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Resolve changes - are you even listening?

STAR WARS: The Old Republic > English > PvP
Resolve changes - are you even listening?

Aikiyc's Avatar

09.10.2012 , 07:19 PM | #81
Quote: Originally Posted by Ronxz View Post
I've always wondered, why is it that Roots are not considered Crowd Controls (even though every other game since D&D has considered them as such, but, hey, Bioware says they aren't so they must not be) but the only way to break a root is to use our only 2 minute cooldown?
Wrong. All roots can be dispelled by at least one of the healing ACs. Except the Sorcy Lightning spec knockback root, I think. That's an easy fix.

The problem with roots, is you can still attack, it's not a true stun, and resolve works with stuns. The other problem is that even if you have a couple healers, their dispell is on a 5 second CD. So healers and DPS sorcs, operatives, and mercs get a freebie, but the other classes don't. Not sure how to address it, but adding roots to resolve is not the way to go, in my opinion.

At most (excepting lightning sorcy root), you're rooted for a GCD and a half. Whoopdiedo. Unless you get horrifically unlucky in pugs, you're only going to see 2, maybe 3 people with roots in a warzone. And if you get chained and die, where was your healer?
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