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Same gender relationships clarifications?

STAR WARS: The Old Republic > English > Story and Lore
Same gender relationships clarifications?
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Raiellyn's Avatar


Raiellyn
07.25.2012 , 02:45 PM | #491
Quote: Originally Posted by Kharnis View Post
I hate to be the one to bring further negativity into this thread, but the attitude of "no news is good news" may be rather misplaced. When this topic first came up, it was asked for over two years prior to the game launching, with not a peep out of Bioware. It was only three to four months before launch that it was finally revealed that there would be no SGRA in the game, and even then it was a terse "No" when asked about them in an interview. There was no explanation, no reassurances that they would be introduced later, nothing.
Actually, the official statement released in September, three months before release, did definitively say that they would be included at a later date. You're giving Bioware far too little credit on the matter, I'm afraid. This was much more than "a terse no."

Quote:
"Due to the design constraints of a fully voiced MMO of this scale and size, many choices had to be made as to the launch and post-launch feature set. Same gender romances with companion characters in Star Wars: The Old Republic will be a post-launch feature. Because The Old Republic is an MMO, the game will live on through content expansions which allow us to include content and features that could not be included at launch, including the addition of more companion characters who will have additional romance options."
It was just vague to the point of being useless on how it would be implemented, what characters it would include, and when we could expect it aside from sometime after the game is released until it is cancelled.

Of course, this was followed by half a year of complete silence on the matter until March, so... I wouldn't dare call it a high-priority concern.
"It's a bad day for heroes."

Kharnis's Avatar


Kharnis
07.25.2012 , 03:03 PM | #492
Quote: Originally Posted by Raiellyn View Post
Actually, the official statement released in September, three months before release, did definitively say that they would be included at a later date. You're giving Bioware far too little credit on the matter, I'm afraid. This was much more than "a terse no."



It was just vague to the point of being useless on how it would be implemented, what characters it would include, and when we could expect it aside from sometime after the game is released until it is cancelled.

Of course, this was followed by half a year of complete silence on the matter until March, so... I wouldn't dare call it a high-priority concern.
Again, I hate to be the one to bring further negativity in, but that statement was made after the interview where the question was asked, "SGRAs. Are they in the game?" The answer from the person being interviewed at the time (and I can't for the life of me remember who it was) was a simple, "No." That's it.

When that interview came out, the multi-thread request for SGRA information exploded, with people demanding an answer as to why Bioware didn't say anything in the previous two plus years if they weren't going to be in, and what the reason for not being in was. After a week (where the thread capped at least twice, possibly three times), the mods popped in to say that an official statement would be released. Three weeks after that was when Stephen Reid made the statement you quoted above.
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Captain_Zone's Avatar


Captain_Zone
07.25.2012 , 03:54 PM | #493
Quote: Originally Posted by Kharnis View Post
Again, I hate to be the one to bring further negativity in, but that statement was made after the interview where the question was asked, "SGRAs. Are they in the game?" The answer from the person being interviewed at the time (and I can't for the life of me remember who it was) was a simple, "No." That's it.

When that interview came out, the multi-thread request for SGRA information exploded, with people demanding an answer as to why Bioware didn't say anything in the previous two plus years if they weren't going to be in, and what the reason for not being in was. After a week (where the thread capped at least twice, possibly three times), the mods popped in to say that an official statement would be released. Three weeks after that was when Stephen Reid made the statement you quoted above.
Ok, you're misinterpreting what was said and the context of the interview. They aren't in yet, but they have been promised for sometime this year.

As to why they weren't included at launch, that one is pretty easy. Take a look at the game as it launched. Was it ready for launch? No. EA forced the issue to get it out in time for Christmas. BioWare is famous for not releasing a game before it's ready.... at least they were before EA got their hooks in them. With all the graphics and gameplay bugs they've had to fix, it's no wonder they haven't had time to add the SGRs.
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NRVNQSR's Avatar


NRVNQSR
07.25.2012 , 05:21 PM | #494
So I've seen several people mention that Bioware promised to have the SGR options added "This year". Can anyone link me to where that was said? I'd just really like to see it myself before I get my hopes up.

Rayla_Felana's Avatar


Rayla_Felana
07.25.2012 , 05:30 PM | #495
Quote: Originally Posted by NRVNQSR View Post
So I've seen several people mention that Bioware promised to have the SGR options added "This year". Can anyone link me to where that was said? I'd just really like to see it myself before I get my hopes up.
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MusedMoose's Avatar


MusedMoose
07.25.2012 , 05:54 PM | #496
Quote: Originally Posted by Kharnis View Post
Again, I hate to be the one to bring further negativity in, but that statement was made after the interview where the question was asked, "SGRAs. Are they in the game?" The answer from the person being interviewed at the time (and I can't for the life of me remember who it was) was a simple, "No." That's it.

