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Are boss loot drops based off of what classes are in the party?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Are boss loot drops based off of what classes are in the party?

Galbatorrix's Avatar

02.17.2012 , 09:47 AM | #11
Quote: Originally Posted by AGSThomas View Post
definitely random. I've been 50 for a while now and I run BT hard mode every day for the daily. Sometimes for like a week in a row I wont see anything for my class or anyone else in the group drop.

I don't have any level 50s yet, so I don't know about Hardmodes, but regulars have always been based off class for me in my experience. Honestly, I always though it was really cool how the group influenced the loot drops. I guess that's not always the case for everyone. If I'm bugged, I hope it remains so!

yoshua's Avatar

02.17.2012 , 09:51 AM | #12
On normal modes it is assigned loot i think.

On hard modes we have have had loot drop for operatives when they were not there.
Yoshua Acero
Pre-Cu Bria Vet - Master Doc/Master swords

Paid 15$ at Gamestop for my CE!

Irenicus_Jon's Avatar

02.17.2012 , 09:55 AM | #13
My experience is similar as well. Normal modes are almost alwaays dependant on the classes inside whereas hardmodes drop pretty much random. This is more evident when I solo low level normal modes with my sniper and nothing but cunning armor/weapons drop (I think only once I had a marauder armor drop)

Irusan's Avatar

02.17.2012 , 09:56 AM | #14
I think some FPs are "Smart Loot", for instance Cademimu. I soloed it with my operative and EVERY boss drop was for an operative. Got boots, pants, gloves, and chest. The only thing I couldnt use was a Sniper Rifle, and thats still geared toward the IA. So had I wanted them, all the mods in it were good for my class. Another time I went with a sorcerer and the drops were about 50/50 willpower/cunning. I have given up trying to solo orange gear for Kaliyo.

But at 50 the FPs seem much more random on loot. I assume this is to keep us doing them more than a few times.

JohnSixteen's Avatar

02.17.2012 , 09:56 AM | #15
It has to be random, otherwise the system coud potentially be taken advantage of (for instance, bringing only a particular class just so that specific class piece drops). Not something puggers would do, but something organized guilds would consider I'm sure.

owlinspace's Avatar

02.17.2012 , 09:58 AM | #16
I'd have to say quite the opposite. I'm a firm believer that whatever class is not in the party is the most likely to drop for. Too many times have we had BH crap drop while no BH's in party.. It's seems most often to be BH aswell.

One time we actually had a BH with us and while doing like 5 HM's in one day, they were ALL for him, which kinda goes against my firm belief... hmm.

I take back what I said. I'm a firm believer that it's most likely to drop for BH's whatever the party is made of.

salvadorellama's Avatar

02.17.2012 , 10:06 AM | #17
Quote: Originally Posted by Galbatorrix View Post
Ok, in another thread, someone was claiming that boss loot drops are completely random, but in my experience, 99% of the time, if I'm running with STR and AIM users, those are the types of drops we see from bosses in that particular flashpoint. Am I just the luckiest person ever, or does having certain classes in the party raise the chance to see their primary stat loot drop from that FPs bosses? I mean, I've seen the occasional WP item drop while running with a Guardian, Sentinel, two commandos type group, but it's extremely rare. Like once in every 20 or so drops rare.

I searched the net before making this thread and couldn't find a definite answer either way.

Does anyone know for sure?
I have. We did Taral V and a for a sage dropped even though we didn't have a sage in group. We had a sentinel, but he'd have had to replace all the addons, making it pretty useless.
A mime is a terrible thing to baste.

warultima's Avatar

02.17.2012 , 10:08 AM | #18
My experience is the loot drop is based on classes thats NOT in your party. Like 75% of items that no one can use and 25% where someone in party could use.

But again Random drops are random... like how I opened 82 (i actually counted) champion bag and gets no weapon while my fresh 50 buddy's 2nd champion bag has a champion lightsaber in it.

PhoenixMatrix's Avatar

02.17.2012 , 10:10 AM | #19
for hard mode flashpoints, the RNG seems to basically use who (not necessarly classes) is in your party to seed itself, along with other things. Don't know what the other things are, but if you do a HM flashpoint the exact same way with the exact same people, you will get the exact same loot (not just from the final boss).

Replace half the group with the same classes but different people, thing change. Bring back the original party, get the original loot again. Do an optional boss, things change too. Probably other things get take in consideration (amount of deaths maybe?)

AlbinoPenguin's Avatar

02.17.2012 , 10:20 AM | #20
I've had Columi set pieces drop for classes that weren't present. Which is slightly annoying at the best of times.