, and voip coordination as well as rehearsed non-random strategies.



To hear you tell it, these things are actually A significant advantage. You know, because we were all thinking it was just such a peculiar thing that all these random pugs keep getting rolled by coordinated ops, hah hah, like, we were all just trying to pat ourselves on the back and tell ourselves how good we are, see, and the main thrust of our argument was to convince ourselves and the world that all these advantages you speak of were just "our own innate talent" exacerbated by "these pugs lack of skill".

Next, I'm sure you'll tell me the Harlem Globe Trotters are not a real basketball team and that they might really just get their sorry arses handed to them in a very humiliating way, if they had to play for realz. (Luckily for premades and the Globe Trotters, they will never have to in an EA game).
A man is only as strong as the computer he plays Huttball on...

***Sign the Solo-Only que for Warzone PVP.***
***Pug Vs. Premade: Vicious Verbal Jousting.***

cycao's Avatar


cycao
07.30.2013 , 01:23 PM | #5687
Quote: Originally Posted by SWaotc View Post
Premades don't only ruin WZ as it stands they ruin it for future casual and PVE players who are likely to enter a WZ see whats happening and avoid it almost entirely.

BW has to realise that, although sad to say PVP is a major part of the old republic. To keep players playing to need to offer something much more in terms of being accessible to those mainly PVE and casual players to keep them involved.

A lot of hardcore pvpers care nothing for this game, their only interested in trying to show off their ability to gank and ruining it for others. quite likely they do the same thing in a myriad of other games also. Give them the chance to do something and they will (Farm PUGS).
The evidence for this is clearly stated in this thread and the thousand other compliant threads.

Having played WZ through various means, premade and pug since launch, I see NO viable reason for BW not to add a pug only queue system within the current WZ setup. It would be the easiest way to solve this problem. Not perfect but on the right track atleast.
There is no real evidence which supports that players only group to (I cant believe you said the same term as unclesam) gank and farm pugs. Most evidence points to players grouping to avoid having one less player on their team in which they cannot count on.

The only thing ruining casuals and PvE players from getting started in PvP is their lack of understanding of what PvP in this game is. You need to have knowledge of your class and its roll(s) and different specs, you need to know about other classes roll(s) and specs to learn their strengths and weaknesses so you can counter them in warzones. You need to know how each warzone plays out and how objectives work. You need to know how to itemize your gear to maximize ones effectiveness in warzones.

Those things I listed is a major reason why I suspect a great many players run a few warzones and never queue again. I don't think it has much to do with 'premades stomping their faces in' I think it has more to do with a lack of understanding on PvP as a whole. There is a reason why Bioware blessed us with the mess that is bolster and it was directly linked to fresh 50's or new players trying out PvP at level 50 from either not picking up the recruit gear or not wearing it in general. Its things like that in which players need to understand the simple mechanics of PvP, all of which can be learned right here. All you need to do is ask and not sound like you are complaining because X class did this to you or whatever the complaint may be.

L-RANDLE's Avatar


L-RANDLE
07.30.2013 , 01:28 PM | #5688
Quote: Originally Posted by SWaotc View Post
It would be the easiest way to solve this problem. Not perfect but on the right track atleast.
The easiest way is for bads to stop being bad, players to care enough about PvP to actually showup with the minimum requirements as dictated by the designers, and have a clue about what's going on. No design change required.


I know, its too much to ask isn't it.?...
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

SWaotc's Avatar


SWaotc
07.30.2013 , 01:39 PM | #5689
Quote: Originally Posted by cycao View Post
There is no real evidence which supports that players only group to (I cant believe you said the same term as unclesam) gank and farm pugs. Most evidence points to players grouping to avoid having one less player on their team in which they cannot count on.

The only thing ruining casuals and PvE players from getting started in PvP is their lack of understanding of what PvP in this game is. You need to have knowledge of your class and its roll(s) and different specs, you need to know about other classes roll(s) and specs to learn their strengths and weaknesses so you can counter them in warzones. You need to know how each warzone plays out and how objectives work. You need to know how to itemize your gear to maximize ones effectiveness in warzones.

Those things I listed is a major reason why I suspect a great many players run a few warzones and never queue again. I don't think it has much to do with 'premades stomping their faces in' I think it has more to do with a lack of understanding on PvP as a whole. There is a reason why Bioware blessed us with the mess that is bolster and it was directly linked to fresh 50's or new players trying out PvP at level 50 from either not picking up the recruit gear or not wearing it in general. Its things like that in which players need to understand the simple mechanics of PvP, all of which can be learned right here. All you need to do is ask and not sound like you are complaining because X class did this to you or whatever the complaint may be.
No evidence huh? I was just on a team that did that very thing, and do so on a regular basis. Why? because I can I suppose and I know for a fact that there are a great many others of the same mind.

I agree that players need to learn about WZ but disagree that stomping them continuously will make that happen in anyway shape or form.

cycao's Avatar


cycao
07.30.2013 , 01:40 PM | #5690
Quote: Originally Posted by Comfterbilly View Post
Wait that's impossible because according to all the premaders on the thread there is no significant advantage to being in a premade and having a target caller and focus fire and group composition doesn't mean anything, and voip coordination as well as rehearsed non-random strategies.
I think enough evidence points to there being advantages for being grouped and using VoIP but you make it sound like these advantages are insurmountable. We all know group comp matters, if it didn't than all specs/comps would be excepted in ranked. We all know that having someone call out targets for focus helps. What we (the ones who both group and solo) know is that we don't need to rely on these when grouped with pugs.

It's not hard to call out anything in a warzone like incomings, or target star or hilt. Its not terribly hard to see someone beating on a healer that if you help out it increases the chance of bringing that target down. Also if you PvP often enough you will start to notice who the heavy hitters are for both healing and dealing damage so its never a bad idea to use ''acquire targets target" to help with focus fire and help peel for healers so they can do their jobs.

We don't say there is no advantage, but you and others think that with these advantages and when faced with a premade that it will be a loss every single time.