When that interview came out, the multi-thread request for SGRA information exploded, with people demanding an answer as to why Bioware didn't say anything in the previous two plus years if they weren't going to be in, and what the reason for not being in was. After a week (where the thread capped at least twice, possibly three times), the mods popped in to say that an official statement would be released. Three weeks after that was when Stephen Reid made the statement you quoted above.
So the person who was being interviewed was *GASP!* telling the truth. SGRs weren't in the game them. SGRs aren't in the game now. This is nothing new. This doesn't change the fact that BioWare has said SGRs will be added to the game this year.

I understand you don't want to bring in more negativity to the thread, and I appreciate that, but I don't understand why you're repeating something negative from an old interview that doesn't take into account future positive statements.

As for "no news is good news", I wouldn't say that, but neither would I say "no news is bad news". No news is no news, simple as that. Taking a lack of news as a sign that SGRs aren't being worked on is an assumption with nothing to back it up. Consider this: BioWare didn't say that they were working on the HK-51 companion until they announced it. Clearly, they're perfectly capable of working on something without saying a word.
Quote: Originally Posted by NRVNQSR View Post
So I've seen several people mention that Bioware promised to have the SGR options added "This year". Can anyone link me to where that was said? I'd just really like to see it myself before I get my hopes up.
Here you go. The SGR question gets answered at 21:02.

Kharnis's Avatar


Kharnis
07.25.2012 , 06:32 PM | #497
Quote: Originally Posted by MusedMoose View Post
So the person who was being interviewed was *GASP!* telling the truth. SGRs weren't in the game them. SGRs aren't in the game now. This is nothing new. This doesn't change the fact that BioWare has said SGRs will be added to the game this year.

I understand you don't want to bring in more negativity to the thread, and I appreciate that, but I don't understand why you're repeating something negative from an old interview that doesn't take into account future positive statements.

As for "no news is good news", I wouldn't say that, but neither would I say "no news is bad news". No news is no news, simple as that. Taking a lack of news as a sign that SGRs aren't being worked on is an assumption with nothing to back it up. Consider this: BioWare didn't say that they were working on the HK-51 companion until they announced it. Clearly, they're perfectly capable of working on something without saying a word.
Here you go. The SGR question gets answered at 21:02.
Well, first off, the person who said the quote may have been telling the truth, but he said it after two solid years of people asking whether or not they were in the game. And it was said with less than four months until the game launched. The reason I brought it up is because of the whole "no news is good news" stand KidRaid was trying to bring in. Bioware has a bad track record on what "no news" means, particularly with this subject.

I would like to point out the difference between their silence on this subject and their silence with HK-51. HK-51 was already known to be in the game. He was seen in the various betas, and was removed just before launch (presumably, for just this reason: future content that they could give the player base). Remaining silent concerning him doesn't have anywhere near the same weight as silence on SGRAs, something that has never been in the game, was avoided as a subject by Bioware for two years, and has only been mentioned once since launch in some vague "sometime this year" statement. A statement, might I add, that even now is thrown into a dim light with the reveal that new stories will be coming out in "the next year or so."

As I said, though, don't let my negativity affect you. I'm not exactly happy with the direction Bioware is going right now on several fronts, and chances are I'm going to unsub in the next few weeks. My personal disappointment in the game and the direction the devs seem determined to go despite player feedback to the contrary is quite likely clouding my view on things, so take that into account with my posts.
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Crezelle's Avatar


Crezelle
07.25.2012 , 08:25 PM | #498
and this, is why i wonder what kicks do the devs get letting us argue about what they said, how they said it, why they said it, in what cintext they said it, ect ect, and don't just make things crystal clear -.-
Crezelle De'Chimera, of the Shadowlands
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iamthehoyden's Avatar


iamthehoyden
07.25.2012 , 08:52 PM | #499
Quote: Originally Posted by Crezelle View Post
and this, is why i wonder what kicks do the devs get letting us argue about what they said, how they said it, why they said it, in what cintext they said it, ect ect, and don't just make things crystal clear -.-
A lot of times it's contractural. I've been to game developer conferences, and it's a running joke among devs that they can't talk about anything. "What are you working on?" "Can't talk about it. You?" "Can't talk about it." "Right, so, drink?"

Not saying it's not frustrating, but it's part and parcel of the industry.
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NRVNQSR's Avatar


NRVNQSR
07.26.2012 , 04:21 AM | #500
Quote: Originally Posted by iamthehoyden View Post
A lot of times it's contractural. I've been to game developer conferences, and it's a running joke among devs that they can't talk about anything. "What are you working on?" "Can't talk about it. You?" "Can't talk about it." "Right, so, drink?"

Not saying it's not frustrating, but it's part and parcel of the industry.
That sounds about right. When you're dealing with a corporation then team A, who is working on the content, is under a legal contract never to mention what they're doing until after Marketing team Q has already announced it to the world. This won't happen until Team N has given /them/ their media hype stuff..........etc etc etc. As a general rule, the bigger the company, the more crazy hoops that have to be jumped through before anyone can say anything without being fired. Since Bioware was purchased by EA, while we play the waiting game we're waiting on not only Bioware's programmers and recording teams, but EA's marketing, legal and publicity teams.