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Class/AC with greatest control

STAR WARS: The Old Republic > English > Classes
Class/AC with greatest control

Kirti's Avatar

01.29.2012 , 01:47 PM | #1
Historically, I have really enjoyed classes that provide a lot of control to the group when running through flashpoints, taking on pvp, etc. I really enjoy the tactical approach to a fight that require you to interrupt, stun, cc, and in general be clever in your approach to the fight because you're dead otherwise. I've noticed most classes in this game get the basics of interrupt and some stuns.

In your opinion, which advanced classes offer the most tactical (needing to think and react to other players to survive) feel to approaching fights?

For context, I really enjoyed playing the rogue in warcraft for the strong control options that they brought to the table. I don't however want to say 'what's the most rogue-like', because it wasn't the ambush/backstab i enjoyed - but rather the kick, blind, gouge, kidney shot, recuperate, etc.

Any opinions and insight would be greatly appreciated!

Vesperr's Avatar

01.29.2012 , 02:12 PM | #2
You should try DoomRL if you are into roguelikes or ADOM if you havent played it yet.

On topic though:
Hybrid tankasins have nice CCs, those dont completely own a battlefield but have 3 single-target CCs (2 stuns, 1 mezz with stun), pull, aoe knockback and sap. They can spec for full tankiness to get aoe snare (their default snare is single-target and pretty crappy).

Concealment operatives have 2 stuns to stunlock, aoe mezz and snare with root, not much but its the rogue of swtor. Getting nerfed soon, kekeke. edit: also sap.

Snipers have aoe knockback with root, single target root, aoe mezz and can get either 1 more knockback (xman) or weak snare (engi/lethality). Also melee stun. Do note that they lack snares.

I think those are the classes with most CC in game. Tankasin is full support, can do damage too but its not what its about. Snipers are more control type and have range so they can and will use CC whenever they want. Operatives, well, they fight for themselves though can support others.
I used to be a ballcarrier until I got Leg Shot in the knee.
I cant post if my playtime is over? What The Fckk?!

Rafkin's Avatar

01.29.2012 , 02:22 PM | #3
Any question that starts with "who has the best...." the answer is always sorc/sage. (Except tanking..and maybe even that

Kirti's Avatar

01.29.2012 , 07:26 PM | #4
Thanks Vesperr - that really helps me outline some of the options I have.

Rafkin - I think my question was more along the lines of 'Who has the most...', but I will not disagree with you that sorcs are very effective. As an immortal spec-ed tank, I have a tough time take on sorcs - they feel like they can take more of a beating than me = ).

That said, the game will balance over time - I'm more interested in intended results. For example, the Rogue in warcraft was always intended to have a heavy-control theme - regardless of when/if they were good or bad.

ncupton's Avatar

01.29.2012 , 08:00 PM | #5
"CONTROL and focus are the hallmarks of the Jedi Sentinel."
(T|///////////IΓ‾T‾[███████████████████████████████████████) Only a Sith deals in absolutes.

dirtyboxer's Avatar

01.29.2012 , 08:06 PM | #6
Sorc/Sage is the ebst overall class for control, DPS and healing. No reason not to play one.

Vallowen's Avatar

01.29.2012 , 08:23 PM | #7

nothing comes close

Tenacity's Avatar

01.29.2012 , 08:47 PM | #8
Probably operatives/scoundrels. They each get two CC abilities (one vs droids only, one vs organics only), as well as a slow (sever tendon), disorient (flashbang), and stun (debilitate).
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FobManX's Avatar

01.29.2012 , 10:26 PM | #9
Quote: Originally Posted by ncupton View Post
"CONTROL and focus are the hallmarks of the Jedi Sentinel."
Ironic because we have the worst CCs in the game.

Projectstfu's Avatar

01.30.2012 , 01:14 AM | #10
Quote: Originally Posted by Tenacity View Post
Probably operatives/scoundrels. They each get two CC abilities (one vs droids only, one vs organics only), as well as a slow (sever tendon), disorient (flashbang), and stun (debilitate).
You can have the award for most wrong person.

I would go with Sorc.

Electrocute, Whirlwind, Force Slow, Jolt, Overload, etc.