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Healing


Vertex's Avatar


Vertex
04.25.2012 , 01:20 PM | #1
Bioware - Either buff healers effective output in pvp, buff their survivability, or remove healing from PVP entirely because right now healing is neither fun or engaging and only results in rage.

I have tested healing in a duel with my Sentinel friend - both of us in full Battlemaster - and he can kill me 1v1 with no movement and no interrupts - just his damage vs my healing. I have been healing in PVP for the past 4 years over a number of MMO's. Currently I am playing a Scoundrel but have also got a Commando and a Sage healer. None of them are viable in PVP anymore, not in warzones anyway. The only time I don't want to Alt-F4 and bash my head against a brick wall for the rest of the warzone is when I queue with my guild in a group with a tank, and even then, I can't survive against more than 2 or more competent melee DPS.

To the people that are saying this is the way the game should be and that healers should have to use all the tricks in their arsenal to survive I actually agree, but when 1 DPS sitting on you forces you to focus on nothing but your own survival something is wrong.

Example
Assassin opens on me
I use my trinket - already at 50% health
I use my stun and begin casting a heal on myself
Assassin breaks the stun with his trinket
Assassin interrupts my heal
I flash grenade and run away casting HoT's on myself
I line of sight and begin casting a heal
Marauder leaps to me
I pop my defensive cooldowns - Defence Screen and Dodge
I begin casting a heal
I die.

Is this REALLY correct design?
Winfrey
Sawbones Scoundrel
DeSun

cycao's Avatar


cycao
04.25.2012 , 01:22 PM | #2
I have issues beating a good ops/scoundrel healer...must be me.

Vertex's Avatar


Vertex
04.25.2012 , 01:34 PM | #3
What class do you play?

I only have Issue surviving vs sentinel/marauders guardian/juggernaughts assassins/shadows and vanguard/powertech. 1v1, I can survive if I am allowed to move / line of sight / stun etc.

My main complaint, is that in Warzones, healers are easily spotted - and killed in seconds if more than 1 person is attacking them without a guard.
Winfrey
Sawbones Scoundrel
DeSun

xxprimalxx's Avatar


xxprimalxx
04.25.2012 , 01:47 PM | #4
So by your example, you to cant survive 2V1 and that makes healing broken? How about a spammable paladin version lay on hands that brings you to max health? Oh and a bubble that absorbs 700,000 damage before busting also spammable. Would that fix it for you?

Example
Assassin opens on me
I use my trinket - already at 50% health
I use my stun and begin casting a heal on myself
Assassin breaks the stun with his trinket
Assassin interrupts my heal
I flash grenade and run away casting HoT's on myself
I line of sight and begin casting a heal
Marauder leaps to me
I pop my defensive cooldowns - Defence Screen and Dodge
I begin casting a heal
I die.

Is this REALLY correct design?[/QUOTE]

Khoraji's Avatar


Khoraji
04.25.2012 , 01:52 PM | #5
yea it looks like your example is a 2v1...in which case you should die.
Khoraji - Jung Ma - <Dread>
Ven Zallow refugee

Xaearth's Avatar


Xaearth
04.25.2012 , 01:55 PM | #6
Quote: Originally Posted by cycao View Post
I have issues beating a good ops/scoundrel healer...must be me.
Wait... a tank has trouble beating the healer that's best at sustained/lolHoT healing?
STOP THE PRESSES!
"The evil that men do lives after them;
The good is oft interred with their bones;
So let it be with BioWare."
~ SWTOR Update 1.2: Legacy

Keyran-Halcyon's Avatar


Keyran-Halcyon
04.25.2012 , 01:57 PM | #7
I say troll post.

If this is a real post, you completely forgot about EMP, your free instant heal that consumes UH. If you were even a mediocre healer, you would have at least a few people HoT'ed up and getting UH procs. So yes we still need UWM, but you should have been able to heal yourself a few times with EMP before needing to start UWM casts.

Also rotate your cc's, don't use dirty kick followed by flash bang. Hit them with dirty kick, if they break it then use leg blast to slow them so you can get out of melee range and then hit UWM. Flash bang is best saved as either an "oh Sh!it" stun or to get free of multiple attackers.

