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What will be the next class added to the game

STAR WARS: The Old Republic > English > Classes
What will be the next class added to the game

RogeAce's Avatar


RogeAce
11.03.2012 , 02:13 PM | #131
How can a voss mystic be a AC? We're not going to get a new class any time soon may be in five years but not soon.
A jobs a job as long as I get paid

SmugglersLuck's Avatar


SmugglersLuck
11.04.2012 , 01:19 PM | #132
Quote: Originally Posted by RogeAce View Post
How can a voss mystic be a AC? We're not going to get a new class any time soon may be in five years but not soon.
Nobody said anything about it being an AC. Just a new class.
Darth Zumiya
The Keeper of Light Walker of Dreams

ElyonRand's Avatar


ElyonRand
11.05.2012 , 03:18 PM | #133
I would love a Senator-style class, with it being more story heavy than combat heavy. Just because I don't always feel like running around lightsaber at the ready.

RogeAce's Avatar


RogeAce
04.07.2013 , 08:15 AM | #134
If any one is looking for idea's on a new class read this tread their are plenty of suggestions.
A jobs a job as long as I get paid

Antillian_'s Avatar


Antillian_
04.09.2013 , 04:07 PM | #135
I was hoping more ADVANCED classes. There is so much you could do with Jedi alone. Asajj Ventress's linksabers for example, that would be an amazing advanced class weapon. Or a Jedi Knight that is able to use a double bladed lightsaber.
Even different lightsaber combat STYLES would go a long way. Seeing everybody do the same thing gets extremely tiring, I want to see something new. I know there are different stances, why doesn't BW arrange the animations with the different stances? I mean, the Ataru lightsaber form is a more acrobatic approach to saber combat, as Soresu is a more balanced and controlled style, why not utilize things like that!? Make the lightsaber combat INTERESTING! That's part of what makes the Star Wars universe so amazing.
Just some food for thought
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We are the fearless, the ruthless, the hearalds of our time.

Ziffron's Avatar


Ziffron
04.09.2013 , 04:16 PM | #136
Quote: Originally Posted by RogeAce View Post
A portabl terit is a blaster but if they alowd us to use terits in the game like in calacoid war game but to do that we would have to kill the npc on the terit and/or/also have a consol near by to tern a atamated terit on the npc's like in SWRC.
this makes my head hurt so badly
The Tetra Legacy
Never Retreat
Never Surrender
The Force is with you, Now and Always

Mythaniel's Avatar


Mythaniel
04.12.2013 , 05:56 PM | #137
yeah definetly i want to see a tech blade bounty hunter/soldier melee dps class. like some of the npcs that we can fight in this game. that would be awesome

schwartzpedro's Avatar


schwartzpedro
04.13.2013 , 03:36 AM | #138
Well,now that all the basic Star Wars movie Archetypes are covered, its possible to focus on lore-related classes.
Heroic Classes.having only 2 roles instead of 4 (and no "specialization"),starting at a higher level.

A Mandalorian class, for example, a mix of the BH and the Agent minus the healing and the stealth (could be DPS and Tank).A Republic counterpart could be the Echani (using Light Armor and more jedi-like animation, but equiped with dual-wield vibroblades and vibrostaffs but no lightsabers)

Moff Class/Noble, with pets and buffs and heals, for DPS and Healing (with good CCs).

Hiniba's Avatar


Hiniba
04.15.2013 , 01:12 AM | #139
Quote: Originally Posted by Antillian_ View Post
I was hoping more ADVANCED classes. There is so much you could do with Jedi alone. Asajj Ventress's linksabers for example, that would be an amazing advanced class weapon. Or a Jedi Knight that is able to use a double bladed lightsaber.
Even different lightsaber combat STYLES would go a long way. Seeing everybody do the same thing gets extremely tiring, I want to see something new. I know there are different stances, why doesn't BW arrange the animations with the different stances? I mean, the Ataru lightsaber form is a more acrobatic approach to saber combat, as Soresu is a more balanced and controlled style, why not utilize things like that!? Make the lightsaber combat INTERESTING! That's part of what makes the Star Wars universe so amazing.
Just some food for thought
Not a bad idea but I think this could be better done by offering more specializations and giving classes the option to use more than one weapon choice. (Like Sentinels could use double bladed sabers OR two light sabers, but depending on their spec one might be more effective than the other [as you lose access to some abilities like say Zealous Strike for quick Focus gain but gain access to say some other similar ability for some other bonus])
Then they can vary up classes without having to completely add new builds and stuff, people don't have to regrind a third version of Jedi Knight of whatever, and people have a deeper level of customization (like maybe Watchman works with either weapon set choice, but maybe it's more sustained damage with double blades and more spike with double blade....or some other balance that someone more clever than me can figure out)
"When all choices seem wrong, choose restraint."
-Yoda

Syas's Avatar


Syas
04.15.2013 , 11:23 AM | #140
Taking this from a different angle, of mechanics rather than concept, the game is missing (logically) two types of characters:

+Strength based Healer
+Cunning based Tank

For Strength based Healer, I would offer:

Jedi Commander
AC: Jedi Vanquisher (DPS) / Jedi Exemplar (Healer/DPS)
Armor: Medium
Weapon: Single Lightsaber/Focus
Concept: Jedi Vanquisher is a Single Saber DPS class who buffs his group with temporary buffs from his combat actions. Jedi Exemplar is a Single Saber DPS/Healer, on the Healing side of things, his healing would be primarily AoE based from him, with a few direct heals. His AoE heals would be tied to commonly used abilities with his targeted heals being proc reliant (kind of like Upper Hand for Smugs).

Cunning Tank is tougher, but I think this could be a place where the "Diplomat" everyone wants to see fits in.

Diplomat
AC: Negotiator (DPS) / Mediator (Tank/DPS)
Armor: Medium
Weapon: Techstaff/Vibrostaff (Cunning based of course)
Concept: The Diplomat always has three followers, his class Companion as well as two "bodyguard droids". The Negotiator is used to handling situations in enemy territory and his bodyguard droids are upgraded to assassin droids. The Mediator's droids are updated to be defensive droids. Some abilities trigger action from the Diplomat, some from the droids themselves. Droid performance is based on Diplomat's equipment, with various model options tied to the models of the equipment the Diplomat is using themselves.
Thall | Combat Medic ||| Kannus | Kinetic Shadow
Dars'yl | Immortal Juggernaut ||| Sudor | Concealment Operative
Ebon Hawke