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Why do operations need a lockout?


ICSWOR's Avatar


ICSWOR
08.15.2012 , 12:53 PM | #11
Lockout is there to slow down the gear intake.

For example our guild is at the stage where we run EC HM as farm mode. We easly bring 1 or 2 undergeared folks on our runs and gear them up. With just one undergeared person we are doing EC HM in 2 hours or faster.

At that rate we could equip our entire guild in full campaign within a week and the next week all of the alts etc...

What SWTOR needs is lots more raids at various Tiers this would minimize the impact of lockout timers.

Craxim's Avatar


Craxim
08.15.2012 , 01:13 PM | #12
Never thought I'd see the day that people complained about raids having a lockout. Jaw = on the floor.
Aoroc Jugg Tank -||- Maul Tankasin

Kryand's Avatar


Kryand
08.25.2012 , 06:03 PM | #13
The best solution would be to get rid of the lockouts on the older operations. Everyone should realize that the one and only purpose of lockouts is to force people to space out how often they can repeat content, thus keeping them subbed for longer. However, I think we can all agree that no one is going to stay subbed just to get in another EV or KP run. Few players have any need of the gear drops, and even the ones that do will still need to make the jump to BH/Campaign afterward, so repeating EV/KP multiple times a week and getting to full Rakata in a matter of days shouldn't matter. The only reason that most people I know ever do EV or KP is because they are bored and have nothing else to do while they wait for their Denova runs to come unlocked on Tuesday. Wouldn't it benefit everyone if you could relieve your boredom more than once per operation per week? I, for one, am considering unsubbing soon because of the constant boredom. If the new operation isn't totally awesome, I'm gone. However, if I could run random EVs or KPs every day when I have nothing else to do, I might just stick around. Same goes for Denova once the new operation comes out.

Metalmac's Avatar


Metalmac
08.25.2012 , 06:33 PM | #14
Quote: Originally Posted by NoxiousAlby View Post
2 options to solve the problem of nom noms joining groups and not realizing they are locked out are
1) Use the FP/OP finder and do SM EV or KP where no one in your group is locked out. Convince BW to add HM EV & KP to the lst
2 Join a raiding guild

I fall into category 2 and we never have the OP's problem, as far as helping other out thats what I use my lvl 50 alts for.
Before WoW and other games started using LOCKOUTS the games were more fun as we would go in and help others over and over. We did not need the loot at all as we out geared the place.

So 1 is wrong and 2 sucks as LOCKOUT ON LOOT WOULD WORK BETTER. At least the FUN part of playing the game would take PRIORITY over GRIND or WAITING TILL NEXT WEEK.

Metalmac's Avatar


Metalmac
08.25.2012 , 06:36 PM | #15
Quote: Originally Posted by Craxim View Post
Never thought I'd see the day that people complained about raids having a lockout. Jaw = on the floor.
LOCKOUTS did not exist till recently. To force grinding over fun. Loot lockouts would be a better solution.

At least people could practice a place for FUN, you know that thing we pay to do in a GAME!