I also used the 2 pts in Sawbones to get a small speed burst when using Dodge, that helps some in running away from people. Also if you spec into the reduction in cd for you dirty kick, you get another speed burst and lower the cd to 30secs.

Play around with your spec and rotate you cc's more instead of blowing them all on one attacker.

Edit: even if you die alot from getting focused, that's still damage you prevented from being dished out to another player. As a healer, even if you are running around for dear life getting focused, you are still distracting the enemy and contributing to your teams success. Although its not directly healing them, you are effectively negating some of the enemies by keeping them busy. I can't count the number of times I have taken an objective or planted a bomb because the teo enemy defenders were so focused on killing the healer they forgot about me.
<Art Supplies>
Captain Hűng S˘lo & Master Teh-Hauss

DarkDruidSS's Avatar


DarkDruidSS
04.25.2012 , 01:58 PM | #8
Quote: Originally Posted by Xaearth View Post
Wait... a tank has trouble beating the healer that's best at sustained/lolHoT healing?
STOP THE PRESSES!
Aw yes... But he is a Tankassin which means on these forums he should clearly be able to burst them down because tankassin's have insane burst with double shock crits able to hit for 7-9K depending on which story you read which may or may not change during the course of the discussion.
Beatrush - 50 Assassin | Satellitebeam - 50 Sniper
Katastrophe - 41 Powertech | ěmnislash - 34 Marauder
Highwind - 29 Commando | ▀raver - 23 Sentinel
Finalheaven - 21 Sage | Bigbrawl - 14 Scoundrel

Vertex's Avatar


Vertex
04.25.2012 , 01:59 PM | #9
Quote: Originally Posted by Khoraji View Post
yea it looks like your example is a 2v1...in which case you should die.
I used that example to try and give an insight of what it's like to heal in warzones - they aren't 1v1 scenario's. As a healer you are the primary target of everyone, when you have to go all out and use your cooldowns to survive against 1 dps - it's impossible to survive against 2/3/4 at a time which is always the case.

It's not exactly fair, considering most DPS would probably prefer it if healers didn't even exist, and so the arguement is bias. If you think the game is balanced this way try and play a healing class in a warzone without rage-quitting.
Winfrey
Sawbones Scoundrel
DeSun

Stradoo's Avatar


Stradoo
04.25.2012 , 02:01 PM | #10
Quote: Originally Posted by Vertex View Post
Bioware - Either buff healers effective output in pvp, buff their survivability, or remove healing from PVP entirely because right now healing is neither fun or engaging and only results in rage.

I have tested healing in a duel with my Sentinel friend - both of us in full Battlemaster - and he can kill me 1v1 with no movement and no interrupts - just his damage vs my healing. I have been healing in PVP for the past 4 years over a number of MMO's. Currently I am playing a Scoundrel but have also got a Commando and a Sage healer. None of them are viable in PVP anymore, not in warzones anyway. The only time I don't want to Alt-F4 and bash my head against a brick wall for the rest of the warzone is when I queue with my guild in a group with a tank, and even then, I can't survive against more than 2 or more competent melee DPS.

To the people that are saying this is the way the game should be and that healers should have to use all the tricks in their arsenal to survive I actually agree, but when 1 DPS sitting on you forces you to focus on nothing but your own survival something is wrong.

Example
Assassin opens on me
I use my trinket - already at 50% health
I use my stun and begin casting a heal on myself
Assassin breaks the stun with his trinket
Assassin interrupts my heal
I flash grenade and run away casting HoT's on myself
I line of sight and begin casting a heal
Marauder leaps to me
I pop my defensive cooldowns - Defence Screen and Dodge
I begin casting a heal
I die.

Is this REALLY correct design?
LOL. My 31/0/10 Shadow in DPS gear loves making you focus on saving ONLY yourself.

On a side note, mentioning how long you've been doing this or that really amounts to squat. Just look around you when you're driving home. Those people have been driving for years and years... ya feel meh?
Don't be a Sad Koala. L2PvP!